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> Rifts Rpg, come try the #1 pen and paper rpg
hallsofvallhalla
post May 25 2006, 09:11 PM
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RM Skill: Advanced




K I have posted alot here but the game is worth it, I am a very good GM that will ensure a fune game and hopefully I can help to inspire new games for anyone who wants to gm it and also help to give ideas for games in rpg maker


The Rifts? Story
The concept is simple and provocative . . .

Sometime in Earth's future, after a Golden Age of peace and technological advancement, the face of the planet is decimated by the return of magic and the Coming of the Rifts. Cities fall, civilization collapses, billions of people perish, and portals to a thousand alien worlds open across the face of the planet.

The story of Rifts? picks up 300 years later. Humankind has, at last, crawled out of a 200 year long Dark Age to reassert itself in the world. Only this world ? Rifts Earth ? is as strange as any alien planet. Reshaped by dimensional energies, inhabited by alien beings and changed by magic from the Rifts, humankind must learn to adapt to this strange new world.

The Rifts are tears in the fabric of space and time. They are found along ley lines ? natural lines of mystic energy. Where two or more ley lines intersect, a Rift may form (or be opened) to create a dimensional portal to virtually anywhere and anywhen. Opening a Rift enables characters to travel from one end of the planet to the other in a heartbeat, and beyond, to an infinite number of alien worlds and dimensions.

The problem is hundreds, perhaps thousands, of alien, demonic, magical and superhuman beings have used the Rifts to cross into Earth. Wondrous and monstrous creatures reside alongside humans and often compete for dominance over the land and its people.

The Earth has become a place of contradiction and infinite possibilities. Alien and supernatural beings roam the planet. Ancient gods, vampires, faeries, dragons, and alien monstrosities co-exist with human cyborgs, androids, giant robots, high-tech mercenaries and dimensional raiders. Creatures of myth and legend, demons and aliens visit regularly. Some use magic to bolster their already formidable powers, while humans augment themselves with nano-implants, bionics, power armor, chemical enhancement, magic and alien technologies in an ongoing battle of survival.

This post has been edited by hallsofvallhalla: May 25 2006, 09:17 PM
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hallsofvallhalla
post May 30 2006, 06:28 AM
Post #2


Level 7
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Group: Member
Posts: 94
Type: Developer
RM Skill: Advanced




You start with 500credits(cr)



Sdc Weapons dmg payload strike cost

.22 revolver 1d6 8 100cr
.38 ruger 2d6 6 210cr
.357 magnum 4d6 6 550cr

auto pistols (can burst 2 rounds)
7.65 pp walther 2d6 8 675cr
browning 9mm 2d6 13 750cr
.45 auto 4d6 8 1500cr

rifles
30-06 5d6 8 250cr no burst
m16-a1 4d6 20 575cr
ak-47 4d6 30 745cr
.50 heavy mg 7d6 50 1000cr

12 gauge 4d6 5 165cr
16 gauge 3d6 1 50cr

melee weapons
halberd 3d6 50cr
spear 1d6 10cr
short sword 1d6 15cr
bastard sword 1d8 35cr
longsword 1d8+2 50cr
flail 2d6 40cr
mace 1d8 35cr
staff 1d6 10cr

MDC Weapons

coming soon....
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