Destiny Battle, hmm....dunno what wen't wrong here.... |
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Apr 19 2006, 05:02 PM
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Level 71

Group: +Gold Member
Posts: 3,276
Type: Musician
RM Skill: Advanced
Rev Points: 10

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Heres a random game that I made up...read all of the rules to make sure you understand...
First of all, pick a class: FIGHTER ROUGE MAGE
Now, determine your stats based on the class you chose.
HP ------------------------------------------------------------- FIGHTER HP=total post count ROUGE HP=total post count divided by 2 MAGE HP=total post count divided by 3
ATK ---------------------------------------------------------- FIGHTER ATK= total post count divided by 10 ROUGE ATK= total post count divided by 12 MAGE ATK=total post count divided by 15
DEFENSE -------------------------------- damage is reduced by 50% when defending
STAMINA -------------------------------------------- You have 3 stamina points per turn(post), unless you are a rouge. Rouges have 4 points.
Stamina drains as follows: Attacking- drains 3 stamina Defending: Drains 2 stamina Charge for Overdrive: drains 1 stamina Overdrive: drains 8 stamina Recover: takes one turn to do, but recovers 2 stamina points.
NOTE: After using Overdrive, you will be in the negatives for stamina. You must then use your turns to "recover" untill you are at full stamina again.
MAGE SPECIFIC STUFF ------------------------------------------------- If your class is a mage, you can cast spells. You design which spells you make, but you must follow the directions for spellcrafting below:
SPELLCRAFTING -------------------------------------------------- When making a spell, you have 20 points to work with. Use them as follows to create a spell: DAMAGE: spell starts at healing or hurting equal to your total posts divided by 12. for every two points spent here, it reduces that number by 1. RANGE: spell starts at targetting only 1 person. For every 3 points added here, it allows 1 more target.
NOTE: When you level up, damage and range of spells increase by 1.
FINAL STUFF ------------------------------------------------------------------- When you first join the battle, post the following stuff:
CHARACTER NAME CHARACTER LEVEL CLASS HP ATK STAMINA SPELLS:*
*Mages make 4 spells at the beggining of the game. These can be anything from healing to hurting spells, or reduce damage spells. These are the only spells you get, so choose them wisely.
LEVELING UP -------------------------------------------------------- The final thing...Whenever you kill a player who is the same level as you, you level up. Leveling up adds extra HP depending on your class: FIGHTER:10 ROUGE: 8 MAGE:5
As stated above, Mages also get bonuses to there spells. If you kill a player that is one level higher than you, you gain 2 levels. If you kill a player more than one level higher than you, you gain 1 level for every 2 levels higher that player is.
Finally: When you die, update your stats based on your currnet post count. Also, if you are a mage, remember to post the current damage and number of targets that each of your spells has.
UPDATE!!!!! ---------------------------- Special Abilities Fighters and Rouges nwo get to choose one special ability(mages have spells)
FIGHTER(choose one) ------------------------------------- *Ripost: when physicly attacked, 50% of the damage is returned to attacker
*Cleave: does 50% of normal damage, but doubles damage done to target next turn.
*Lightning Fast: Can attack twice per turn without draining any extra stamina, but attacks only do 50% damage(usefull for attacking multiple opponents)
*Rage: when life is 25% or below, an attack can be made doing 50% more damage.(can only be used ONCE while below 25% life.)
ROUGE(choose one) -------------------------------- *Sneak Attack: Once every 5 turns, you can deal 100% damage to an enemy regardless of if they're defending or not. Ability "Ripost" does not take effect.
*Hide: once every 5 turns, or once every time your life falls below 25%, you can hide away for two turns, taking no damage. Ability "sneak attack" can still hit you.
*Retreat: When life falls below 15%, you may leave the battle. In 8 turns, you return with 50% of your total life. This can only be used once per life(cannot be used again untill you die)
*Fury: when your life falls below 10%, you can launch a sneak attack dealing 50% of the targets total life.
NOTE: Mages do not get special abilities, because they have four spells. Also, Special Abilities are NOT overdrive skills. On a final note, when you die, you will ressurect in 10 turns, unless a mage heals you . When you die, you can choose a new Special Ability to replace your old one if you don't like it. you can do this ONCE(for now).
This post has been edited by Rast: Apr 19 2006, 08:56 PM
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Apr 19 2006, 05:22 PM
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Level 55

Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed

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Igo Level 1 Mage 183\183 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage Third spell coming soon!
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Apr 20 2006, 08:44 AM
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Level 55

Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed

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Igo Level 1 Mage 183\183 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained.
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Make lots of great games!
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Apr 20 2006, 08:45 AM
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Level 2

Group: Member
Posts: 17
Type: Event Designer
RM Skill: Beginner

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Monkeykiller lvl:1 ROUGE 1/1 ATTACK:1 Stamina:4 Spells:Sneak Attack: Once every 5 turns, you can deal 100% damage to an enemy regardless of if they're defending or not. Ability "Ripost" does not take effect.
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i am the origanal fc_monkeykiller so if you ever see the name "monkeykiller" it was stolen from me unless it is on world of warcraft or bttlefield 2 so ha!
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Apr 20 2006, 08:47 AM
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Level 2

Group: Member
Posts: 17
Type: Event Designer
RM Skill: Beginner

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i meant special:Sneak Attack: Once every 5 turns, you can deal 100% damage to an enemy regardless of if they're defending or not. Ability "Ripost" does not take effect.
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i am the origanal fc_monkeykiller so if you ever see the name "monkeykiller" it was stolen from me unless it is on world of warcraft or bttlefield 2 so ha!
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Apr 20 2006, 09:06 AM
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Level 55

Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed

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Igo Level 1 Mage 183\183 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained.
Command: Attack Snyper!
Snyper: 0/0
Igo level up!
Igo Level 2 Mage 188\188 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained.
pwnd
This post has been edited by igo231: Apr 20 2006, 09:06 AM
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Apr 20 2006, 02:30 PM
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Level 55

Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed

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I thought i killed him....
Oh, sorry, when i said snyper, i meant monkeykiller.
This post has been edited by igo231: Apr 20 2006, 02:31 PM
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Apr 20 2006, 05:07 PM
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Level 55

Group: Member
Posts: 1,761
Type: None
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Igo Level 2 Mage 188\188 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained.
Command: Defend!
Anyone want a loyal ally?
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Apr 20 2006, 06:00 PM
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L Did you know? Death gods... only eat apples

Group: +Gold Member
Posts: 2,976
Type: Scripter
RM Skill: Skilled

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QUOTE (igo231 @ Apr 20 2006, 05:07 PM) Igo Level 2 Mage 188\188 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained. Command: Defend! Anyone want a loyal ally? Igo i'm always at your side Jens009 Level 1 Fighter 304/304 Attack: 30 Stamina: 3 Ability: Bash x2 damage to the target and x1 damage to the attacker Overdrive: Blade Rush Charge[6] x4 damage to target Charge[7] x5 damage to target Charge[8] x6 damage to target Charge[9] x7 damage to target x2 damage to the attacker
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My RMXP Project:  Farewell RRR. =]
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Apr 20 2006, 08:11 PM
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Level 71

Group: +Gold Member
Posts: 3,276
Type: Musician
RM Skill: Advanced
Rev Points: 10

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QUOTE (jens009 @ Apr 20 2006, 06:00 PM) Igo i'm always at your side Well...I can't attack someone else who plans to be Igos ally...So I guess we wait for someone to else to join. . . Rast Level1 Fighter 100/100 Attack: 10 Stamina: 0/3 Special Ability: Ripost: when physically attacked, 50% damage is returned to attacker. command: defend charging(3)
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Apr 20 2006, 08:47 PM
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L Did you know? Death gods... only eat apples

Group: +Gold Member
Posts: 2,976
Type: Scripter
RM Skill: Skilled

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QUOTE (Rast @ Apr 20 2006, 08:11 PM) Well...I can't attack someone else who plans to be Igos ally...So I guess we wait for someone to else to join. . . I'll take advantage of this then Jens009 Level 1 Fighter 304/304 Attack: 30 Stamina: 3 Ability: Bash x2 damage to the target and x1 damage to the attacker Overdrive: Blade Rush Charge[6] x4 damage to target Charge[7] x5 damage to target Charge[8] x6 damage to target Charge[9] x7 damage to target x2 damage to the attacker COMMAND: CHARGE FOR OVE DRIVE Charge[7]
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My RMXP Project:  Farewell RRR. =]
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Apr 21 2006, 03:47 AM
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Level 55

Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed

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Our diplomatic skillz will rule this game!
Igo Level 2 Mage 188\188 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained.
Command: defend
Charging[4]
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Apr 21 2006, 07:18 AM
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Level 55

Group: Member
Posts: 1,761
Type: None
RM Skill: Undisclosed

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Igo Level 2 Mage 188\188 Attack: 37 Stamina: 3 Spells: River of life: Heals hp by 30% Joseki: Stored for 2 turns, 25% damage All heal: Heals all allies 50%, Stamina of all allies is drained. Command: defend! charging[3] Perhaps to prevent an entirely peaceful topic, we should place a limit on # of people in an alliance. Just a thought
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