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> Shopoholic v 2.0, Advanced Shopping features (v 2.0 Since June 25)
cmpsr2000
post Jun 30 2008, 09:23 PM
Post #81


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QUOTE (xeyla @ Jun 30 2008, 09:16 PM) *
Also, if you *change* @totalShopkeepers you need to start a new game! If you load a game it will load the old version of $game_shopping, rather than the new one you just modified!

I didn't change the number of total shopkeepers, i was afraid i would mess up the script tongue.gif
I'm going to delete the scripts a second time, and then re-copy them into my game and see if that helps. wacko.gif
Thanks for the help, you are doing a wonderful job thumbsup.gif

Edit: I just started a new game as a experiment, pasted all the script files, made a simple shop that sells potions. When i talk to the event, it says "Buy Stuff?" then tries to open the window, and i get this error: Script 'Redefinitions' line 473: TypeError occured. no implicit conversion from Nil to Integer.

Line 473 lastRestockTime = $game_shopping.shopRestockTimers[@shopID]

I have not changed anything in the script, or left anything out.


Very strange indeed! I wonder why it's not initializing the timers. I will attempt to replicate the problem. You aren't using any other scripts are you?


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Xeyla
post Jul 1 2008, 08:55 AM
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QUOTE (cmpsr2000 @ Jul 1 2008, 12:37 AM) *
QUOTE (xeyla @ Jun 30 2008, 09:16 PM) *
Also, if you *change* @totalShopkeepers you need to start a new game! If you load a game it will load the old version of $game_shopping, rather than the new one you just modified!

I didn't change the number of total shopkeepers, i was afraid i would mess up the script tongue.gif
I'm going to delete the scripts a second time, and then re-copy them into my game and see if that helps. wacko.gif
Thanks for the help, you are doing a wonderful job thumbsup.gif

Edit: I just started a new game as a experiment, pasted all the script files, made a simple shop that sells potions. When i talk to the event, it says "Buy Stuff?" then tries to open the window, and i get this error: Script 'Redefinitions' line 473: TypeError occured. no implicit conversion from Nil to Integer.

Line 473 lastRestockTime = $game_shopping.shopRestockTimers[@shopID]

I have not changed anything in the script, or left anything out.


Very strange indeed! I wonder why it's not initializing the timers. I will attempt to replicate the problem. You aren't using any other scripts are you?


I have no other scripts in the Experimental game, just the Shopoholic one you made.


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spike_xp
post Jul 1 2008, 09:07 AM
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QUOTE
Shops can raise their prices once inventory hits a certain level.


does this means our inventory, or shop's inventory? 'cause i want that when shop is lack of stocks, then our items will have bigger prices.
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cmpsr2000
post Jul 1 2008, 11:09 AM
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QUOTE (spike_xp @ Jul 1 2008, 11:21 AM) *
QUOTE
Shops can raise their prices once inventory hits a certain level.


does this means our inventory, or shop's inventory? 'cause i want that when shop is lack of stocks, then our items will have bigger prices.


When shops have less than a certain number of items in stock (@demandAmount), demand goes up and thus the price increases at a defined rate (inflationRate). This does not affect sell prices (the shop won't pay more for your item. Used and new item calculations are kept separately).


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spike_xp
post Jul 1 2008, 01:18 PM
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QUOTE (cmpsr2000 @ Jul 2 2008, 01:23 AM) *
QUOTE (spike_xp @ Jul 1 2008, 11:21 AM) *
QUOTE
Shops can raise their prices once inventory hits a certain level.


does this means our inventory, or shop's inventory? 'cause i want that when shop is lack of stocks, then our items will have bigger prices.


When shops have less than a certain number of items in stock (@demandAmount), demand goes up and thus the price increases at a defined rate (inflationRate). This does not affect sell prices (the shop won't pay more for your item. Used and new item calculations are kept separately).


ok, thanks man!
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Freddrik
post Jul 2 2008, 11:59 AM
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FINALLY! I solved all my problems with this script! And, yes, it is very good!
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cmpsr2000
post Jul 2 2008, 06:17 PM
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QUOTE (Freddrik @ Jul 2 2008, 02:13 PM) *
FINALLY! I solved all my problems with this script! And, yes, it is very good!


Awesome, I'm glad it's working for you finally. thumbsup.gif Thanks for the kind words! biggrin.gif


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Bredd
post Jul 4 2008, 10:36 PM
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rawr! Played the demo, bug. If the player tries to buy more safety deposit boxes then their are available they get an error. Fix it so instead it says they are maxed out or something. biggrin.gif Haha. Uh-oh, spaggetio.
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icecold49
post Jul 5 2008, 09:12 PM
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INSANE! Back again with another badass script. Your detection script improved my game a lot and now this will be another great addition. Thank you for this. So far there's been no problems for me, so great job. Keep em' comin'!


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cmpsr2000
post Jul 6 2008, 11:27 AM
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QUOTE (Bredd @ Jul 4 2008, 11:50 PM) *
rawr! Played the demo, bug. If the player tries to buy more safety deposit boxes then their are available they get an error. Fix it so instead it says they are maxed out or something. biggrin.gif Haha. Uh-oh, spaggetio.


Hmm actually the error is in a different place. The number window is not supposed to allow purchases past the max available boxes, I'll check the code when I get a chance.

QUOTE (icecold49 @ Jul 5 2008, 10:26 PM) *
INSANE! Back again with another badass script. Your detection script improved my game a lot and now this will be another great addition. Thank you for this. So far there's been no problems for me, so great job. Keep em' comin'!


Thanks, glad you are enjoying them! I look forward to playing everyone's finished games. biggrin.gif


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Ganon
post Jul 6 2008, 02:54 PM
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I get a no method undefined for 'name' if I try to select a storage slot with nothing in my stuff.... Other than that, great job!
edit I am using
KGC_DistributeParameter
KGC_DayNight
HH_WalkFormation(KGC, I think)
HH_LargeParty-Link
KGC_LargeParty
KGC_Dash_8DirMove
all above your scripts.


This post has been edited by bowser: Jul 6 2008, 03:01 PM


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cmpsr2000
post Jul 6 2008, 03:12 PM
Post #92


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QUOTE (bowser @ Jul 6 2008, 04:08 PM) *
I get a no method undefined for 'name' if I try to select a storage slot with nothing in my stuff.... Other than that, great job!
edit I am using
KGC_DistributeParameter
KGC_DayNight
HH_WalkFormation(KGC, I think)
HH_LargeParty-Link
KGC_LargeParty
KGC_Dash_8DirMove
all above your scripts.


ah ok, I need to add a check for empty inventory. I'll update the code with that shortly.


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koolkats109
post Jul 9 2008, 09:47 AM
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Hey ^^ I just wanted to point out a glitch that once you buy all the boxes for your SDB you can still go back and buy 1 more which gives you an error. Also I was wondering if it's possible that I could just get the bank and SDB script. I realy enjoy both of them (The debit card is amazing tongue.gif) and the rest just adds so many complications for a newb scriptor like myself xD. Thanks ^^

(The error message is:
Script 'Scene_Bank' Line 449: No method error occured.

Undefined method 'Locked' For Nil class.)
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ell
post Jul 22 2008, 08:17 AM
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Hi, i'v got to say this is one AMAZING script but i have encountered another problem, I am selling an actor at a shop but you can buy it twice? after you have bought it the second time you try again and it says, "Rat is already discovered" Thanks in adance ell..


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RuGeaR1277
post Jul 24 2008, 02:26 AM
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umm... what happens if you owe the bank for too long?
oh yeah, awesome script, btw... i LOVE it! happy.gif


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RuGeaR1277
post Jul 26 2008, 02:38 AM
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QUOTE
Also, if you *change* @totalShopkeepers you need to start a new game! If you load a game it will load the old version of $game_shopping, rather than the new one you just modified!

I didn't change the number of total shopkeepers, i was afraid i would mess up the script tongue.gif
I'm going to delete the scripts a second time, and then re-copy them into my game and see if that helps. wacko.gif
Thanks for the help, you are doing a wonderful job thumbsup.gif

Edit: I just started a new game as a experiment, pasted all the script files, made a simple shop that sells potions. When i talk to the event, it says "Buy Stuff?" then tries to open the window, and i get this error: Script 'Redefinitions' line 473: TypeError occured. no implicit conversion from Nil to Integer.

Line 473 lastRestockTime = $game_shopping.shopRestockTimers[@shopID]

I have not changed anything in the script, or left anything out.


uhh... i got the same problem...


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SpawnUchiha
post Jul 27 2008, 07:43 AM
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I had a quick question, has the glitch for getting free boxes with no money been fixed?
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cmpsr2000
post Jul 28 2008, 12:37 PM
Post #98


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QUOTE (koolkats109 @ Jul 9 2008, 12:09 PM) *
Hey ^^ I just wanted to point out a glitch that once you buy all the boxes for your SDB you can still go back and buy 1 more which gives you an error. Also I was wondering if it's possible that I could just get the bank and SDB script. I realy enjoy both of them (The debit card is amazing tongue.gif) and the rest just adds so many complications for a newb scriptor like myself xD. Thanks ^^

(The error message is:
Script 'Scene_Bank' Line 449: No method error occured.

Undefined method 'Locked' For Nil class.)

I am aware of the error and it will be fixed shortly. The bank is heavily tied into the shopping system via the debit-card usage. Because of this, banking will not be released as a separate script. There will, however, be a separate storage script eventually.

QUOTE (ell @ Jul 22 2008, 10:39 AM) *
Hi, i'v got to say this is one AMAZING script but i have encountered another problem, I am selling an actor at a shop but you can buy it twice? after you have bought it the second time you try again and it says, "Rat is already discovered" Thanks in adance ell..


Actor, skill and class shops should be set to buy only (see the code in the events in the demo). Selling is not currently supported for these categories.

QUOTE (RuGeaR1277 @ Jul 24 2008, 04:48 AM) *
umm... what happens if you owe the bank for too long?
oh yeah, awesome script, btw... i LOVE it! happy.gif


I guess I need to program in some mob goons to chase you down? laugh.gif

QUOTE (SpawnUchiha @ Jul 27 2008, 10:05 AM) *
I had a quick question, has the glitch for getting free boxes with no money been fixed?


No. I have been extremely busy with school and other real-life responsibilities recently. I also have several scripts that need to be updated, so it may be another week or 2 before I get to this.


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SpawnUchiha
post Aug 4 2008, 08:26 AM
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QUOTE (RuGeaR1277 @ Jul 24 2008, 04:48 AM) *
umm... what happens if you owe the bank for too long?
oh yeah, awesome script, btw... i LOVE it! happy.gif


I guess I need to program in some mob goons to chase you down? laugh.gif

@> Can I seriously do that with events, switches, and variables? I don't want my players cheating.

QUOTE (SpawnUchiha @ Jul 27 2008, 10:05 AM) *
I had a quick question, has the glitch for getting free boxes with no money been fixed?


No. I have been extremely busy with school and other real-life responsibilities recently. I also have several scripts that need to be updated, so it may be another week or 2 before I get to this.

Alright, I'm fine my game won't be done until like another 8 months.
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Arthin
post Aug 7 2008, 03:04 AM
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OK. I just installed the script onto "Reseources" as said. I read through most of them. Badass script, really. Since I am still working on storyline, and got bored, I thought I might try find the scripts that I needed/wanted. And so, I found yours! Amazing, but since I kinda suck at scripts, I decided to try doing something simple. Like calling a bank. So I did like this.

$scene = Scene_Bank.new(0, 1, 10000, 15000, 1)

Worked, called it. But when I looked in Vault, this error popped up:
"Script 'Window_Bank_Number' line 148: No Method Error occured

Undefined Method 'name' for nil:NilClass"

What is this all about?

EDIT: Solved it, nothing in inventory :S
But still cant see which slots which is available. Like i see all slots as an open text box! Depositing, Withdrawing items are fine, though can't see which slots that's bought.
Is this normal?

One more thing. As I added rates 1, only savings have 100%, rest has zero. How must I define the $scene = Scene_Bank.new(bankID, rates, slotCost, loanMax, hasVault) for this to work?

This post has been edited by Arthin: Aug 7 2008, 03:10 AM


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