Database Limit Breaker XP/VXVersion
It is the script for the big game that need more than 5000 variables/switches,
or more than 999 weapons, skills, and anything in Database window.
I finished this script for a while, but haven't post it till there is request in here:http://www.rmxp.org/forums/index.php?topic=47546.0
This script worked with both XP and VX.
Actually, I'm not sure how many people will use this script.
But I hope it will at least ensure people who want to make big game,
that they don't have to worry about the database limit.
However, this script cannot make more than 999 maps.
1011 actors~ Script
I hosted my script in my blog, so I can make an update easily.http://boxsuke.exteen.com/20090224/xp-vx-d...ipt-by-woratanaInstruction
There is instruction step-by-step in the script.
# 0. Open your project (Recommend to backup your database files first~)
# 1. Paste this script in above 'Main'.
# 2. Set DLB_USE_IT = true
# 3. Setup database files you want to change, in DLB_DATA
# 4. Run your game...
# 5. When it finished, game will close itself
# 6. Close your project *without save*
# 7. Open your project again. Done!
# 8. Set DLB_USE_IT = false. Leave this script in your Script Editor.
* I'm not sure if there's limit in database size.
As far as I test, 20000 weapons works fine~*
* You may run to 'Script is hanging' error, if the script use too long time to process.
(e.g. when you create 20000 actors, and you already have only 10 in database)
My suggestion to fix this is to create new actors about 1000 - 5000 at a time.
Do that again and again until you get the number you want.
Mostly, it takes overall about 1 - 3 seconds when I tested to create 1000 data for all database files,
and 6000 for switches and variables.
Free for use in your work if credit is included.Bug Report?
Please give me these informations:
- What is it says in error window?
- When is it get error? (Right after run game, when you choose something, etc.)
- Do you have any other scripts running in your game that may crash with this script?