Sorry but I'm back now.
Sure go ahead and make that tut
I might make one myself someday when I update or redo the script cause the current state of the script is more like a alpha/beta stage wich isn't realy a good thing
Let me know when you've got something
Oke so you could change the key to F, though you also need a script that enables the use of that key. Since rpg maker vx doesn't use all keys, you'll have to find something like that. If you got that, you can use the solution that Xzygon explained (you do have to use some other input-code though, but that's described in the all-keys-enabled-script you still have to find. G'luck with that
I'm sure you'll succeed.
Tnx for the aid
Nice idea. I have noticed Kylocks time system and I have to say, it's pretty nice. Sure I could try to implent that. Though it's proably going to be in AutoLight. It's one of my other scripts wich has more to do with light. I'd planed to add this script in to there for the exactly same use as you say, lantern and such. The time system will also work perfect with the script for the light/dark reasons
Check the script in my sig. and keep an eye out on that
I could do this, though I'm not sure how far I'd like to update this script anymore. Mostly bacause of the same reason I told ZeroManArmy (see above). I think I'd add the script in AutoLight