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> The Lost Menu, Open+close item/skill/equip/status/save/end with keys.
SojaBird
post Jul 11 2008, 04:59 PM
Post #1


Level 51
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Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




The Lost Menu

Version v2.0.2
Author SojaBird
Release Date
v1.0 > 12-07-08
v2.0 > 12-07-08
v2.0.1 > 30-07-08
v2.0.2 > 09-03-09


Introduction
Disables the menu, open+close item/skill/equip/status/save/end with keys.


Features
v1.0
- Determine wich input is used for the opening of every window.
v2.0
- Determine wich input is used for the closing of every window.
v2.0.1
- Fixed bugs.
v2.0.2
- Fixed save bug.

To come features
- Only on request.


Script
Attached File  The_Lost_Menu.txt ( 5.12K ) Number of downloads: 1020



Customization
All the customazation is explained in the script self.
It's easy to use.
Read the comments to know how to customise the script.

The setup in the script starts from
CODE
#############
# Start SETUP
#############


and ends with
CODE
############
# End SETUP
############



Compatibility
VX only.


Installation
Put the script above main.
Customise the script to your needs.
Credit me pls.


FAQ
Yet 2 come.


Terms and Conditions
Credit me with site, and the script is free for use in NONCOMERCIAL projects.
If anyone want some changes, please pm me or post it here, I'll track the topic.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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Posts in this topic
- pim321   The Lost Menu   Jul 11 2008, 04:59 PM
- - RoxasXIII   Nice...It gets annoying sometimes having to press ...   Jul 11 2008, 06:50 PM
- - chase10   Yes! I was just about to request this! Tha...   Jul 11 2008, 11:21 PM
- - pim321   yea that's easy.   Jul 12 2008, 01:05 AM
- - pim321   update to version v2.0   Jul 12 2008, 01:54 AM
- - chase10   Thanks! Good job. But I'm getting some err...   Jul 12 2008, 03:50 PM
- - pim321   UPDATE TO V2.0.1 Fixed the bugs   Jul 30 2008, 02:28 PM
- - maker2008   Thank you very much SojaBird!   Jul 31 2008, 11:41 AM
- - redm   I noticed F9 for save doesn't actually bring u...   Sep 23 2008, 04:34 AM
- - RuGeaR1277   i wanna make a request! can you make the input...   Sep 23 2008, 05:41 AM
- - pim321   @redm thanks for the notice, I didn't see that...   Sep 23 2008, 08:21 AM
- - RuGeaR1277   okay... thanks!   Sep 23 2008, 09:16 PM
- - Demos Kerrigan   Nice! It sounds like a customized menu like wh...   Oct 28 2008, 09:26 AM
- - Speeddevilx   how do i add to my game?   Oct 29 2008, 03:29 PM
- - RuGeaR1277   QUOTE (Speeddevilx @ Oct 30 2008, 07:29 A...   Oct 29 2008, 08:44 PM
- - pim321   when myj typing tool is fineshed, I could add the ...   Nov 30 2008, 03:41 PM
- - Darastrix   It's a good script,but there is a phew things ...   Mar 8 2009, 03:39 PM
- - pim321   Heya, I did an update to v2.0.2 Haha, it's b...   Mar 8 2009, 03:42 PM
|- - Darastrix   QUOTE (pim321 @ Mar 8 2009, 11:42 PM) Hey...   Mar 8 2009, 03:48 PM
- - pim321   Yep, the update opens the save now properly instea...   Mar 8 2009, 03:56 PM
- - Darastrix   Say my character is Ralph,when I open the status w...   Mar 8 2009, 04:13 PM
- - pim321   Aha, I'll get it. Well perhaps I'll go to...   Mar 8 2009, 04:18 PM
|- - Darastrix   QUOTE (pim321 @ Mar 9 2009, 12:18 AM) Aha...   Mar 8 2009, 04:23 PM
- - .Tobi   Wow nice thanks It works perfectly!   Jun 6 2009, 08:23 AM
- - pim321   Thanks Let's hope you enjoy it Greatzz, Soj...   Jun 6 2009, 08:30 AM
- - .Tobi   BTW just post if you have updated the thing about ...   Jun 6 2009, 08:37 AM
- - FauxMask   Hey can you make it so that it doesnt disable the ...   Jul 18 2009, 10:01 AM
- - pim321   Hey, I don't know about anybody els asking fo...   Jul 18 2009, 02:37 PM
|- - FauxMask   QUOTE (pim321 @ Jul 18 2009, 03:37 PM) He...   Jul 20 2009, 03:28 PM
- - Shanghai   Here's a good suggestion: Could you make it t...   Jul 21 2009, 05:35 PM
- - RPGManiac3030   I noticed a problem if you didn't know yet...A...   Jul 27 2009, 06:06 PM
- - pim321   Hey hey, I think I'm going to spend more time...   Aug 4 2009, 11:30 AM
- - Crescent   I found a glitch that I troubleshooted myself. ...   Apr 19 2011, 07:12 AM
- - Jackal26   I apologize for reviving a thread, but what am I s...   Jun 25 2011, 08:17 PM
- - radis   How to make it compatible with Yanfly Engine RD -...   Apr 4 2012, 07:54 PM
- - SojaBird   @Jackal26 Guess I'll add some life to the topi...   May 10 2012, 02:40 AM


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