QUOTE (KiteDXX @ Jan 22 2008, 08:20 PM)

Ah, I had been hoping for tile entry triggers for a few concepts for unique battles with this system. This saves me the trouble, then.
Is it possible to add additional enemies to the map mid-battle?
I do think this is possible. However, I'm not quite sure since I'm not familiar with this system. (For now at least)
The only thing I can think off is that you can do it via battle events. I'm sure if you look into the script's instructions you will get an idea of what I mean. GuBid will most likely be able to help you more on this one.
QUOTE
Thanks Jens for your support! The battle events on tiles makes easier customizing of victory results ( get to position, call victory method ) as well as hidden traps or items to damage or help your people. Part of the main reason is that many people keep requesting stuff be done from disgaea in here. This is a partial support of that. This way when an enemy dies ( enemy is actually an object on the map ) then it can destory these events thus no longer giving you the +/-. Basically a complex method of using switches. Anyway, thanks again for you support and I hope to see more comments/questions come from here as this thread tends to be a little quite compared to the rest of this place.
Ah. It makes things quite convinient then. Which is a very good thing.
About your last sentence, no problem mate. I support your system completely. It's the best Tactical Battle System made since Nick's TBS. It's easy to use and very flexible. I do think that the reason why not many people post about questions and comments is that their questions are immediately answered or they aren't familliar with XP scripting. Since this script requires a small RGSS knowledge, it becomes difficult for members to use it. I went to rmxp.org recently to see some new scripts and I happened to pass by your TBS over there. I must say! It's streaming with questions, applauses, comments and requests! lol. That's quite a lot to handle. I'm glad you're able to manage ;-].
Don't feel down though! You can't get any User Friendlier than this! I should know. I've tried out multiple Tactical Battle Systems but they were extremely buggy and featureless and non-user friendly. So I'm really glad someone like you made an awesome TBS and is still improving on it! Keep up the good work.
Oh, I just have to comment on the Psuedo 3D mode. It's really awesome! I hope that this becomes a feature that can be enabled/disabled though. Since sometimes I would prefer the regular isometric 2D view of RMXP since there's more resources for that. Unless of course, your script makes the tileset becomes Psuedo 3D on their own! XD.
Anyways, here for support and comments. Keep it up GuBid!