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> how to make proper tile set or charecter set
acuthcrenth
post Apr 8 2011, 09:34 AM
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i have made my own charecters and moster for my game
but when i load them into the rpgvx maker they only targer hafe of the intender target and not the full tartger as per say it does with the oreginal sets. anyone know why?
example:
when i click on a new target to put into the new event box to show a charecter walking on the ooriginal tiles the little target box gets all the charecter
on the one i made the target bot is very small and only captures a small section of my charecter why?
Reason for edit: Edited title because "help" is way too vague. -Kread
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literarygoth
post Apr 8 2011, 09:47 AM
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QUOTE (acuthcrenth @ Apr 8 2011, 10:34 AM) *
i have made my own charecters and moster for my game
but when i load them into the rpgvx maker they only targer hafe of the intender target and not the full tartger as per say it does with the oreginal sets. anyone know why?
example:
when i click on a new target to put into the new event box to show a charecter walking on the ooriginal tiles the little target box gets all the charecter
on the one i made the target bot is very small and only captures a small section of my charecter why?


For custom character graphics you need to place a $ in front of the filename. So if you've named your sprite sheet Sprite the filename would have to look like this - $Sprite.png.

This question has been asked many many times, searching around here will usually find the answers to your problems.
- On an unimportant side note, I suggest you brush up on spelling and grammar.


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Kread-EX
post Apr 8 2011, 10:46 AM
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Indeed. Closed.


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