Berka's Video script II reloaded ! |
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Jan 16 2009, 02:39 PM
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Level 8

Group: Revolutionary
Posts: 111
Type: Scripter
RM Skill: Advanced

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Hi ! I've made a new movie's managment in rm. It's more simple and add lots of settings: volume managment, fullscreen mode, auto-detect file format... puts this script above main and run the game first: a Videos directory will be created ! then add your videos files into. and call the video with an event (call script) like this: QUOTE [film] film = test.avi aig = 999 bass = 0 the scripts: CODE #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # - Game_Film II - reloaded ^^ # par berka # www.rpgmakervx-fr.com #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # Rgss 1&2 v 1.0 #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # -Utilisation- # écrivez dans un event, commande insérer un script: # # #minimum requis: # [film] # obligatoire ! # film = monfilm.avi # ou mpg... nom du fichier à lire # # #configuration optionnelle, l'ordre n'est pas important # mettre les 4 coordonnées sinon aucune ! # x = 12 # position horizontale # y = 1 # position verticale # w = 150 # redimensionnement du film: largeur # h = 150 # redimensionnement du film: hauteur # # full = true # active (ou pas) le plein écran dans le mode fenetré # vol = 750 # entre 0 et 1000 volume sonore du film # bass = 999 # entre 0 et 1000 volume des basses: tres faible nuance # aig = 250 # entre 0 et 1000 volume des aigus: tres faible nuance # #commandes: # bouton B pour quitter, C pour interrompre/reprendre la lecture #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- # pourquoi un nouveau script de video ? # simplement pour ne plus avoir à répondre à toutes ces questions sur la video ! # ce script est le plus simple possible: j'ai testé toutes les erreurs possibles # l'appel est personalisable # le format de la video est auto-détecté # ajout du plein écran # de la gestion du volume # Un dossier Films est automatiquement créé dans votre projet. # vous y déposez les vidéos à lire ! # Il vaut mieux prendre de petites videos: parce que les démos de 200 Mo... #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
class Game_Film def initialize(hash) hash.has_key?(:film) ? film=hash[:film] : return hash.has_key?(:x) ? @x=hash[:x]+" " : @x="0" hash.has_key?(:y) ? @y=hash[:y]+" " : @y="0" hash.has_key?(:w) ? @w=hash[:w]+" " : @w="" hash.has_key?(:h) ? @h=hash[:h]+" " : @h="" hash.has_key?(:vol) ? @vol=hash[:vol]+" " : @vol="1000" hash.has_key?(:bass) ? @bass=hash[:bass]+" " : @bass="1000" hash.has_key?(:aig) ? @aig=hash[:aig]+" " : @aig="1000" hash.has_key?(:pos) ? @pos="at pos #{hash[:pos].to_i*1000} " : @pos="at pos 0 " @full=hash[:full] if hash.has_key?(:full) @full&&dim_ecran !=[640,480] ? @plee="fullscreen " : @plee="" @type=" " @type=" type mpegvideo" if File.extname(film)==(".mpg"||".mpeg") @type=" type avivideo" if File.extname(film)==".avi" @nom='./Films/'+film (p "fichier #{@nom} non trouvé";return) if !FileTest.exist?(@nom) @film=Win32API.new('winmm','mciSendString','ppll','v') lecture end def handle jeu="\0"*256 ini=Win32API.new('kernel32','GetPrivateProfileStringA','pppplp', 'l') ini.call('Game','Title','',jeu,255,".\\Game.ini") return Win32API.new('user32','FindWindowEx','llpp','l').call(0,0,nil,jeu.delete!("\0")) end def lecture v,t,status,pause=version,Time.now," "*255,false @film.call("open #{@nom} alias FILE#{@type} style child parent "+handle.to_s,0,0,0) @film.call("put FILE window at #{@x}#{@y}#{@w}#{@h}",status,255,0) @film.call("setaudio File volume to #{@vol}",status,255,0) @film.call("setaudio File bass to #{@bass}",status,255,0) @film.call("setaudio File trebble to #{@bass}",status,255,0) @film.call("play FILE #{@plee} notify",status,255,handle) loop{sleep(0.1) Input.update @film.call("status FILE mode notify",status,255,0) break if status.unpack("aaaa")=="stop".split(//)||Input.trigger?(Input::B) if Input.trigger?(Input::C) if !pause;@film.call("pause FILE notify",status,255,handle);pause=true else;@film.call("play FILE #{@plee} notify",status,255,handle);pause=false end end (t=maj(t))if v=='xp'} @film.call("close FILE notify",0,0,handle) $scene=Scene_Map.new end def dim_ecran lw=Win32API.new('user32','GetSystemMetrics','i','i') return lw.call(0),lw.call(1) end def maj(t) (Graphics.update;return Time.now)if t.sec<=Time.now.sec-9||t.min !=Time.now.min return t end def version;FileTest.exist?('./Data/scripts.rvdata') ? 'vx': 'xp';end end Dir.open("./Films") rescue Dir::mkdir("./Films",0777) class Game_Interpreter;def eval(script);cmd_eval(script);end;end#rmvx class Interpreter;def eval(script);cmd_eval(script);end;end#rmxp def cmd_eval(script) if script.include?("[film]") hash={} script.gsub!("[film]"){} list=script.split("\n") list.each{|e|e.gsub!(" "){};f=e.split("=");hash[f[0].to_sym]=f[1] if !f[1].nil?} Game_Film.new(hash) else;return Kernel.eval(script) end end the demoenjoy ! Caution: this script is totally free of use, but I need an apparent credit in your game and: Do not post these scripts anywhere without my permission !
This post has been edited by berka: Feb 8 2009, 01:44 AM
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Posts in this topic
berka Berka's Video script II reloaded ! Jan 16 2009, 02:39 PM paladin99706 Hmm.. interesting.... I'll give it a try. Jan 16 2009, 03:35 PM dandanthedan wow! ill give it a try...although im using tre... Jan 16 2009, 06:33 PM berka I'll provide you a demo ! Jan 17 2009, 03:43 AM Mickadell Comment
Rate: Good
You have done a good job. It w... Jan 17 2009, 03:22 PM berka thanks !
suggestions for improving this scrip... Jan 18 2009, 04:09 AM kamster94 can u write how to call video from Main Menu (Scen... Jan 20 2009, 10:54 AM berka well...
you can transfer the player in an empty ma... Jan 20 2009, 12:45 PM Genshyu Tried your chara gen.. AWESOME DUDE. Very nice . Jan 20 2009, 03:11 PM dezet thank you so much Jan 21 2009, 03:17 AM pim321 Very nice,
Perhaps you could add a function so tha... Jan 21 2009, 04:52 AM berka QUOTE (Genshyu @ Jan 21 2009, 12:11 AM) T... Jan 21 2009, 05:00 AM pim321 Well you know, like the vid is playing on a tv scr... Jan 21 2009, 09:27 AM berka all right ! it is not possible since the video... Jan 21 2009, 09:59 AM luciferx Nice Script... But when i try implemented on RMXP(... Jan 22 2009, 09:09 PM onidsouza Hey SUPER ULTRA VERY NICE MEGA COOL SCRIPT! an... Jan 26 2009, 04:40 PM onidsouza One thing about your script, once the video stops ... Jan 27 2009, 04:37 PM berka yeah... maybe it's a focus issue... i'll f... Jan 28 2009, 07:56 AM aznguy212 oni please use edit your post and do not double po... Jan 28 2009, 08:49 AM Midnight Assassin QUOTE (aznguy212 @ Jan 29 2009, 02:49 AM)... Apr 26 2009, 07:56 PM onidsouza Ok i will stop doing doble posting Jan 28 2009, 09:53 AM berka new version:
window's hangup resolved and cod... Feb 7 2009, 02:26 PM onidsouza QUOTE (berka @ Feb 7 2009, 08:26 PM) new ... Feb 8 2009, 09:10 PM  oioioi QUOTE (onidsouza @ Feb 8 2009, 09:10 PM) ... Apr 2 2009, 03:46 AM Traumatized This script works for me but the problem is i got ... Apr 21 2009, 05:08 PM Tsutanai Is there a way to play this before the title scree... Apr 21 2009, 05:17 PM kunitaj this is so impressive it made me shriek.
But the m... Apr 22 2009, 01:31 PM mortigneous hmm... I was looking for one of these
everyone i s... Apr 22 2009, 05:56 PM Traumatized Can someone tell me why my video is not playing ri... Apr 22 2009, 08:19 PM zeshiba Hey berka how do I make this compatible in battles... Jun 4 2009, 07:49 PM xerious for the minimize problem i found a solution:
use ... Jun 9 2009, 10:12 AM Bandito dude the problem with this is that not everybody h... Jun 27 2009, 11:02 PM aggiegwyn QUOTE (berka @ Jan 16 2009, 03:39 PM) Hi ... Jul 15 2009, 10:34 AM wallywest07 Okay this is what i've done,copy my movie into... Sep 9 2009, 02:08 PM wallywest07 QUOTE (wallywest07 @ Sep 10 2009, 06:08 A... Sep 9 2009, 02:28 PM  dricc QUOTE (wallywest07 @ Sep 9 2009, 03:28 PM... Sep 10 2009, 03:28 AM PnP This is a really nice script and I would absolutel... Sep 13 2009, 12:59 PM wallywest07 OK here's what I've done.Before my compute... Oct 1 2009, 11:12 PM megamario I Tried it and it makes my game freeze for about 3... Nov 15 2009, 01:58 PM Mefisno Hey I was wondering is there a way to use this scr... Dec 30 2009, 08:42 AM DarkSarul O..M..G.. IT ACTUALLY WORKS LOL SWEEET YOU ARE AWE... Feb 24 2010, 01:38 PM arokalot I'm new to this site, but I've been hangin... Apr 16 2011, 09:14 AM Kread-EX Yeah, you can't really do anything about that.... Apr 16 2011, 09:21 AM arokalot Thank you, I'll test a few things out and post... Apr 16 2011, 03:14 PM Pharonix I really hate necroing but I really need the help ... Aug 15 2011, 08:48 AM Zin Zero I'm actually having the same issue as Pharonix... Jan 9 2012, 01:58 AM andyvrc [$] can i use the another format except .avi ??
like ... Jan 10 2012, 12:31 AM berka Hi,
What are the scripts you want to use with my ... Jan 11 2012, 05:39 PM Zin Zero Okay, well specifically I'm using the KGC_Larg... Jan 15 2012, 05:56 PM Ishtem I've put the script in, put my video in the fi... Feb 26 2012, 02:52 PM
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