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> + [ Battle Retry ] +, * Retry the battle after Game Over~
woratana
post Mar 5 2009, 05:34 AM
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Battle Retry
Version 1.0
by Woratana
Release Date: 05/03/2009


Introduction
I saw this kind of script in Gamebaker before.
Now that site is temporarily close, so think it would be a good practice to write it myself.

What this script basically does is after player lose the battle and go to Gameover screen,
there will be a choice for player to choose whether to retry the battle again, or go to title screen.

This script can be enable/disable in game.
This way you can make player not be able to retry in specific battle.

You can also choose to record the party's HP/MP/state before battle.
Therefore, when player chose battle retry, party members will not have full HP/MP and have no bad status.

Enjoy~^^


Features
Version 1.0
- Set switch ID to enable/disable battle retry during the game
- Editable command's text, command's window width and Y-coordinate
- You can choose to record party actors stat (HP/MP/States) before battle


Screenshots



Script
I decided to keep script on my blog. So it will be easier to update. ^^
http://boxsuke.exteen.com/20090305/vx-batt...ipt-by-woratana


Instruction
- Setup script in the SETUP part
- The complete instruction is included in the script


Author's Notes
Free for use in your work if credit is included.
If you want to post it on any forum, please link to this topic.


Bug Report?
Please give me these informations:
QUOTE
- What is it says in error window?
- When is it get error? (Right after run game, when you choose something, etc.)
- What have you changed in setting part?
- Do you have any other scripts running in your game that may crash with this script?


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Valnar
post Mar 5 2009, 06:07 AM
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Great i gonna get this script at once,Wora you´re great^^ turned.gif thanks.gif

How about something to change Retry Game Over Screen or something to put some Events between the battle restart and Game Over Screen?

This post has been edited by Valnar: Mar 5 2009, 08:00 AM


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SuperMega
post Mar 5 2009, 02:39 PM
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Woah, this reminds me of Lunar (I love it too much, I know)! Another great script, great job Wora!

But just one thing: Is there a simple way to activate this for all battles?


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Translated Scripts:
Diagonal Movement (Eight Direction) and Smooth Jumping
Attack Party, Heal Enemies
Display Party Status On Map (DQ Style)
Display Maps Under Maps
Save Screen Customization
Subtitled Menus

If you want to suggest a translation for something, PM me, and I'll take a look. I AM TRYING TO GIVE AWAY LOCKERZ.com INVITES, SO PLEASE LET ME KNOW IF YOU WANT ONE.
Currently Working on 2 RPG Maker VX Projects. They are very unique, and have a different kind of style then the usual RPGs. So don't think of them as just another RPG. Did that sound rude? :D Not sure if I want them to go public yet, but we'll see how it goes.
Need a script translated? Come talk to me, and I'll see what I can do.
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l33tpie 6
post Mar 5 2009, 09:59 PM
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Interesting, huh?
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Hey, this looks pretty cool, Woratana. Nice script. I'll try it out.


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Valnar
post Mar 6 2009, 07:12 AM
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@SuperMega just turn the Switch you setted for Battle Retry on maybe and it will count for all battles after that if switch is on so just turn it at staring map

Btw just to know why this script have to be places on the bottom of custem script place?


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woratana
post Mar 6 2009, 10:23 AM
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@Valnar
Because if you put this script above other custom script that rewrite same methods in this script, it will not work.

@l33tpie 6
Thanks ^^/ Don't forget to tell me how it goes.

@SuperMega
The answer is as valnar said. tongue.gif I'm glad you like it. ^^


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SuperMega
post Mar 6 2009, 03:09 PM
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QUOTE (Valnar @ Mar 6 2009, 09:12 AM) *
@SuperMega just turn the Switch you setted for Battle Retry on maybe and it will count for all battles after that if switch is on so just turn it at staring map

Btw just to know why this script have to be places on the bottom of custem script place?

Ah, I can't believe I didn't realize that! Thanks for the help, I must have been tired last night tongue.gif


__________________________
Translated Scripts:
Diagonal Movement (Eight Direction) and Smooth Jumping
Attack Party, Heal Enemies
Display Party Status On Map (DQ Style)
Display Maps Under Maps
Save Screen Customization
Subtitled Menus

If you want to suggest a translation for something, PM me, and I'll take a look. I AM TRYING TO GIVE AWAY LOCKERZ.com INVITES, SO PLEASE LET ME KNOW IF YOU WANT ONE.
Currently Working on 2 RPG Maker VX Projects. They are very unique, and have a different kind of style then the usual RPGs. So don't think of them as just another RPG. Did that sound rude? :D Not sure if I want them to go public yet, but we'll see how it goes.
Need a script translated? Come talk to me, and I'll see what I can do.
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l33tpie 6
post Mar 7 2009, 04:34 AM
Post #8


Interesting, huh?
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Posts: 706
Type: Developer
RM Skill: Intermediate




Worked perfectly fine! This script is great! I may even implement it in my next demo...


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PhantomH
post Mar 7 2009, 10:21 PM
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I think this would be interesting if you were able to add in penalties, such as getting no Exp and/or Gold for the battle you retried on, for example. That way, the only reason to retry is if you don't want to start all over or something.


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SuperMega
post Mar 8 2009, 06:59 AM
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QUOTE (PhantomH @ Mar 8 2009, 01:21 AM) *
I think this would be interesting if you were able to add in penalties, such as getting no Exp and/or Gold for the battle you retried on, for example. That way, the only reason to retry is if you don't want to start all over or something.

I agree with this, but I think it would be best if it was optional. Games like Lunar Silver Star Story (Yes, I am using it as an example again) allow you to restart free of charge, no penalties. Except you would fight the battle with the same HP and SP as you entered with the first time, and not have it recharge or anything.


__________________________
Translated Scripts:
Diagonal Movement (Eight Direction) and Smooth Jumping
Attack Party, Heal Enemies
Display Party Status On Map (DQ Style)
Display Maps Under Maps
Save Screen Customization
Subtitled Menus

If you want to suggest a translation for something, PM me, and I'll take a look. I AM TRYING TO GIVE AWAY LOCKERZ.com INVITES, SO PLEASE LET ME KNOW IF YOU WANT ONE.
Currently Working on 2 RPG Maker VX Projects. They are very unique, and have a different kind of style then the usual RPGs. So don't think of them as just another RPG. Did that sound rude? :D Not sure if I want them to go public yet, but we'll see how it goes.
Need a script translated? Come talk to me, and I'll see what I can do.
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Ember
post Mar 24 2009, 01:33 AM
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Heyo,

I have no errors with this script, but there's a couple of things that would make it more awesome;
At the moment when I retry a battle, the battle music disappears.
And any items you use in the battle which you died in do not appear after you've retried.

Is there any way to make it so that the battle BGM replays and items don't disappear?


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woratana
post Mar 25 2009, 12:48 AM
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QUOTE (Ember @ Mar 24 2009, 02:33 AM) *
Heyo,

I have no errors with this script, but there's a couple of things that would make it more awesome;
At the moment when I retry a battle, the battle music disappears.
And any items you use in the battle which you died in do not appear after you've retried.

Is there any way to make it so that the battle BGM replays and items don't disappear?

Thanks for reporting bugs. ^^
Those things will be fixed in the next release


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