Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

9 Pages V  « < 4 5 6 7 8 > »   
Closed TopicStart new topic
> Shopoholic v 2.0, Advanced Shopping features (v 2.0 Since June 25)
Sinchross
post Aug 13 2008, 08:40 AM
Post #101


Level 1
Group Icon

Group: Member
Posts: 7
Type: None
RM Skill: Undisclosed





I don't like the loan system.
That is because my players can do more than one loan for time, and is possible do infinite money, doing many loans!

How can I disable totally the loan system??????
I try to do '@allowLoans = false ' ,

but that just not work... confused.gif


Go to the top of the page
 
+Quote Post
   
Mooseman200
post Aug 14 2008, 06:05 PM
Post #102


Level 1
Group Icon

Group: Member
Posts: 8
Type: None
RM Skill: Advanced




Hey i have tried to put this script in a # of times and once i talk to the shop keeper it says there is an error with one of the lines can u tell me how to fix it
Go to the top of the page
 
+Quote Post
   
Netto
post Aug 14 2008, 06:12 PM
Post #103


芸術家
Group Icon

Group: Revolutionary
Posts: 708
Type: None
RM Skill: Skilled




QUOTE (Mooseman200 @ Aug 14 2008, 06:27 PM) *
Hey i have tried to put this script in a # of times and once i talk to the shop keeper it says there is an error with one of the lines can u tell me how to fix it

You have to give more info, what the error box says, and which line.


__________________________
Current Project[RC]: Twilight Realm 3DMMORPG w/dx9, and char creation through mysql after I get a server, now C++ scripting
Current Project[VX]: Obsidian Trilogy just started 08/12/2008
Current Project[XP&RM2K3]: none
Go to the top of the page
 
+Quote Post
   
Mooseman200
post Aug 14 2008, 06:21 PM
Post #104


Level 1
Group Icon

Group: Member
Posts: 8
Type: None
RM Skill: Advanced




It has an error with line 473
Go to the top of the page
 
+Quote Post
   
Netto
post Aug 14 2008, 06:24 PM
Post #105


芸術家
Group Icon

Group: Revolutionary
Posts: 708
Type: None
RM Skill: Skilled




QUOTE (Mooseman200 @ Aug 14 2008, 06:43 PM) *
It has an error with line 473

Can you take a screenshot or something of the error box? there could be more than 1 possibility on the line.


__________________________
Current Project[RC]: Twilight Realm 3DMMORPG w/dx9, and char creation through mysql after I get a server, now C++ scripting
Current Project[VX]: Obsidian Trilogy just started 08/12/2008
Current Project[XP&RM2K3]: none
Go to the top of the page
 
+Quote Post
   
Mooseman200
post Aug 14 2008, 06:30 PM
Post #106


Level 1
Group Icon

Group: Member
Posts: 8
Type: None
RM Skill: Advanced




sry and the error box says Type error has occurred no implicit conversation from nil to interger


sry I'm new i don't no how to upload screen shot


does tht help at all
Go to the top of the page
 
+Quote Post
   
Mooseman200
post Aug 14 2008, 07:04 PM
Post #107


Level 1
Group Icon

Group: Member
Posts: 8
Type: None
RM Skill: Advanced




QUOTE (Netto @ Aug 14 2008, 05:46 PM) *
QUOTE (Mooseman200 @ Aug 14 2008, 06:43 PM) *
It has an error with line 473

Can you take a screenshot or something of the error box? there could be more than 1 possibility on the line.

sry and the error box says Type error has occurred no implicit conversation from nil to interger


sry I'm new i don't no how to upload screen shot


does tht help at all

u still there
Go to the top of the page
 
+Quote Post
   
cmpsr2000
post Aug 14 2008, 09:22 PM
Post #108


Keeper of the Ruby Code of DOOM!
Group Icon

Group: Revolutionary
Posts: 355
Type: Scripter
RM Skill: Masterful




QUOTE (Arthin @ Aug 7 2008, 05:26 AM) *
OK. I just installed the script onto "Reseources" as said. I read through most of them. Badass script, really. Since I am still working on storyline, and got bored, I thought I might try find the scripts that I needed/wanted. And so, I found yours! Amazing, but since I kinda suck at scripts, I decided to try doing something simple. Like calling a bank. So I did like this.

$scene = Scene_Bank.new(0, 1, 10000, 15000, 1)

Worked, called it. But when I looked in Vault, this error popped up:
"Script 'Window_Bank_Number' line 148: No Method Error occured

Undefined Method 'name' for nil:NilClass"

What is this all about?

EDIT: Solved it, nothing in inventory :S
But still cant see which slots which is available. Like i see all slots as an open text box! Depositing, Withdrawing items are fine, though can't see which slots that's bought.
Is this normal?

One more thing. As I added rates 1, only savings have 100%, rest has zero. How must I define the $scene = Scene_Bank.new(bankID, rates, slotCost, loanMax, hasVault) for this to work?


rates requires an array of interest rates to function properly. Check the comments and the documentation in the OP, or examine one of the event in the demo for details.

QUOTE (Sinchross @ Aug 13 2008, 11:02 AM) *
I don't like the loan system.
That is because my players can do more than one loan for time, and is possible do infinite money, doing many loans!

How can I disable totally the loan system??????
I try to do '@allowLoans = false ' ,

but that just not work... confused.gif


There may be an error with that check in the loan system, I will take a look at it as soon as I am able.

QUOTE (Mooseman200 @ Aug 14 2008, 09:26 PM) *
QUOTE (Netto @ Aug 14 2008, 05:46 PM) *
QUOTE (Mooseman200 @ Aug 14 2008, 06:43 PM) *
It has an error with line 473

Can you take a screenshot or something of the error box? there could be more than 1 possibility on the line.

sry and the error box says Type error has occurred no implicit conversation from nil to interger


sry I'm new i don't no how to upload screen shot


does tht help at all

u still there


The shopID you are passing is higher than the number of total shopkeepers - 1, or you've added one and loaded a game rather than relaunching.


__________________________
Go to the top of the page
 
+Quote Post
   
Drugge
post Aug 15 2008, 02:35 AM
Post #109



Group Icon

Group: Member
Posts: 1
Type: Event Designer
RM Skill: Beginner




I haven't looked through all the six pages so maybe someone already pointed this out.
I noticed that when you sell an item that the store got in stock as limited you will be able to buy all the limited items as used of that kind.

I have a request that you add an option to turn on/off if a shop should be only buyable or not.
Because in my game I want that some shops should be just for buying and others just for selling.
Edit: problem solved, I just found the already existing option for that. ($game_temp.shop_purchase_only = true/false)

But other than that I loved the script biggrin.gif

This post has been edited by Drugge: Aug 15 2008, 03:24 AM


__________________________
Go to the top of the page
 
+Quote Post
   
Mooseman200
post Aug 15 2008, 08:45 AM
Post #110


Level 1
Group Icon

Group: Member
Posts: 8
Type: None
RM Skill: Advanced




QUOTE (Mooseman200 @ Aug 14 2008, 06:26 PM) *
QUOTE (Netto @ Aug 14 2008, 05:46 PM) *
QUOTE (Mooseman200 @ Aug 14 2008, 06:43 PM) *
It has an error with line 473

Can you take a screenshot or something of the error box? there could be more than 1 possibility on the line.

sry and the error box says Type error has occurred no implicit conversation from nil to interger


sry I'm new i don't no how to upload screen shot


does tht help at all

u still there

I don't no how to take screen shot
Go to the top of the page
 
+Quote Post
   
flexio
post Aug 19 2008, 01:04 AM
Post #111



Group Icon

Group: Member
Posts: 1
Type: None
RM Skill: Undisclosed




Thank you so much for this script !
There is one problem though, it is not compatible with GTBS_VX, I added your great script to Gubli's demo and suddently, my characters did not have any skills (in menu or battle)
Just my 2 cents, other than this minor bug, it is a wonderful script !
Go to the top of the page
 
+Quote Post
   
Selacius
post Sep 10 2008, 09:39 AM
Post #112


Level 4
Group Icon

Group: Member
Posts: 53
Type: Event Designer
RM Skill: Beginner




Two things seem wrong with the skill shop.
a) The actor icons are constantly lit up when you move over a skill, regardless of whether the actors class can learn it or not.
cool.gif When you buy a skill, even if the class can not learn the skill, the skill is still learnt by that class.

I don't know if cool.gif is part of the idea. Could there be a way so that instead of buying the skill for every class, you buy it for only those who are supposed to learn it (as set up in the database)? Not saying to get rid of the option to have shops where the user can train completely new skills which a class may not normally learn, but give an option to change how the skill shop works.

Thanks.

This post has been edited by Selacius: Sep 10 2008, 08:45 PM
Go to the top of the page
 
+Quote Post
   
lomastul
post Sep 17 2008, 07:27 AM
Post #113


Level 7
Group Icon

Group: Member
Posts: 95
Type: Artist
RM Skill: Advanced




i found a small bug which happans when you try to buy more store boxes when they are already full here's the pic:

sorry to bother you with this but i cant dissapoint "bright" people who will try to buy store spaces when their full in my game.
please fix it or change it thanks in advance


__________________________
Working On: Tears Of Destiny


Go to the top of the page
 
+Quote Post
   
cmpsr2000
post Sep 17 2008, 08:16 PM
Post #114


Keeper of the Ruby Code of DOOM!
Group Icon

Group: Revolutionary
Posts: 355
Type: Scripter
RM Skill: Masterful




First off, the storage slot issue has been reported and will be fixed in the next version update. As for the skill shop, I will have to take a look at it but it should be an easy fix.

Shopoholic is 2nd on the update list behind ACS. It may be awhile before I have time to get to it, as school is keeping me busy.


__________________________
Go to the top of the page
 
+Quote Post
   
Talos15
post Oct 9 2008, 07:43 AM
Post #115


Level 2
Group Icon

Group: Member
Posts: 24
Type: Developer
RM Skill: Skilled




Maybe a feature you could add is a limit on how many loans you take out. If a character has more then 10 loans taken out, the bank would refuse to give you any more loans till it's all paid off. Sorry if this was already post, just thought it will make paying off loans that more important instead of just paying it off whenever or even never.
Go to the top of the page
 
+Quote Post
   
cmpsr2000
post Oct 14 2008, 10:21 AM
Post #116


Keeper of the Ruby Code of DOOM!
Group Icon

Group: Revolutionary
Posts: 355
Type: Scripter
RM Skill: Masterful




QUOTE (Talos15 @ Oct 9 2008, 10:43 AM) *
Maybe a feature you could add is a limit on how many loans you take out. If a character has more then 10 loans taken out, the bank would refuse to give you any more loans till it's all paid off. Sorry if this was already post, just thought it will make paying off loans that more important instead of just paying it off whenever or even never.


Yeah I'm changing the loan system to require collateral in the next update. So, if you want a loan for 10k you have to have items or gold in that amount to secure it from the bank. If you miss a few payments, they'll raise the interest rate or charge a fee, but if you keep missing payments and default on the loan they'll reposes your collateral!


__________________________
Go to the top of the page
 
+Quote Post
   
Guest_From_Ariel_*
post Oct 19 2008, 03:55 AM
Post #117





Guests





Wow by far shopaholic and the acs are your magnum opuses they almost kinda create a functional backdrop for a game based on buying trading and crafting all on their own without any storyline needed lol

loans with collateral this is really getting deep and amazing lol

wish you best of luck and hope school don't kick your butt to hard my freinds going through the same thing taking masth and a science course same year icky icky

huggles
Go to the top of the page
 
+Quote Post
   
cmpsr2000
post Oct 19 2008, 06:41 PM
Post #118


Keeper of the Ruby Code of DOOM!
Group Icon

Group: Revolutionary
Posts: 355
Type: Scripter
RM Skill: Masterful




QUOTE (From_Ariel @ Oct 19 2008, 06:55 AM) *
Wow by far shopaholic and the acs are your magnum opuses they almost kinda create a functional backdrop for a game based on buying trading and crafting all on their own without any storyline needed lol

loans with collateral this is really getting deep and amazing lol

wish you best of luck and hope school don't kick your butt to hard my freinds going through the same thing taking masth and a science course same year icky icky

huggles


lol thanks. School is pwning me hard right now. Had 4 tests 2 weeks ago for midterms and this past week was rough too. Things should be getting easier soon, though!


__________________________
Go to the top of the page
 
+Quote Post
   
Arthin
post Oct 22 2008, 03:30 PM
Post #119


Level 3
Group Icon

Group: Member
Posts: 43
Type: Event Designer
RM Skill: Beginner




"Box issue."
Was it this you were talking about?
Check screenshot.
Where's the boxes I may use and not? tongue.gif
Attached File(s)
Attached File  ASS_Vault.jpg ( 37.32K ) Number of downloads: 10
 


__________________________
Go to the top of the page
 
+Quote Post
   
KPaxian
post Oct 23 2008, 09:16 AM
Post #120


Level 5
Group Icon

Group: Member
Posts: 74
Type: Scripter
RM Skill: Skilled




Sorry to bother you cmpsr but I've discovered a bug in the bank system. When I want to buy more boxes(I'm starting with 50K) I can buy them all (60 of them) and still have the money. When I quit the shop my money are refreshed and they are 0G. As I'm a complete noob I hope that the problem can be fixed.
Sorry found out that the bug is visual. The program knows that I have no money and don't let me deposit any. But that doesnt explain the fact that I can buy 60 boxes ( 1000G each ) only with 50K. huh.gif

This post has been edited by KPaxian: Oct 23 2008, 09:21 AM
Go to the top of the page
 
+Quote Post
   

9 Pages V  « < 4 5 6 7 8 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 18th May 2013 - 07:42 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker