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> Formula Calculation translation?, I needs some helps
kayden997
post Jan 20 2012, 08:33 PM
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So, I'm experimenting with this VX Ace trial with the translation patch but I've run into a bit of a problem.
See... I would like to try and create my own skills but the problem is is that I can't read up on the hint box.

I should be good with the other functions but this one I really want to know.
Thanks for your help in advance. ohmy.gif


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Kread-EX
post Jan 21 2012, 02:32 AM
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That's actually pretty easy. Aside from numbers, you can use the following entries.

a: represent the attacker.
b: the victim.

atk: physical attack.
def: physical defense.
mat: magic attack.
mdf: magiic defense.
agi: agility.
luk: luck.
mhp: max HP.
mmp: max MP.
hp: current HP.
mp: current MP.
tp: current TP.
level: well, the level.
\v[n]: the value of the variable ID "n".

Now, each of this properties can be linked to either the attacker (a) or the target ( b ). For instance, this:
CODE
a.atk * 4 - b.def * 2
means "Attacker Attack value * 4 - Target Defense value * 2".


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kayden997
post Jan 21 2012, 03:25 AM
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Thank you sooooooooooooo much.
I was mainly confused about the A and B thing but now it's all clear. smile.gif


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