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> [Scripting]MINIGAME TURORIAL!, how to create a minigame using another engine, and run in vx!
onidsouza
post Dec 7 2008, 10:35 PM
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First in this tutorial, i will show you how to create a simple minigame for your RPGVX game. First create a game with another engine ( i recommend Game Maker 7). When your game is ready, create a new folder in your RPG game folder
called minigames.
Copy all files and folders of the minigame and paste in the minigames folder.

To call your minigame in your game, create a call script event, and call this:

system("minigames/gamename")

To explain:

minigames is the name of the folder

change gamename to the name of the executable (exe) of your game, don't put .exe!

ex.:

system("pong")
system("minigames/pacman")
system("minigames/game1/Mario")

Thank's for 2gamergirl2 for the script request
Thank's for Zeriab for explained this "system" function


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onidsouza
post Mar 9 2009, 04:27 PM
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Wow... 4 months and no comments... i'm sad, i will cry!!! unsure.gif


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SuperMega
post Mar 9 2009, 07:16 PM
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This is awesome, nice work! I totally need to give this a shot one day.


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Translated Scripts:
Diagonal Movement (Eight Direction) and Smooth Jumping
Attack Party, Heal Enemies
Display Party Status On Map (DQ Style)
Display Maps Under Maps
Save Screen Customization
Subtitled Menus

If you want to suggest a translation for something, PM me, and I'll take a look. I AM TRYING TO GIVE AWAY LOCKERZ.com INVITES, SO PLEASE LET ME KNOW IF YOU WANT ONE.
Currently Working on 2 RPG Maker VX Projects. They are very unique, and have a different kind of style then the usual RPGs. So don't think of them as just another RPG. Did that sound rude? :D Not sure if I want them to go public yet, but we'll see how it goes.
Need a script translated? Come talk to me, and I'll see what I can do.
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onidsouza
post Mar 10 2009, 08:54 AM
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Thanks


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Gamerbird
post Mar 12 2009, 01:24 PM
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I will try this out sometime.
Sounds easy to do so I might be able to do it.
Thanks for the tutorial, keep it up!


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onidsouza
post Mar 12 2009, 02:05 PM
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As you wish!


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lol (by keet's brother)
some lol
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Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

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zhein04
post Mar 13 2009, 12:13 PM
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there is no script needed right?

i just need to call it?

if i call system("pong") where is the location of the pong?
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onidsouza
post Mar 13 2009, 01:51 PM
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read again the tutorial.

Directories have from base your game (Game.exe) folder.


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lol (by keet's brother)
some lol
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even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

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beelzibub
post Mar 23 2009, 11:08 PM
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Yes this is pretty sweet. Man you guys work out some sweet shit lol keep up the good work man this is awsome.


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The intention is clear, I stare... with this left hand, unable to be worded, Every time I bleed, there lies the reason to live... And I discover words being so vivid and bright ,even loved ones scatter like petals from flowers in my hand,So even if I engraved the meaning that I lived in my hand, it will only be known as flowers of vanity. the final. One by one it multiplies... why be a sad bait? Deep within the hell of my heart... I can't go back A self-torture loser, not being able to see tomorrow Suicide is the proof of life Even loved ones scatter like petals from flowers in my hand So even if I engraved the meaning that I lived in my hand, the petals will only scatter as flowers of vanity So I can't live What's lost can't be born again A song that's not even seeking the proof of living Let's put an end... The Final Let's bloom flowers of attempted suicide.
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onidsouza
post Mar 24 2009, 08:26 AM
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smile.gif


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Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

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Shu
post Mar 24 2009, 09:03 AM
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Does this make the minigame pop up in a new window, or does it use the same window as your game? I assume the first one.


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onidsouza
post Mar 25 2009, 03:50 PM
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As you don't use a script, the mini game pop up.

But if you use win32API in a script, you can make them to run in the same window.But don't ask for me to do a script like this, kuz i suck in win32API, i still am learning to program for windows...


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Gabba Gabba Hey! enjoy your life ^^
lol (by keet's brother)
some lol
more lol
even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

Spamming is always better with bacon
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TNinja
post Apr 9 2009, 11:16 AM
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Well, I didn't ecspect something like this were possible. A minigame that isn't limited by RPGM:VX engine, executed from RPGM:VX itself.

I don't think I'll be able to use this, since my knowledge around GM is zero to none, but I will praise you for this very useful tutorial.


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Joelb955
post Jul 13 2009, 12:14 PM
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Thank You So Much This Is The Easiest Thing To Do!

You Don't Need Game Maker MMF2 Is Verry Easy!
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Dark Santum
post Jul 13 2009, 10:51 PM
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necroposting this topic is over 2 month old.reporting you.


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HeroOfHyla
post Jul 13 2009, 10:55 PM
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Joel, please don't necropost.
Dark Santum, please dont back-seat moderate.


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Joelb955
post Jul 14 2009, 04:47 PM
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1.What Is NecroPosting?
2.I Was Just Trying To Answer His Question
3.I Didn't Mean To, I Thought THis Was Like Newgamingera!
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Omegas7
post Jul 15 2009, 08:02 PM
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@Joelb955:
1. I would define something like... Posting something on a long inactive topic/thread (months),
specially if is something with no special priority nor importance (nearly spam).

2. The question is 2 months old, if an answer was still required the asker would continue asking,
but instead, stopped, 2 months ago. Possibly found the answer or lost the need for it.

3. What?


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JJJ
post Aug 6 2009, 04:23 PM
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Sorry if I'm necro'ing or something but I came across this and I had a question.

Is it possible to transffer a variable from the mini-game to RMVX and give an award accordingly, like thriugh a script or event n' suchlike?

I doubt it! unsure.gif

Thanks!
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Balddog
post Mar 6 2010, 01:03 PM
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Is this possible to do like this: system("minigame/game")
The minigame folder is a whole other RMVX project.
If this is possible, would it come up in the same window?


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