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> MapRadar, This hud shows the map with pictures
SojaBird
post May 12 2008, 05:53 AM
Post #1


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




MapRadar

Version v2.2.2
Author SojaBird
Release Date
v1.0 > 12-05-08
v1.1 > 12-05-08
v1.5 > 13-05-08
v1.7 > 17-05-08
v1.7.2 > 17-05-08
v1.8 > 20-05-08
v2.0 > 10-06-08
v2.2 > 17-06-08
v2.2.1 > 23-06-08
v2.2.2 > 24-06-08


Introduction
Oke so this is a realy nice script I transfered and improved from a xp script from DeM0nFiRe.
So actualy I'm realy happy that I could do this and that it also works smile.gif
So thats a realy nice thing.



Features
v1.0
- Display a small hud with the map and your location.
- Using pictures for:
> Border
> Bg when there is no map
> Players locationmark
> Maps
- Choose to display mapname or not.
- Easy script on/off fucntion for creating map pictures.
v1.1
- Change location of the hud to preset locations or your own custom placements.
v1.5
- Changes size of the hud.
- Changes opacity of the hud.
- Enable 'automatic hide hud' when player is behind it.
- Set amount of opacitydecrease when 'automatic hide hud' is on.
v1.7
- Use a switch to hide and show the radar.
- Change wether the map or the playerindicator moves (moveing indicator doesnt scroll jet when out of the frame).
v1.7.2
- Some bugs fixed with the switch (still doesn't work totaly).
v1.8
- Totaly working switch now.
v2.0
- Automatic picture scaling, so no more map calculations.
- More easy to use script setup.
v2.2
- Choose how to open the radar (switch, key, switch and key, switch or key).
v2.2.1
- Less options so it's more easy to use.
- Fixed some bugs with the "how-to-open" function.
- Removed the locationname option.
v2.2.2
- Fixed scalingproblem with the frame and background.

To come features
- Change location of hud.
- Change size of hud and pictures.
- Change opacity of hud.
- Autogenerate mappicture (using Andreas21 and Cybersam "Screenshot Script").
- Fix the 'automatic hide hud' for bigger maps than 17*13.
- Turn hud on/off with switch.
- Call script funtions.
- Ability to changes the pictures when staying on the same map (eg an other playerindicator when on boat etc).
- Ability to scroll the map automaticly when the player get's out of frame when using move-player-over-map function.

Script
Attached File  MapRadar_v2.2.2.txt ( 10.09K ) Number of downloads: 2167




Customization
The whole setup is in the script self.
All you have to do is change it to your own style.

the setup in the script starts from
CODE
#############
# Start SETUP
#############


and ends with
CODE
############
# End SETUP
############


For the pictures you need to make some yourself.


Compatibility
VX only.


Screenshot



DEMO v1.8



Installation
Put the script above main.
Set the script up by changing it to your project.
Make your pictures and put them in the Picturefolder of your project.
Credit me pls.


FAQ
Non jet...

Terms and Conditions
Credit me pls with site, and the script is yours.
If anyone want some changes, pls pm me or post it here, I'll track the topic.

This post has been edited by SojaBird: Apr 30 2010, 07:43 AM


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Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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Replies
SojaBird
post May 17 2008, 10:54 AM
Post #2


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Update to v1.7!!

EDIT

Sorry but it still has an error when using switch...fixing asap


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   

Posts in this topic
- pim321   MapRadar   May 12 2008, 05:53 AM
- - gend0   Thanks My dream is come true   May 12 2008, 05:55 AM
- - Azuaya   Impressive, it's good that there's scripto...   May 12 2008, 06:45 AM
- - pim321   Update to v1.1   May 12 2008, 06:48 AM
- - drebenk   @pim321 mate make a demo or some screenshots. Some...   May 12 2008, 10:15 AM
- - pim321   yes I'm working on it COMMING SOON   May 12 2008, 10:56 AM
- - pim321   UPDATE TO V1.5   May 13 2008, 04:12 AM
- - pim321   Update, demo now!   May 13 2008, 04:49 AM
- - gend0   Can't download recommended to use http://...   May 13 2008, 06:11 AM
|- - pim321   QUOTE (gend0 @ May 13 2008, 03:25 PM) Can...   May 13 2008, 06:22 AM
- - AmIMeYet   QUOTE (pim321 @ May 12 2008, 03:07 PM) - ...   May 13 2008, 09:11 AM
|- - Ilikepie123   QUOTE (AmIMeYet @ May 13 2008, 08:25 AM) ...   May 15 2008, 05:02 PM
- - pim321   well I only want to do this if I have realy much t...   May 13 2008, 01:07 PM
- - Namio   I'm having a problem. This script somehow conf...   May 13 2008, 02:13 PM
- - jarhead31   Is there a way to turn the radar on or off through...   May 13 2008, 02:54 PM
- - drebenk   @pim321 this script is nice, but you had to use pi...   May 13 2008, 05:19 PM
- - pim321   @namio I've fixed that now, it's because y...   May 15 2008, 02:34 AM
- - AmIMeYet   QUOTE (pim321 @ May 13 2008, 10:21 PM) we...   May 15 2008, 07:05 AM
- - pim321   PlayerSize is what you put above, actualy it's...   May 15 2008, 07:24 AM
- - Namio   That's wierd. I do have Arial font. When I don...   May 15 2008, 01:33 PM
- - pim321   mmm stranges thing :S what error do you have exact...   May 15 2008, 03:16 PM
- - Daredeamon   Het kompas ding heeft een probleem... je hebt een ...   May 15 2008, 05:28 PM
- - Namio   I already have it in brackets. The error is Scrip...   May 15 2008, 10:15 PM
- - pim321   @daredeamon thats true, there still is a boat on t...   May 16 2008, 01:38 AM
- - tehpwnerer   liek OMG dis skript Ownz n00bs hard rite i wuz in ...   May 16 2008, 11:35 AM
- - pim321   Update picture edit and some to come things   May 16 2008, 04:08 PM
- - drebenk   @pim321 I'm waiting to see the next version of...   May 16 2008, 05:02 PM
- - pim321   update v1.7.2 not working totaly yet...   May 17 2008, 12:05 PM
- - tehpwnerer   lol i copied over the old script with the new one ...   May 20 2008, 05:21 AM
- - pim321   He pwner, thanks for comment and useing my script....   May 20 2008, 09:00 AM
- - tehpwnerer   lol like i said was going to be an easy solution.....   May 20 2008, 09:40 AM
- - pim321   Well you could thank me as well dude I know I st...   May 20 2008, 09:52 AM
- - pim321   Update to v1.8 where switch is working totaly   May 20 2008, 11:26 AM
- - tehpwnerer   Unbelievable... not only does this new code work.....   May 20 2008, 01:03 PM
- - drebenk   @pim321 mate can you make a demo with the new scri...   May 20 2008, 02:09 PM
- - pim321   @pwner the math behind it is that you take your am...   May 21 2008, 01:17 AM
- - pim321   Update v1.8 demo online!!   May 21 2008, 02:57 AM
- - drebenk   @pim321 good script mate and a good demo too. One ...   May 22 2008, 07:19 AM
- - pim321   well what error do you get? the picture u're u...   May 22 2008, 07:29 AM
- - drebenk   @pim321 yep it works fine now. ^^ It didn't ga...   May 22 2008, 02:20 PM
- - pim321   just go to the mode where you can see the whole ma...   May 22 2008, 03:17 PM
- - drebenk   @pim321 umm I still can't understand how to ca...   May 23 2008, 05:13 AM
- - pim321   allright i'll do in some time   May 23 2008, 09:43 AM
- - drebenk   @pim321 thank you mate I'll be waiting for it....   May 23 2008, 02:01 PM
|- - pim321   QUOTE (drebenk @ May 23 2008, 11:15 PM) @...   May 23 2008, 03:59 PM
- - Shut48   it doesnt work for me, It doesnt open on paint or ...   May 25 2008, 06:34 PM
- - pim321   pls explain what u've done... what are u want ...   May 26 2008, 03:49 AM
- - drebenk   @pim321 how is the tutorial going mate?   May 26 2008, 03:51 AM
- - pim321   @drenbenk yea sorry m8 but im very bussy with my e...   May 26 2008, 04:27 AM
- - drebenk   @pim321 kk mate no need to worry bout me I can wai...   May 26 2008, 09:17 AM
- - pim321   hehe lucky 2 me oke well thanks for requesting an...   May 26 2008, 09:35 AM
- - tehpwnerer   drebank.. if possible make your map with MS Paint ...   May 26 2008, 09:04 PM
- - drebenk   @tehpwnerer thanks for the advise but I need to ma...   May 27 2008, 04:18 AM
- - pim321   well friends, im almost done with the exams, only ...   May 27 2008, 07:57 AM
- - turboth   This script doesn“t works. It appers the following...   May 28 2008, 05:20 PM
- - pim321   did ya set the names of ur pictures correct?   May 29 2008, 03:01 AM
- - Apkx24   dudde can u make it to where u can disable it for ...   Jun 1 2008, 11:36 AM
|- - pim321   QUOTE (Apkx24 @ Jun 1 2008, 08:50 PM) dud...   Jun 1 2008, 04:52 PM
- - pim321   A fast update: I'm working on the newest versi...   Jun 5 2008, 04:11 PM
- - drebenk   @pim321 I hope everything with your exams went wel...   Jun 5 2008, 05:41 PM
- - pim321   UPDATE TO V2.0!! @Drebenk Hopefully the ...   Jun 10 2008, 01:28 AM
- - drebenk   @pim321 Hi mate just downloaded the new script. My...   Jun 10 2008, 08:55 AM
|- - AmIMeYet   QUOTE (drebenk @ Jun 10 2008, 06:09 PM) @...   Jun 10 2008, 09:47 AM
- - pim321   Thanks AIMY for this explanation. Indeed do the sw...   Jun 10 2008, 12:59 PM
- - drebenk   @pim321 yep I'll want to turn on/off the radar...   Jun 10 2008, 02:19 PM
- - pim321   @drebenk Oke I'll post v2.1 tommorow   Jun 10 2008, 02:43 PM
- - drebenk   @pim321 ok I'll wait no worries mate. ^^   Jun 11 2008, 02:39 PM
- - pim321   sorry it take a bit longer since ive been working ...   Jun 11 2008, 03:55 PM
- - pim321   Update to v2.2 Choose how to open the radar by us...   Jun 17 2008, 01:44 AM
- - drebenk   @pim321 so I tried the new script and there are tw...   Jun 17 2008, 05:08 AM
- - pim321   Hey drebenk, I found the problem...well only one....   Jun 23 2008, 04:57 AM
- - pim321   Update to version v2.2.1 - Less options so it...   Jun 23 2008, 05:19 AM
- - drebenk   @pim321 OK I've tested the new version and it ...   Jun 23 2008, 05:55 PM
- - Sycoslicer   Hey, me again. This script also looks pretty good....   Jun 24 2008, 12:42 AM
- - pim321   Well the placement is something you can customize....   Jun 24 2008, 12:55 AM
- - drebenk   @pim321 well I set the movement type to 2 and made...   Jun 24 2008, 03:39 AM
- - pim321   The map goes out the frame because the frame is to...   Jun 24 2008, 04:34 AM
- - alextoxico   i used it and it worked for me but theres a proble...   Jul 2 2008, 08:57 PM
- - pim321   I'll try fixing this soon (just back from vaca...   Jul 5 2008, 12:49 PM
- - RPGManiac3030   Probably a stupid question but how do I get a pict...   Jul 27 2008, 02:24 PM
- - pim321   reply on second edit: the player is always on the ...   Jul 30 2008, 06:22 AM
- - RPGManiac3030   No, I meant that if the Player is on a specific ma...   Jul 30 2008, 01:38 PM
- - pim321   well actualy the back picture is to full the empty...   Jul 30 2008, 02:13 PM
- - RPGManiac3030   Oh, I didn't know that's what it was for...   Jul 30 2008, 03:36 PM
- - pim321   mmm i should've a better look at those older s...   Aug 27 2008, 12:05 PM
- - Darkling05   What is unacceptable? You didn't tell me in th...   Sep 3 2008, 11:55 PM
- - pim321   ok thanks a member quote the first post :S someth...   Sep 4 2008, 01:15 AM
- - United Ninjas   It didn't work for me. I copied and pasted the...   Sep 25 2008, 05:49 PM
- - pim321   The end end end and all at the bottom...that's...   Sep 26 2008, 12:21 AM
- - bulletxt   Just a quick "stupid" question: how do I...   Sep 27 2008, 05:50 PM
- - pim321   ya also could do a capture of the 'in-editor...   Sep 28 2008, 05:23 AM
- - MegaDethKlok   Okay, I've been having a few problems myself. ...   Nov 14 2008, 11:38 AM
- - pim321   I'll do this things soon, as well as a video t...   Nov 30 2008, 03:43 PM
- - Destroyer185   If I wanted to make this smaller what numbers woul...   Dec 3 2008, 04:54 PM
- - pim321   To make it smaller, get in the script and go to th...   Dec 4 2008, 01:56 AM
- - tofuman   I have a request.... In my game... I want to use ...   Jan 17 2009, 07:06 PM
- - pim321   yes there is my friend...well actualy I though I...   Jan 18 2009, 05:19 AM
- - tofuman   thanks sojabird! I will wait long as I can.. ...   Jan 18 2009, 05:40 AM
- - danny3153   could you make it like final fantasy 7 so you look...   Feb 20 2009, 03:59 PM
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