New Character Properties with CallsIntroduction
This script adds additional properties from the Sprite class to Game_Character such as angle, color, mirror, tone, zoom_x, and zoom_y. For this version, I also combined my Event Angle/Color/Mirror/Tone/Zoom add-ons and my script calls with this script.Features
- This gives Character sprites additional properties from the Sprite class such as Angle, Color, Mirror, Tone, and Zoom.
- Change the angle, color, mirror, tone, and zoom of a character sprite using script calls.
- Set Angle, Color, Mirror, Tone, and Zoom of Events using special comments.
- Change certain properties of a character sprite to a desired value in a certain number of frames with a script call.
For v2, I merged two add-ons I made for the original (Change Character Sprite Angle/Color/Size/Tone in frames and Event Angle/Color/Size/Tone) into one package and threw in several new script calls which should be useful (e.g.: zoom_change, color_*_change, tone_*_change).MediaImagesScriptNew Character Properties with Calls 2.2Author's Notes
I wanted to work on letting game creators animate character sprites a little more through script calls. I noticed certain properties such as angle, color, mirror, tone, and angle were missing so I wanted to add them in.Thanks
Charlie Fleed for showing me how to script special comments a few years ago.
Prof. Meow Meow making fantastic use of it in a demo he showed me a few years ago.License / Terms
Free for non-commercial and commercial purposes. Just credit me.