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> Destiny Battle, hmm....dunno what wen't wrong here....
jens009
post Apr 21 2006, 09:09 AM
Post #21


L Did you know? Death gods... only eat apples
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Jens009
Level 1
Fighter
304/304
Attack: 30
Stamina: 3
Ability:
Bash x2 damage to the target and x1 damage to the attacker

Overdrive:
Blade Rush

Charge[6] x4 damage to target
Charge[7] x5 damage to target
Charge[8] x6 damage to target
Charge[9] x7 damage to target

x2 damage to the attacker


COMMAND: CHARGE FOR OVE DRIVE
Charge[6]


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igo231
post Apr 21 2006, 09:10 AM
Post #22


Level 55
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Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed




Igo Level 2 Mage
188\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
Joseki: Stored for 2 turns, 25% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

Command: defend!
charging[2]


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jens009
post Apr 21 2006, 09:11 AM
Post #23


L Did you know? Death gods... only eat apples
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Group: +Gold Member
Posts: 2,976
Type: Scripter
RM Skill: Skilled




Jens009
Level 1
Fighter
304/304
Attack: 30
Stamina: 3
Ability:
Bash x2 damage to the target and x1 damage to the attacker

Overdrive:
Blade Rush

Charge[6] x4 damage to target
Charge[7] x5 damage to target
Charge[8] x6 damage to target
Charge[9] x7 damage to target

x2 damage to the attacker


COMMAND: CHARGE FOR OVE DRIVE
Charge[5]


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igo231
post Apr 21 2006, 09:36 AM
Post #24


Level 55
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Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed




Igo Level 2 Mage
188\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
Joseki: Stored for 2 turns, 25% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

Defend! Charging [1]

Charges Stored: 3


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jens009
post Apr 21 2006, 10:33 AM
Post #25


L Did you know? Death gods... only eat apples
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You know igo, it's so peacful right now, looks like we are just spamming in here, why don't we start next turn?

Jens009
Level 1
Fighter
304/304
Attack: 30
Stamina: 3
Ability:
Bash x2 damage to the target and x1 damage to the attacker

Overdrive:
Blade Rush

Charge[6] x4 damage to target
Charge[7] x5 damage to target
Charge[8] x6 damage to target
Charge[9] x7 damage to target

x2 damage to the attacker


COMMAND: CHARGE FOR OVE DRIVE
Charge[4]

STORED CHARGE:[3]


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Rast
post Apr 21 2006, 11:48 AM
Post #26


Level 71
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Posts: 3,287
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Rast
Level1
Fighter
100/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command: defend
charging(5)


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igo231
post Apr 21 2006, 12:27 PM
Post #27


Level 55
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Group: Member
Posts: 1,761
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RM Skill: Undisclosed




Igo Level 2 Mage
188\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
Joseki: Stored for 2 turns, 25% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

Charge count: 4


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Rast
post Apr 22 2006, 04:35 PM
Post #28


Level 71
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Group: +Gold Member
Posts: 3,287
Type: Musician
RM Skill: Advanced
Rev Points: 10




Rast
Level1
Fighter
100/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command: defend
charging(6)


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igo231
post Apr 22 2006, 04:38 PM
Post #29


Level 55
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Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed




Igo Level 2 Mage
188\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
Joseki: Stored for 2 turns, 25% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

Charge count: 5

Yeah...I think we are the only ones that will join this...
Monkeykiller is Revived!


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Rast
post Apr 22 2006, 08:23 PM
Post #30


Level 71
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Posts: 3,287
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RM Skill: Advanced
Rev Points: 10




Rast
Level1
Fighter
100/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command: defend
charging(7)


yeah...At least that's what it looks like.


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igo231
post Apr 22 2006, 08:26 PM
Post #31


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Yah, we might not have enough people for an alliance....we may need to split. any one disagree?


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Rast
post Apr 22 2006, 09:00 PM
Post #32


Level 71
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Posts: 3,287
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No disagreements here.
Rast
Level1
Fighter
100/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command: defend
charging(8)


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igo231
post Apr 23 2006, 07:05 AM
Post #33


Level 55
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Posts: 1,761
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RM Skill: Undisclosed




Okay rast...LETS FIGHT!
Igo Level 2 Mage
188\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
LVL 2 Joseki: Stored for 3 turns, 50% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

Charge count: 6

Unleash LVL 2 Joseki!

Target: RAST!

Rast
Level1
Fighter
50/100
Attack: 10
Stamina: 0/3

Ability Ripost Activated!
Igo: 163\188


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Rast
post Apr 23 2006, 09:28 AM
Post #34


Level 71
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Group: +Gold Member
Posts: 3,287
Type: Musician
RM Skill: Advanced
Rev Points: 10




Rast
Level1
Fighter
50/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command: OVERDRIVE: Blades of Fury
A rush of sword slashes and stabs
(charge[5]) = 6 attacks

Damage: 10(my attack) X 6= 60

Igo Level 2 Mage
103 \ 188
Attack: 37
Stamina: 3




Overdrive remaining:(3)

by the way, when you did me the damage, did you subtract 50% of it because I was guarding?


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igo231
post Apr 23 2006, 09:59 AM
Post #35


Level 55
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Ah, nope. I'll fix it

ah, well...
Igo Level 2 Mage
103 \ 188
Attack: 37
Stamina: 3

Joseki to rast!

rast: 25\100
I wont damage you again, rast, Peace for 5 turns?

Ripost: Igo: 78\188


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Rast
post Apr 23 2006, 10:15 AM
Post #36


Level 71
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Posts: 3,287
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RM Skill: Advanced
Rev Points: 10




Agree.
Rast
Level1
Fighter
25/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command:defend
charging(4)


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igo231
post Apr 23 2006, 10:42 AM
Post #37


Level 55
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Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed




Igo Level 2 Mage
78\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
LVL 2 Joseki: Stored for 3 turns, 50% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

River of life! hp+60
158\188


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Rast
post Apr 23 2006, 05:35 PM
Post #38


Level 71
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Group: +Gold Member
Posts: 3,287
Type: Musician
RM Skill: Advanced
Rev Points: 10




Rast
Level1
Fighter
25/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command:defend
charging(5)


I've got some new rules I came up with the other night; here they are:

1) Danger!
When your HP is at 10%, you go into "Danger!" state. When you first enter this state, your Overdrive is automaticly charged all of the way and used. The Overdrive takes place before any other player's attacks, but after any other player chooses to defend. Obviously, being killed DOES NOT put you into "Danger!"

2) Defending
When you defend, you recover 10% of your total life. If you are in "Danger!", this does not apply.

The rules will be applied in 2 turns.


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igo231
post Apr 24 2006, 08:26 AM
Post #39


Level 55
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Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed




Igo Level 2 Mage
158\188
Attack: 37
Stamina: 3
Spells:
River of life: Heals hp by 30%
LVL 2 Joseki: Stored for 3 turns, 50% damage
All heal: Heals all allies 50%, Stamina of all allies is drained.

River of life! hp+60
188\188

charging (3)

Good rules, Rast! :Smilie6:


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Rast
post Apr 24 2006, 03:35 PM
Post #40


Level 71
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Group: +Gold Member
Posts: 3,287
Type: Musician
RM Skill: Advanced
Rev Points: 10




Rast
Level1
Fighter
35/100
Attack: 10
Stamina: 0/3

Special Ability:
Ripost: when physically attacked, 50% damage is returned to attacker.

command:defend HP+10%
charging(6)


Thanks. Rules are applied this turn.


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