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GTBS - GubiD's Tactical Battle System, A FFT inspired engine. See for full details! VX and XP |
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Mar 2 2008, 12:04 AM
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Level 10

Group: Revolutionary
Posts: 166
Type: Event Designer
RM Skill: Advanced

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ummm, it's all in the help / tutorial files in the scripts, that are in the demo.
make events, and place them where you want your actors/enemies to pop up, i.e. actor1, actor2, actor3, actor4, and enemy1, enemy2, enemy3, etc...
__________________________
 QUOTE (Ash_Darkmoon @ IRC @ 11:19pm EST @ Thursday, June 12, 2008) Something Tigerbite said to me the other day made sense .
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Posts in this topic
GubiD GTBS - GubiD's Tactical Battle System Dec 1 2007, 09:56 PM SeeYouAlways Well, we aren't quite as active as Creation As... Dec 1 2007, 10:22 PM monsterfurby First of all, GubiD, I hereby elevate you to the s... Dec 17 2007, 09:37 AM GubiD All character and monster walk graphics are determ... Dec 17 2007, 11:26 AM marshmallow You know what the best thing about the script is? ... Dec 17 2007, 12:11 PM SeeYouAlways Oh really? I can't wait to see it. Dec 17 2007, 02:46 PM GubiD Sounds cool, I would like to see what you have don... Dec 17 2007, 06:26 PM marshmallow You're a...member here?
AWESOME!!... Dec 17 2007, 08:09 PM SeeYouAlways It might be nice if you just post it here because ... Dec 17 2007, 08:42 PM GubiD Yeah thats fine, but I agree with SYA, it would be... Dec 17 2007, 10:47 PM GubiD Here is a quick update.. on the update :icon_wink:... Dec 19 2007, 01:08 PM marshmallow Um..I don't know what on Earth I would put in ... Dec 19 2007, 03:05 PM GubiD For the summons...
Checklist to create a summonab... Dec 19 2007, 04:30 PM SeeYouAlways Bleh! I really need to learn RGSS, then I can ... Dec 19 2007, 05:38 PM marshmallow As will I. Since I don't have hardly anything ... Dec 19 2007, 05:55 PM GubiD Once you understand what you want to do, its reall... Dec 19 2007, 10:20 PM GubiD If you guys arent already aware, I got animated ba... Dec 21 2007, 09:52 PM Jpg This is awesome.
This is teh first tactical battl... Dec 24 2007, 05:48 PM GubiD I have decided to pull my work from this website d... Dec 25 2007, 12:36 PM SeeYouAlways Updated! Looks great! Dec 25 2007, 07:21 PM GubiD Thanks! This has many updates that many peopl... Dec 25 2007, 09:34 PM GubiD Update! Animated Battlers demo available... Dec 26 2007, 04:34 PM jens009 Hey Gubid. I'm downloading it right now to che... Dec 26 2007, 04:50 PM Jpg Wow! Looks great!
I think Imma use this. ... Dec 27 2007, 03:30 PM GubiD yeah, but I think I will wait for the english rele... Dec 27 2007, 04:42 PM Droe6 As marsh said when ztbs came out i jumped on it. I... Jan 5 2008, 11:46 PM GubiD Isnt that what I have done already? I suppose the... Jan 6 2008, 09:41 AM Droe6 Sorry, I was not aware. I got v1.0. My bad Jan 6 2008, 02:00 PM GubiD No prob. It looks like I might release 1.2 today,... Jan 6 2008, 02:35 PM GubiD Check this out! In 3d! (well kinda) (Wil... Jan 8 2008, 08:04 PM jens009 Hey GuBid, I'm glad you're making addition... Jan 8 2008, 08:07 PM GubiD Unfortunately not. It actually uses a masking map... Jan 8 2008, 09:24 PM GubiD Oops... accidental double post, but while I am at ... Jan 8 2008, 09:26 PM SeeYouAlways Sorry for the delay GubiD. I have updated the scri... Jan 8 2008, 11:42 PM GubiD Great. Thanks for getting that updated. Jan 9 2008, 05:35 AM Kinnison Wow, the new one is simply awesome O_O
Say is it ... Jan 9 2008, 08:06 AM GubiD Right now there is no visible effect other than th... Jan 9 2008, 09:26 AM Megapoopy I've noticed that when I enter something
Like... Jan 15 2008, 09:52 PM jens009 Yes. Although I don't use Gubid's script, ... Jan 15 2008, 10:03 PM GubiD You should set an parallel event that checks for a... Jan 16 2008, 09:29 PM GubiD Just an update for you all, I just finished adding... Jan 21 2008, 07:51 PM jens009 QUOTE (GubiD @ Jan 21 2008, 06:58 PM) Jus... Jan 21 2008, 09:08 PM GubiD Thanks Jens for your support! The battle even... Jan 22 2008, 05:36 AM KiteDXX Ah, I had been hoping for tile entry triggers for ... Jan 22 2008, 09:13 PM jens009 QUOTE (KiteDXX @ Jan 22 2008, 08:20 PM) A... Jan 22 2008, 09:27 PM GubiD KiteDXX, you can add character mid battle using th... Jan 22 2008, 09:39 PM jens009 QUOTE (GubiD @ Jan 22 2008, 08:46 PM) Jen... Jan 22 2008, 09:45 PM KiteDXX Haha, I disregard the FAQ when it's all in fro... Jan 22 2008, 10:36 PM GubiD I will be sure to let you guys now when the new ve... Jan 24 2008, 04:44 PM Droe6 Holy crap, I forget to look at this thread for a w... Jan 24 2008, 07:47 PM Magdreamer =] Hurry up with the AW Addon! Jan 25 2008, 06:45 AM GubiD Actually Droe.. if you want to help. I need a met... Jan 25 2008, 10:53 AM Magdreamer 1. How does a turn progress....
-purchase/place un... Jan 25 2008, 10:10 PM Droe6 Well, I'm pretty new at scripting so it might ... Jan 26 2008, 10:14 PM GubiD Nah, just whenever, its just a request someone had... Jan 26 2008, 11:08 PM garret so like the iso view does that happen automaticall... Feb 4 2008, 05:02 PM KiteDXX Nice update. I'm implementing it and "pat... Feb 4 2008, 05:31 PM GubiD Iso maps are only used when the name of the map in... Feb 4 2008, 07:34 PM Fluffalubigus Man, your script is teh awesomeness. xD
Of course,... Feb 6 2008, 06:25 PM garret so which scripts do i have replace and what do i h... Feb 8 2008, 05:45 PM Tigerbite [read other post below...by me...way down there] Feb 16 2008, 01:10 AM SeeYouAlways Please post this in the official thread for the sc... Feb 16 2008, 01:21 AM garret does any one know how to progam a boss for the scr... Feb 17 2008, 08:54 PM Tigerbite it's in the help or tutorial file instructions... Feb 18 2008, 06:44 AM garret it says "Script '-Scene_Battle_TBS' l... Feb 18 2008, 12:04 PM LOT7V This is an awesome script! Thank you!
One... Feb 18 2008, 09:28 PM Tigerbite Working with experience earned in battles...
CODE... Feb 19 2008, 11:07 AM GubiD Sorry, been away from the computer for awhile...
... Feb 21 2008, 10:37 AM Tigerbite Actually, viewing it more carefully...after lookin... Feb 25 2008, 12:46 AM onimusuko can the character move diagonally free??
i need th... Feb 25 2008, 12:54 AM Tigerbite My Bump, my bump my bump my bump, my lovely forum ... Feb 27 2008, 04:04 PM Sergioespaillat hey guys i have a problem i may sound stupid but i... Mar 1 2008, 10:09 PM Strike Noir wow, just picked this thing up, and I love it. I ... Mar 4 2008, 03:30 PM garret is the higher the leval you are the less likely we... Mar 4 2008, 09:11 PM GubiD There is absolutely no code to determine that garr... Mar 7 2008, 02:15 PM Tigerbite haha, nice...that's what that means...I just a... Mar 7 2008, 03:30 PM GubiD To your first question.. yes that is correct. As ... Mar 8 2008, 09:34 PM Trinn I have a problem with script, when i try to begin ... Mar 12 2008, 04:00 AM GubiD What is the characters battler name? Do you have ... Mar 12 2008, 08:07 PM Dadevster Amazing script!!! I am definitely goin... Mar 15 2008, 01:35 PM TwinnKilla /yeh I need to know what Hayabusa needs to know as... Mar 16 2008, 11:26 AM Overwhelming Excelent work, GubiD!
RMVX's graphics mad... Mar 16 2008, 12:21 PM Trinn Thanks a lot !!! That help
Now all wor... Mar 17 2008, 04:07 AM LOT7V Hey, I'm having some trouble with the stop mov... Mar 17 2008, 05:22 AM GubiD LOT7V,
If you dont want your healing spells to aff... Mar 20 2008, 07:16 AM VxOsx Great script, I've had no problems with it so ... Mar 20 2008, 09:29 AM TwinnKilla I know I sound kinda like a noob, well I do sound ... Mar 20 2008, 09:29 AM GubiD I set a common event to be executed when Leo was k... Mar 20 2008, 05:52 PM TwinnKilla Well when I put the self switch infront of the bat... Mar 21 2008, 03:04 AM GubiD Please provide me a demo of the hitting over and o... Mar 23 2008, 08:10 PM LOT7V I'm still having problem with my stopping line... Mar 23 2008, 09:38 PM Strike Noir I'm having quite a lot of fun with this system... Mar 24 2008, 05:28 PM GubiD Yeah lot, just provide me a demo and I will try to... Mar 24 2008, 08:49 PM Strike Noir Well, there's the thing, I want them to still ... Mar 25 2008, 04:20 AM LOT7V Thanks, GubiD. Here's the demo.
In the bandit... Mar 27 2008, 02:57 AM Strike Noir Now I'm just saying this, just cause I'm a... Mar 27 2008, 02:03 PM LOT7V Good point. I don't mind, because I'm not ... Mar 27 2008, 09:27 PM drmac032 GubiD how do you make it so that the battler event... Mar 29 2008, 08:38 AM
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