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> GTBS - GubiD's Tactical Battle System, A FFT inspired engine. See for full details! VX and XP
GubiD
post Dec 1 2007, 09:56 PM
Post #1


Level 9
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Group: Revolutionary
Posts: 145
Type: Scripter
RM Skill: Masterful




I have decided to pull my work from this website due to iEntries Legal Statement. Feel free to find my TBS at pretty much any other RM forum. If you want the fastest answers then I would suggest
www.rpgm.org
or
www.creationasylum.net

Sorry about the inconvenience.


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Tigerbite
post Feb 25 2008, 12:46 AM
Post #2


Level 10
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Group: Revolutionary
Posts: 166
Type: Event Designer
RM Skill: Advanced




Actually, viewing it more carefully...after looking up there exp points in the database, Actor 1 hit the enemy twice and got 10,000 EXP points where as Actor 2 did not hit the enemy at all and received 5,000 EXP points. Back to square one. sad.gif

Test #2, I went in to the battle with just one actor, lowered the HP so I could kill it in one hit, and my actor still received 10,000 EXP points, when the enemy only gives 5000 EXP.



[Show/Hide] Original Post, which can be completely ignored now -_-
CODE
#else, if EXP ALL is true, PerHit and Pop are ignored


That ended up being my problem wink.gif lol
Having Exp ALL set to true doesn't ignore perhit...that's why I kept getting 5000exp per hit, even though I had exp all set to true.

Now, I'm working on making it so not every member gets "5000 exp."

Trying to make it so that they only get there fair share...Help would be nice wink.gif

(Example for the ... people that don't understand... english?)

Enemy has 100 HP and his experience is set to 100.
Player A does 62 total damage to him.
Player B does 38 total damage to him.

Player A gets 62exp points, Player B gets 38exp points.

*Runs off to get a headache*


This post has been edited by Tigerbite: Feb 25 2008, 01:00 AM


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Posts in this topic
- GubiD   GTBS - GubiD's Tactical Battle System   Dec 1 2007, 09:56 PM
- - SeeYouAlways   Well, we aren't quite as active as Creation As...   Dec 1 2007, 10:22 PM
- - monsterfurby   First of all, GubiD, I hereby elevate you to the s...   Dec 17 2007, 09:37 AM
- - GubiD   All character and monster walk graphics are determ...   Dec 17 2007, 11:26 AM
- - marshmallow   You know what the best thing about the script is? ...   Dec 17 2007, 12:11 PM
- - SeeYouAlways   Oh really? I can't wait to see it.   Dec 17 2007, 02:46 PM
- - GubiD   Sounds cool, I would like to see what you have don...   Dec 17 2007, 06:26 PM
- - marshmallow   You're a...member here? AWESOME!!...   Dec 17 2007, 08:09 PM
- - SeeYouAlways   It might be nice if you just post it here because ...   Dec 17 2007, 08:42 PM
- - GubiD   Yeah thats fine, but I agree with SYA, it would be...   Dec 17 2007, 10:47 PM
- - GubiD   Here is a quick update.. on the update :icon_wink:...   Dec 19 2007, 01:08 PM
- - marshmallow   Um..I don't know what on Earth I would put in ...   Dec 19 2007, 03:05 PM
- - GubiD   For the summons... Checklist to create a summonab...   Dec 19 2007, 04:30 PM
- - SeeYouAlways   Bleh! I really need to learn RGSS, then I can ...   Dec 19 2007, 05:38 PM
- - marshmallow   As will I. Since I don't have hardly anything ...   Dec 19 2007, 05:55 PM
- - GubiD   Once you understand what you want to do, its reall...   Dec 19 2007, 10:20 PM
- - GubiD   If you guys arent already aware, I got animated ba...   Dec 21 2007, 09:52 PM
- - Jpg   This is awesome. This is teh first tactical battl...   Dec 24 2007, 05:48 PM
- - GubiD   I have decided to pull my work from this website d...   Dec 25 2007, 12:36 PM
- - SeeYouAlways   Updated! Looks great!   Dec 25 2007, 07:21 PM
- - GubiD   Thanks! This has many updates that many peopl...   Dec 25 2007, 09:34 PM
- - GubiD   Update! Animated Battlers demo available...   Dec 26 2007, 04:34 PM
- - jens009   Hey Gubid. I'm downloading it right now to che...   Dec 26 2007, 04:50 PM
- - Jpg   Wow! Looks great! I think Imma use this. ...   Dec 27 2007, 03:30 PM
- - GubiD   yeah, but I think I will wait for the english rele...   Dec 27 2007, 04:42 PM
- - Droe6   As marsh said when ztbs came out i jumped on it. I...   Jan 5 2008, 11:46 PM
- - GubiD   Isnt that what I have done already? I suppose the...   Jan 6 2008, 09:41 AM
- - Droe6   Sorry, I was not aware. I got v1.0. My bad   Jan 6 2008, 02:00 PM
- - GubiD   No prob. It looks like I might release 1.2 today,...   Jan 6 2008, 02:35 PM
- - GubiD   Check this out! In 3d! (well kinda) (Wil...   Jan 8 2008, 08:04 PM
- - jens009   Hey GuBid, I'm glad you're making addition...   Jan 8 2008, 08:07 PM
- - GubiD   Unfortunately not. It actually uses a masking map...   Jan 8 2008, 09:24 PM
- - GubiD   Oops... accidental double post, but while I am at ...   Jan 8 2008, 09:26 PM
- - SeeYouAlways   Sorry for the delay GubiD. I have updated the scri...   Jan 8 2008, 11:42 PM
- - GubiD   Great. Thanks for getting that updated.   Jan 9 2008, 05:35 AM
- - Kinnison   Wow, the new one is simply awesome O_O Say is it ...   Jan 9 2008, 08:06 AM
- - GubiD   Right now there is no visible effect other than th...   Jan 9 2008, 09:26 AM
- - Megapoopy   I've noticed that when I enter something Like...   Jan 15 2008, 09:52 PM
- - jens009   Yes. Although I don't use Gubid's script, ...   Jan 15 2008, 10:03 PM
- - GubiD   You should set an parallel event that checks for a...   Jan 16 2008, 09:29 PM
- - GubiD   Just an update for you all, I just finished adding...   Jan 21 2008, 07:51 PM
|- - jens009   QUOTE (GubiD @ Jan 21 2008, 06:58 PM) Jus...   Jan 21 2008, 09:08 PM
- - GubiD   Thanks Jens for your support! The battle even...   Jan 22 2008, 05:36 AM
- - KiteDXX   Ah, I had been hoping for tile entry triggers for ...   Jan 22 2008, 09:13 PM
|- - jens009   QUOTE (KiteDXX @ Jan 22 2008, 08:20 PM) A...   Jan 22 2008, 09:27 PM
- - GubiD   KiteDXX, you can add character mid battle using th...   Jan 22 2008, 09:39 PM
|- - jens009   QUOTE (GubiD @ Jan 22 2008, 08:46 PM) Jen...   Jan 22 2008, 09:45 PM
- - KiteDXX   Haha, I disregard the FAQ when it's all in fro...   Jan 22 2008, 10:36 PM
- - GubiD   I will be sure to let you guys now when the new ve...   Jan 24 2008, 04:44 PM
- - Droe6   Holy crap, I forget to look at this thread for a w...   Jan 24 2008, 07:47 PM
- - Magdreamer   =] Hurry up with the AW Addon!   Jan 25 2008, 06:45 AM
- - GubiD   Actually Droe.. if you want to help. I need a met...   Jan 25 2008, 10:53 AM
- - Magdreamer   1. How does a turn progress.... -purchase/place un...   Jan 25 2008, 10:10 PM
- - Droe6   Well, I'm pretty new at scripting so it might ...   Jan 26 2008, 10:14 PM
- - GubiD   Nah, just whenever, its just a request someone had...   Jan 26 2008, 11:08 PM
- - garret   so like the iso view does that happen automaticall...   Feb 4 2008, 05:02 PM
- - KiteDXX   Nice update. I'm implementing it and "pat...   Feb 4 2008, 05:31 PM
- - GubiD   Iso maps are only used when the name of the map in...   Feb 4 2008, 07:34 PM
- - Fluffalubigus   Man, your script is teh awesomeness. xD Of course,...   Feb 6 2008, 06:25 PM
- - garret   so which scripts do i have replace and what do i h...   Feb 8 2008, 05:45 PM
- - Tigerbite   [read other post below...by me...way down there]   Feb 16 2008, 01:10 AM
- - SeeYouAlways   Please post this in the official thread for the sc...   Feb 16 2008, 01:21 AM
- - garret   does any one know how to progam a boss for the scr...   Feb 17 2008, 08:54 PM
- - Tigerbite   it's in the help or tutorial file instructions...   Feb 18 2008, 06:44 AM
- - garret   it says "Script '-Scene_Battle_TBS' l...   Feb 18 2008, 12:04 PM
- - LOT7V   This is an awesome script! Thank you! One...   Feb 18 2008, 09:28 PM
- - Tigerbite   Working with experience earned in battles... CODE...   Feb 19 2008, 11:07 AM
- - GubiD   Sorry, been away from the computer for awhile... ...   Feb 21 2008, 10:37 AM
- - onimusuko   can the character move diagonally free?? i need th...   Feb 25 2008, 12:54 AM
- - Tigerbite   My Bump, my bump my bump my bump, my lovely forum ...   Feb 27 2008, 04:04 PM
- - Sergioespaillat   hey guys i have a problem i may sound stupid but i...   Mar 1 2008, 10:09 PM
- - Tigerbite   ummm, it's all in the help / tutorial files in...   Mar 2 2008, 12:04 AM
- - Strike Noir   wow, just picked this thing up, and I love it. I ...   Mar 4 2008, 03:30 PM
- - garret   is the higher the leval you are the less likely we...   Mar 4 2008, 09:11 PM
- - GubiD   There is absolutely no code to determine that garr...   Mar 7 2008, 02:15 PM
- - Tigerbite   haha, nice...that's what that means...I just a...   Mar 7 2008, 03:30 PM
|- - GubiD   To your first question.. yes that is correct. As ...   Mar 8 2008, 09:34 PM
- - Trinn   I have a problem with script, when i try to begin ...   Mar 12 2008, 04:00 AM
- - GubiD   What is the characters battler name? Do you have ...   Mar 12 2008, 08:07 PM
- - Dadevster   Amazing script!!! I am definitely goin...   Mar 15 2008, 01:35 PM
- - TwinnKilla   /yeh I need to know what Hayabusa needs to know as...   Mar 16 2008, 11:26 AM
- - Overwhelming   Excelent work, GubiD! RMVX's graphics mad...   Mar 16 2008, 12:21 PM
- - Trinn   Thanks a lot !!! That help Now all wor...   Mar 17 2008, 04:07 AM
- - LOT7V   Hey, I'm having some trouble with the stop mov...   Mar 17 2008, 05:22 AM
- - GubiD   LOT7V, If you dont want your healing spells to aff...   Mar 20 2008, 07:16 AM
- - VxOsx   Great script, I've had no problems with it so ...   Mar 20 2008, 09:29 AM
- - TwinnKilla   I know I sound kinda like a noob, well I do sound ...   Mar 20 2008, 09:29 AM
- - GubiD   I set a common event to be executed when Leo was k...   Mar 20 2008, 05:52 PM
- - TwinnKilla   Well when I put the self switch infront of the bat...   Mar 21 2008, 03:04 AM
- - GubiD   Please provide me a demo of the hitting over and o...   Mar 23 2008, 08:10 PM
- - LOT7V   I'm still having problem with my stopping line...   Mar 23 2008, 09:38 PM
- - Strike Noir   I'm having quite a lot of fun with this system...   Mar 24 2008, 05:28 PM
- - GubiD   Yeah lot, just provide me a demo and I will try to...   Mar 24 2008, 08:49 PM
- - Strike Noir   Well, there's the thing, I want them to still ...   Mar 25 2008, 04:20 AM
- - LOT7V   Thanks, GubiD. Here's the demo. In the bandit...   Mar 27 2008, 02:57 AM
- - Strike Noir   Now I'm just saying this, just cause I'm a...   Mar 27 2008, 02:03 PM
- - LOT7V   Good point. I don't mind, because I'm not ...   Mar 27 2008, 09:27 PM
- - drmac032   GubiD how do you make it so that the battler event...   Mar 29 2008, 08:38 AM
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