Recently, I saw a topic asking about how to script in RPG Maker. To be honest, scripting is something I believe anyone can pick up as a skill set, as long as you get the proper instructions on how to learn the language and you're of course determined to learn. I came from being a complete noobie to being able to script my own systems, and I had
no background knowledge in any other programming language. However, it was difficult, I have to admit, mostly because I had no guideline on where to go and what to do. I skipped steps, jumped the gun, etc. etc. and that proved to bad lol

So this topic is for the sole purpose of allowing anyone interested in learning how to script to know the general guideline, that I think, will help you start writing scripts in no time!
Part One: Foundational Learning1.
Fundamentals of Programming2.
All About Variables!3.
Controlling the Flow4.
Arrays and Hashes!!5.
Methods!6. WIP
Now that you've learned the syntax, it's time to enter the Big Three. In all programming, there are three major aspects to successfully creating a program (or script):
http://upload.wikimedia.org/wikipedia/comm...lerDiagram2.svgThe Model, the View, and the Controller. In RPG Maker XP, the Model, is the data or the Game Classes (check your script editor). The View are all your Window Classes, and the Controller are all the Scene Classes. The next three parts will be dedicated to study of these three parts by applying your knowledge of syntax to understand them.
Part Two: Game DataI skipped this step in my learning and it had
drastic consequences. DO NOT SKIP THIS STEP, it is possible the most important Part of this whole guideline. So, to complete this step, use your knowledge of Syntax that you learned form Part One and "read" every script in the Script Editor that starts with "Game_". A helpful tool in doing this is utilizing the
RGSS Script ReferencePart Three: WindowsNext to learn are Windows, which is the fun part. This is where you get to display things (hence why it's the View).
1.
Basic Windows2.
Selectable Windows3.
Advanced Windows4.
Command Windows5. Read all the scripts in the Script Editor that start with "Window_"
Part Four: ScenesFinally time to put everything you learned together! Scenes are the core of a script, they
control the Windows and Game Data (hence why they are the "Controller").
1.
Introduction to Scenes2. Read all the scripts in the Script Editor that start with "Scene_"
Part Five: Making Your Own Creations!Time to assimilate everything you've learned into making your own scripts. You
will run into obstacles and there will be many problems that you'll face while making a script but the most important attribute a Scripter can have is perseverance. Also, make sure you regularly look at the works of other scripters, it'll help you get into the flow of how you should write your scripts and what good coding style is.
Good luck and I hope this was helpful!