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> $90 for VX ace!!!!!!!!, Are these ppl smoking crack!?
Lato
post Apr 26 2012, 06:53 AM
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Well the title pretty much says it all, I was looking for a new RPG maker fourm cause this one is half shut down atm and came across one that had a well done video of the features of VX ace on the home screen, I whatched it and was very bored until the very end when I saw that the really improved the char creation part of the program, I was like oh thats nice... so I though what the hell let me see how much it costs, and when i went to buy It i was in shock that it said It was 89.99!!! A part of me wanted to start yelling but i was just in so much shock...VX didnt cost very much at all and for the ONLY improvement i liked i could just do myself for free.


For the love of god what has the world come to! Unless I win the dam lottery im not gonna buy ace im staying with xp! They can go screw themselves!


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post Apr 26 2012, 07:51 AM
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QUOTE (lato22 @ Apr 26 2012, 06:53 AM) *
Well the title pretty much says it all, I was looking for a new RPG maker fourm cause this one is half shut down atm and came across one that had a well done video of the features of VX ace on the home screen, I whatched it and was very bored until the very end when I saw that the really improved the char creation part of the program, I was like oh thats nice... so I though what the hell let me see how much it costs, and when i went to buy It i was in shock that it said It was 89.99!!! A part of me wanted to start yelling but i was just in so much shock...VX didnt cost very much at all and for the ONLY improvement i liked i could just do myself for free.


For the love of god what has the world come to! Unless I win the dam lottery im not gonna buy ace im staying with xp! They can go screw themselves!


vxbeentheredonethat will give you a 20 percent or so discount if you own vx


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kayden997
post Apr 26 2012, 01:24 PM
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Please, rage more.
It's Eb. Of course it's going to be $90. I didn't expect anything less.
Luckly I have a job to pay for it and I must say it's well worth it.
(and you know, you can parallax xp maps and import xp characters... So you're missing nothing but the newer features and faster code reading)


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Lato
post Apr 26 2012, 01:40 PM
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Hm %20 discount, not bad. But as I dont have a job I will rage on like crazy! happy.gif It looks nice but like I said unless I win the lottery or find a job it just isnt gonna happen lol. Maybe ill put it on my christmas list.


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Rast
post Apr 26 2012, 01:57 PM
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Well, it has to be expensive. A PC game or standard program will generally be $50 or less because the user will really just buy it and use it personally. A program for media creation(RPG Maker, Gamemaker, Photoshop, video capturing/editing software etc etc) will cost -more- because it was designed to produce media which could be sold for profit.

So in this case, that $90 is basically giving you the right to have and install said software on your PC, and a license to sell what you produced with it, including games that use the default graphics, sound and scripts. Remember that your game may or may not contain graphics, sounds and scripts produced by Enterbrain employees, and they need to make back what they spent in order to pay these employees and continue to run their business.

VX didn't cost as much because it was more or less a budget RPG Maker. It was designed with simplicity and ease of use in mind.


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Lato
post Apr 26 2012, 02:02 PM
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QUOTE (Rast @ Apr 26 2012, 02:57 PM) *
Well, it has to be expensive. A PC game or standard program will generally be $50 or less because the user will really just buy it and use it personally. A program for media creation(RPG Maker, Gamemaker, Photoshop, video capturing/editing software etc etc) will cost -more- because it was designed to produce media which could be sold for profit.

So in this case, that $90 is basically giving you the right to have and install said software on your PC, and a license to sell what you produced with it, including games that use the default graphics, sound and scripts. Remember that your game may or may not contain graphics, sounds and scripts produced by Enterbrain employees, and they need to make back what they spent in order to pay these employees and continue to run their business.

VX didn't cost as much because it was more or less a budget RPG Maker. It was designed with simplicity and ease of use in mind.



I can understand needing to pay your workers but since XP and VX were no where near as expensive I call BS on that, and with a global recession going on I was amazed they would price it like that. Still I like what I see but not $90 like lol, not even close.


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amerk
post Apr 27 2012, 10:48 AM
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Considering how much VX still costs, VX-Ace at $90 is a heck of a deal, considering all the added features. Now, I'm basing that off the default package of what you get with VX vs VXA. Why would EB! charge the same cost for VXA that they do for VX?

Of course, once you consider the free scripts that VX still has that can do the same things that VXA has, then it may not be such a great deal, aside for convenience, but since those scripts are made by third parties, EB! doesn't consider them in the final cost.

The mistake isn't charging VXA at 1.5 times the cost of VX (1.5 x the cost is worth it in my opinion), the mistake is still charging $60 for VX when it probably should be dropped to around $30 or $40, but definitely no more than $50.


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Shadyone
post Apr 27 2012, 03:39 PM
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QUOTE (lato22 @ Apr 27 2012, 08:02 AM) *
QUOTE (Rast @ Apr 26 2012, 02:57 PM) *
Well, it has to be expensive. A PC game or standard program will generally be $50 or less because the user will really just buy it and use it personally. A program for media creation(RPG Maker, Gamemaker, Photoshop, video capturing/editing software etc etc) will cost -more- because it was designed to produce media which could be sold for profit.

So in this case, that $90 is basically giving you the right to have and install said software on your PC, and a license to sell what you produced with it, including games that use the default graphics, sound and scripts. Remember that your game may or may not contain graphics, sounds and scripts produced by Enterbrain employees, and they need to make back what they spent in order to pay these employees and continue to run their business.

VX didn't cost as much because it was more or less a budget RPG Maker. It was designed with simplicity and ease of use in mind.



I can understand needing to pay your workers but since XP and VX were no where near as expensive I call BS on that, and with a global recession going on I was amazed they would price it like that. Still I like what I see but not $90 like lol, not even close.

$90 is a bit less than a new PS3 game in Australia, $109 for Skyrim or $118 for GTA V.
Yeah both are expensive, but this is rather cheap considering it's a game creation tool. Whereas those are complete games.


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post Apr 27 2012, 04:22 PM
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QUOTE (Shadyone @ Apr 28 2012, 12:39 AM) *
$90 is a bit less than a new PS3 game in Australia, $109 for Skyrim or $118 for GTA V.
Yeah both are expensive, but this is rather cheap considering it's a game creation tool. Whereas those are complete games.

$118 for GTA V? I just did a quick search and found it for $69.90 AUD, which is $73 USD.


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post Apr 28 2012, 12:03 PM
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I can get it for less than that since my dad is friend's with the manager of Dungeon Crawl, but at EB Games that's how much it costs :V


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Kali3
post Apr 29 2012, 07:26 AM
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Yes 90$ is an expensive price for a new RPG maker. Considering the new added functions like movie playing, sprite creating and all that stuff, I still think that VX is better than VXA 'cause a lot of that new stuff in ace can be done in VX by scripts (like movie playing then those special weapons and all) and the sprites and face graphics can be made by you or you can just ask someone to help you out. Since my position is like lato22's I can only purchase Ace if I win a lottery or if I get a job or something like that. tongue.gif

Have a nice day, ~Kali3


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kayden997
post Apr 29 2012, 10:20 AM
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I'd buy someone ace just to shut them up. Who wants it
Isn't there a trail of some sort...


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post Apr 29 2012, 11:23 AM
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QUOTE (kayden997 @ Apr 29 2012, 01:20 PM) *
I'd buy someone ace just to shut them up. Who wants it
Isn't there a trail of some sort...


Buying Ace for everyone would still not likely shut everyone up, lol.

Also, there are many "trails", but you meant "trial". tongue.gif

The trial version has limitations (few people like limitations) so almost everyone would complain about the price when you consider that the trial limits them and the full version is $90.
($90 isn't cheap, but it is cheaper than most development software available; not to mention that this software does a lot of work for you that would normally cost you extra time to do on your own - such as face sets, etc.)


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Kali3
post Apr 30 2012, 06:44 AM
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No, I don't want ace, I'm good with VX and yes X-M-O, 90$ is a cheap price for a game developing tool considering that ace is x times easier to use than, let's say Game maker (had it and I made a simple game (paddle) smile.gif ) which is more difficult to use. However, some people can't afford to buy ace, so it's not very nice to make fun of them (not saying that anyone here did that). laugh.gif

Have a nice day, ~Kali3


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amerk
post Apr 30 2012, 07:09 AM
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Nobody should be making fun of somebody about refusing to buy or unable to buy Ace. Ace is a great tool, and I love the diversity, and while I purchased it and will certainly get my money's worth, I'm still torn between that and sticking with VX, since VX currently has a lot more advantage in terms of scripts.

My stance is that I don't understand why people get mad that Ace is at a higher cost than VX; oftentimes those people stand behind their reasoning because of the scripts in VX that allows them to do what Ace has by default. And that may be true, but EB prices their products based upon the "out of the box" package, versus what can potentially be done by a script writer.

The debate will probably be even higher when (and if) Omegas ever releases his map editor, which I believe will be released for VX but not for Ace. If it does what he claims it will do, it may give VX a higher advantage in terms of mapping.

The point in all of this is that I use them both back and forth and still can't decide 100% which I prefer the best, so if somebody else prefers to stick with VX for awhile, that's perfectly fine.


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munkis
post May 10 2012, 09:31 AM
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QUOTE (amerk @ Apr 30 2012, 07:09 AM) *
The debate will probably be even higher when (and if) Omegas ever releases his map editor, which I believe will be released for VX but not for Ace. If it does what he claims it will do, it may give VX a higher advantage in terms of mapping.


Couple that with Legacy's Enigma engine (which has a RMVX import feature, and can export to XBOX binary) and everybody will be like "Holy bleeping-bleepity-bleep, why buy ACE!?"

Really though, RMVX's main advantage is that it's been out for quite awhile, whereas VXACE hasn't. That is why VX can do what VXACE does; give ACE enough time and it'll be awesome too.

This post has been edited by munkis: May 10 2012, 09:32 AM


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Lato
post May 10 2012, 10:39 AM
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QUOTE (munkis @ May 10 2012, 09:31 AM) *
QUOTE (amerk @ Apr 30 2012, 07:09 AM) *
The debate will probably be even higher when (and if) Omegas ever releases his map editor, which I believe will be released for VX but not for Ace. If it does what he claims it will do, it may give VX a higher advantage in terms of mapping.


Couple that with Legacy's Enigma engine (which has a RMVX import feature, and can export to XBOX binary) and everybody will be like "Holy bleeping-bleepity-bleep, why buy ACE!?"

Really though, RMVX's main advantage is that it's been out for quite awhile, whereas VXACE hasn't. That is why VX can do what VXACE does; give ACE enough time and it'll be awesome too.


Doesnt matter how awesome it is or is going to be, when you dont have that kinda money like many of us dont, then its just not gonna happen. The closest thing I will ever do to buying ace is buying a lotto ticket and hoping I win lol.


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Essenceblade
post May 10 2012, 09:11 PM
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Firstly I want to note that there is a possibility that anything released for VX, will more than likely come for Ace too. Omegas already said that there is a chance that because VX and VXa have pretty much the same formats, it will probably be compatible with VXa with a bit of editing. He also said a VXa release, if not compatible, will be released as a separate rather quickly.

It's almost like people envy Ace by bashing it. (I'm not discriminating here.) The main thing people need to remember is that Ace is only months old. It's not been out for years like its older counterparts. So of course, as munkis clearly explained, what VXA has built in, VX ace can do, With scripts.

VXa has it built in, one main thing to realize people. It has by far, the best damage formulae mechanics and flexibility with scripts. In not any of the makers have I seen note tag boxes in nearly every segment of the maker's functions.

And the is personal achievement EB have inflicted on me so far is that Ace was the only maker to make me migrate from 2k3. That's an achievement on my end.

Yes, VX does have some advantages, but so does VX Ace. EB mostly took what some people said about XP's and VX's disadvantages, and revamped them into one engine. EB have had a history of not being very responsive to their fan base, but they made a very good move this time.

Yes, Ace is expensive, but remember, it's a hotcake. Something new. It's going to strike a high price on the market after all the fixes and upgrades its done. Remember that as also explained earlier, EB don't make these engines for free. Everything you see in the engine wasn't done for free. They hire artists and scriptwriters, they higher composers and graphics artists. I costs money. $90 is actually a reasonable price for such an easy to use, and professional games. I did some research the other day on artists in question, and I found out it costs up to $30 just to have a logo designed. A bit of character work here and there can also add to the price, that in question is a single THIRD of what you're paying.

I mean even if you're doing game design as a hobby, it is still beneficial and you can still learn things which you would pay money for off of courses. I for one would gladly pay $90 for it. It's not like they're asking for $2-300 like Photoshop does.

The main thing to remember is that, things that are new can sometimes take time to start up and run properly. RPG Maker is a perfect example, because it mostly relies on a community or fanbase. When 2k3 started, it wasn't that interesting at all until someone translated it, and people started creating and converting resources, and look at it today, it's still thriving and have millions of resources at the click of an I'm Feeling Lucky.


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