It's McTricky. I'm going to show you how to put extra battle transitions in your battles, using basic events. It can be useful to introduce a characters, skill, create suspension as to who you are going to battle, or can be used in comination with long Battle Entry SEs or Battle BGMs with long intros.
Steps:
1) Make a new comment event. Call it "Battle Transition" or something.
2) In that common events, do the current events.
CODE
@> Prepare Transition
@> Screen Flash: (255, 255, 255, 255), @50*
@> Execute Transition: [Transition]
* = Should be any number between 50 and 100 frames.
3) Go to the Troops database and in the battle events page:
CODE
@ Call Common Event: Battle Transition
4) Try it out and watch your extra battle transition after the first one.
5) This is optional. You can have a character enter with a transtion for that character. Go back to the common events page and call it "[Hero] Transition" or something.
6) In that common event, do the same thing as before:
CODE
@> Prepare Transition
@> Screen Flash: (255, 255, 255, 255), @50*
@> Execute Transition: [Hero Transition]
7) Now you put it in your battle events however you see fit.
DEMO:
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I compiled a quick demo to demonstrate what it should look like.
http://files.filefront.com/Extra+Transitio...;/fileinfo.html