@pim321 yep it works fine now. ^^ It didn't gave me any error it just closed the game. The problem was in the map name. Thank you for your support. Now I have another question how can I make an image for a map? So I open the editor and take a picture of my map (the map I'm talking is W40xH30 size) at a view 1/2. After that I make that picture to a 192x192 and with png extention. The problem is that it doesn't show my player at the right possition on the radar. It shows it to the left from the current position on the map. So can you give me some tips on how to make my map screens so that they can be shown on the radar correctly.
__________________________
Nobody dies a virgin. Sooner or later life f***s everybody.
just go to the mode where you can see the whole map (in your case 1/2). then check the amount of squars and multiply that with 32 (so (40*PZ)x(30*PZ)). PZ is the same as your playersize actualy...so if you have a playericon of 4x4 then you should do (40*4)x(30*4)...and so on. make sure you set the playerwidth and playerheight at lines 19 and 20... im not sure if i can pull the pictureinformation of the pictures self but, if it can, ill put it in the next version
however, just make a screen of your editor and go to photoshop and create a new file with the right sizes. then just past it and if ya did it right, the total map will fit perfectly...though perhaps you have to increase the size twince since ya took it at 1/2 size but that's something you have to figure out yarself...it isnt that hard...
well actualy ive a vid.tutorial on AutoLight where i also put a map picture in photoshop, perhaps check that out just check my sig for AutoLight and find in the post the VideoTutorial link or visit my blog (also in sig but link is NestCast...hope it helped ya out...if not ill make an other vid.tut on this script but only if nessesary
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
@pim321 umm I still can't understand how to capture the pic with the right size. My player sheet contains only 1 player and it is 4 squares in height and 3 squares in lenght (4x3). My map is 40x30. If I multiply 40x32 that is 1280 and 30x32 it is 960. So when I make a image in Photoshop with w1280 and h960 and paste the screen from my map (screen taken in the 1/2 view of the editor) the map shows in the screen but there is a lot of empty space around it. What I'm trying to say is that I can't understand how to calculate the picture size in Photoshop. Can you please make a video tutorial for this script with a map 40x30 and a char sheet 4x3?
This post has been edited by drebenk: May 23 2008, 05:14 AM
__________________________
Nobody dies a virgin. Sooner or later life f***s everybody.
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
@drenbenk yea sorry m8 but im very bussy with my exams and all i though i could do it beside it realy quick but it seems that it doesnt though i hope that ill have it up soon ill pm u personaly if its done
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
Group: Member
Posts: 45
Type: Musician
RM Skill: Skilled
drebank.. if possible make your map with MS Paint lol i know the photoshop works wonders and all but i KNOW MS Paint makes it soo much easier.. what i did (just for referance) was in the editor (RMVX) i zoomed out to 1/8 times and started at the top left and Print screen.. opened 2 MS Paints in the first one i copied the whole thing then cut out the map only put it in the top left of the second paint and did it 4 times at each corner lining up the map perfectly (of course mine was 2000 by 2000 pixels but it will be no different with 1280 by 960) just set the second paint to 1280 by 960 and once all 4 corners are lined up cut out the whole thing and stretch it to the right size... save it as the name of the map your copying.. so if its the 004th map you have made call it "map4" i know photoshop owns mspaint but its much easier in paint alone.. i hope this helps bro i had a rough time trying to configure the whole thing too but i wouldnt use photoshop for something like this because (for me) what photoshop says the pixels are isnt entirely accurate..
~Teh~
__________________________
Go not where there is as path and follow someone else, go instead where there is no path and leave a trail...
@tehpwnerer thanks for the advise but I need to make a mini map for each of my maps in the game. So I have around 34 maps and I need to have a mini map for each one of them. The problem is that not all maps are the same size so when I'm making each minimap image I'll have to do calculations and I'm not so god at maths. ^^ That's why I'll wait for the tutorial so that I can see withm my eyes how it's made. ^^
__________________________
Nobody dies a virgin. Sooner or later life f***s everybody.
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
Group: Member
Posts: 55
Type: None
RM Skill: Skilled
dudde can u make it to where u can disable it for certain maps WITHOUT a switch? cos dude i dont wana hav to make 100 blank map pngs, and i dont wnna have to redo all my teleport events on my game to make a switch operation
actually
the switch thing doesnt work i turned it off when going to this town and had it to where when u leave and go world map it turns bak on (AFTER u actually tele to world map) and gues what.... the map doesnt show up - only the frame O,o help?
dudde can u make it to where u can disable it for certain maps WITHOUT a switch? cos dude i dont wana hav to make 100 blank map pngs, and i dont wnna have to redo all my teleport events on my game to make a switch operation
actually
the switch thing doesnt work i turned it off when going to this town and had it to where when u leave and go world map it turns bak on (AFTER u actually tele to world map) and gues what.... the map doesnt show up - only the frame O,o help?
Hey apkx,
Actualy that thing is planned allready (check To Come Features or sth like that).
About that's it's not working...not sure what u meen but it could have to do sth with the drawway...not sure though
New version is going to be released soon when I figured out the most biggest matemathical diffeculty of the script Not sure if I put the exlude map thing in it yet...
Though I'll make that tut also realy soon...I swear
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)
A fast update: I'm working on the newest version wich will get some thing more easely...though I only got 1 more problem to solve (this one) before I want to post the new version...Hopefully with the new version it won't need a tut anymore...else...hopefully I'll get to it .
For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.
Thanks in advance.
Hey there,
Well I don't make battle neither though I can still teach you some things :)... The way I've learned to script is by reading other scripts for the most part. I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!! The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script. You also need to feel the competition that's around in the scripting-community. Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P So that's an other thing... You also don't need to be afraid to learn from others or helpfiles. When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember. Then, you must be calm, cause you need to try the script a lot of times. When I write a script, I test it after almost every changes. First I set up the major structure. Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base def initialize(x,y,width,height) super(x,y,width,height) refresh end
def refresh self.contents.clear draw_contents end
def draw_contents draw_something(with, some, parameters) end
def update refresh if @something != @what_it_should_be end end
So that's also very important. Then, the biggest thing I learned scripting from is TRIAL AND ERROR. That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.
So that's it how I did it. Now it's up to you. Do some requests (if I didn't do it allready :P) and learn from them.
Hope that helped you out a little. If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials. Perhaps they're going to be usefull for you one day ;)