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> Art by Kaz
LarsonCreativity
post Feb 27 2010, 03:57 PM
Post #81


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I'm no artist, but the knees look a little bit pale, well, at least compared to the rest of the skin.

~LC~
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kaz
post Feb 27 2010, 04:15 PM
Post #82


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QUOTE (LarsonCreativity @ Feb 27 2010, 11:57 PM) *
I'm no artist, but the knees look a little bit pale, well, at least compared to the rest of the skin.

~LC~


They are - damn back to the proverbial drawing board.


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kaz
post Mar 16 2010, 10:42 AM
Post #83


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[Show/Hide] Tidied up the shading and the knees!



[Show/Hide] Original artwork


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kaz
post Jul 22 2010, 12:00 PM
Post #84


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Woah its been a while

Work in progress

Working on the detail slowly

Clicky


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Holder
post Jul 22 2010, 01:42 PM
Post #85


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That is so soft it's unreal, the yellow really helps.

That green to the side, how's it going around the bottom aswel? Just an idea.

Got to ask aswel do you scan in a drawing or are you drawing directly from the tablet?


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X-M-O
post Jul 22 2010, 08:01 PM
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QUOTE (kaz @ Jul 22 2010, 03:00 PM) *
Woah its been a while

Work in progress

Working on the detail slowly

Clicky



That's brilliant! I'll have to add it to my Hall of Fame!
Maybe one day this could be sold in a photo frame at 1.25 x 1.5 metres!
(I'd put it on my Art Wall of Fame if I was able to.) =]


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an uncanny otter
post Jul 22 2010, 08:07 PM
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It's really blurry. Too blurry. A lot of your pieces look this way. Blurriness can look nice in certain situations but usually it ends up decreasing a picture's quality and looks amateurish. Try making the outlines of her face a little sharper, or the outlines of her dress pop out a little more. If you want her to be the focus of the painting you need to make her pop and look more distinct.
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kaz
post Jul 23 2010, 04:46 AM
Post #88


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Thanks for the feedback !

Working directly on the tablet, and I like the blurred style rather than the cartoon type with broad outlines, but I am filling in the details and the finished piece should stand out more - so I take those comments on board thank you.

Traditional art style me - impressionists and all that.

This is the initial drawing and now I have to fill in the details and fine tune it.



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Guest_From_Ariel_*
post Jul 23 2010, 05:57 AM
Post #89





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nice stuff kaz...

i cant believe i didn't see this thread b4 O_o


The only advice I can give from my experience doing digital art myself is you might want to take a look at some digital art tutorials for gimp and even some of the photoshop ones might help too. If you added some advanced effects to your work you might find it a lot easier to get good results..

One thing for example on an earlier picture i remember you saying it was too hard to do the skin tones when you already had detailed the hair...
The trick there is to learn a bit and experiment with the "magic wand" and "selection tools". if you for example have the face not yet colored in but it's currently all one color or it has hard line borders of another color around it, you can use the magic want tool to select just the face. Once the face is selected, you can then paint freely and no matter how vigorously you scribble your painting it will only paint within the selected area. This gives you an advantage over traditional painting because you can paint long strokes to do highlighting and low lighting that normally would cause it to bleed out on to other stuff.

Most paint programs let you set the magic wand to grab a whole range of colors too. So you set the fuzziness of the magic wand to say 30 and when you use it, you will select anything within 30 shades of the color you clicked on. Then you hold down the shift key and click a second time somewhere else and can add anything within 30 shades of that area too to the selection.

Also re selections, for real detail you can also combine magic wand with the zoom feature and manual marque selecting (thats when you use the box or free hand select tool. If you weren't able to get everything you needed selected with magic wand you can zoom in hold shift again and use the marque to manually select pixel by pixel even if needed.


Lastly another advanced method is to use layering...
Lets say you drew a very awesome looking figure but the figure is drawn on a plain white background and you want to now fill in a background. Well you use the same magic wand tool to help you here. You click on the plain white background with the fuzziness setting at 0 so you will only capture the pure white non painted on parts... Now you can paint freely without disturbing your figure. Also you could do the same thing select the background then goto the >> menu >> edit >> select >> invert selection Now instead of the back ground being selected only your figure is selected. This is usefull because you can then do edit cut... and then paste the figure into a completly different background scene by opening that document and doing edit >> paste. smile.gif


BTW I was kinda typing my suggestions / advice based on you saying that you didn't know much about doing digital art, I hope I didn't tell you too many things you already knew... biggrin.gif

Also I hope some of that made sense if not ask and ill make it more clear i might even be able to use some screen shots to show better what i meant. biggrin.gif


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kaz
post Jul 23 2010, 10:42 AM
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QUOTE (From_Ariel @ Jul 23 2010, 02:57 PM) *
nice stuff kaz...

i cant believe i didn't see this thread b4 O_o


The only advice I can give from my experience doing digital art myself is you might want to take a look at some digital art tutorials for gimp and even some of the photoshop ones might help too. If you added some advanced effects to your work you might find it a lot easier to get good results..

One thing for example on an earlier picture i remember you saying it was too hard to do the skin tones when you already had detailed the hair...
The trick there is to learn a bit and experiment with the "magic wand" and "selection tools". if you for example have the face not yet colored in but it's currently all one color or it has hard line borders of another color around it, you can use the magic want tool to select just the face. Once the face is selected, you can then paint freely and no matter how vigorously you scribble your painting it will only paint within the selected area. This gives you an advantage over traditional painting because you can paint long strokes to do highlighting and low lighting that normally would cause it to bleed out on to other stuff.

Most paint programs let you set the magic wand to grab a whole range of colors too. So you set the fuzziness of the magic wand to say 30 and when you use it, you will select anything within 30 shades of the color you clicked on. Then you hold down the shift key and click a second time somewhere else and can add anything within 30 shades of that area too to the selection.

Also re selections, for real detail you can also combine magic wand with the zoom feature and manual marque selecting (thats when you use the box or free hand select tool. If you weren't able to get everything you needed selected with magic wand you can zoom in hold shift again and use the marque to manually select pixel by pixel even if needed.


Lastly another advanced method is to use layering...
Lets say you drew a very awesome looking figure but the figure is drawn on a plain white background and you want to now fill in a background. Well you use the same magic wand tool to help you here. You click on the plain white background with the fuzziness setting at 0 so you will only capture the pure white non painted on parts... Now you can paint freely without disturbing your figure. Also you could do the same thing select the background then goto the >> menu >> edit >> select >> invert selection Now instead of the back ground being selected only your figure is selected. This is usefull because you can then do edit cut... and then paste the figure into a completly different background scene by opening that document and doing edit >> paste. smile.gif


BTW I was kinda typing my suggestions / advice based on you saying that you didn't know much about doing digital art, I hope I didn't tell you too many things you already knew... biggrin.gif

Also I hope some of that made sense if not ask and ill make it more clear i might even be able to use some screen shots to show better what i meant. biggrin.gif



Thanks for taking the time to type all this out, it is really good this advice - I will try some of these ideas out - !


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kaz
post Aug 7 2010, 02:54 PM
Post #91


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I have removed most of the background so I can concentrate on the figure - then using From Ariel's advice add the background later.

This is still very much work in process - but not as "blurry" as before.

The dress I am usure wether to make long or leave her legs( just a flesh blob at the moment as a placemark really)

New work in progress


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Starscream
post Aug 7 2010, 03:09 PM
Post #92


Princess of Darkness <3
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I'd say keep the legs as they are. They keep her grounded and attached the flower. Might I suggest using a hard brush (around 75% hardness) and strengthening the shading. Some of the details on the dress get lost and you can still retain the soft feel but bring out the details if you vary the brush hardness. I look forward to the finished product.


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kaz
post Apr 24 2012, 01:29 PM
Post #93


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Moved this here saves me wading through all the topics lol


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