IntroductionHi! I'm
sandy and I'll be your host for this post
Special ThanksHanmac & BigEd781 for answering my #s question on the support board!
FeaturesReplaces tedious "picture" events for map eye candy
Automatically draws lighting effects for your windows

Advanced users can change it's settings on a per-tile & global basis
Screenshot
ScriptSince there's that legal issue thing about everything being ientry's property, and we had made this for an upcoming commercial game, drag yourself to
this link to grab it. It's the long area with a gray background
InstallationPlug & play, normal spot.
CustomizationIf you'd like to edit this script and settings, here's a guide:
CODE
AutoLightTiles[id] = [x-off,y-off,width,height]
AutoLightStart[id] = starting opacity
AutoLightColors[id] = color hash, alpha’s above
AutoLightOpac = opacity of ALL lights. can use as variable instead with “$game_variables[#]“. it’s an evaluated string
AutoLightZ = z layer for ALL lights
If you can't understand that, don't edit it!
FAQThis script isn't stolen from somewhere else. The GameBaker reference is our module we use for all settings to not have them interfere with other scripts, and that site is in limbo atm.
Terms and ConditionsNo commercial use without permission. Other than that, have fun!