QUOTE (supercow @ Jan 27 2012, 10:13 PM)

i think it looks cute, well it depends on the type of game your making.
my advice is tidy it up a bit it kindda hard to read melee,sorcery,ranged lvl and also to see its exp at same time.
i usualy doesnt really care how many exp it take for a status , maybe make some kindda bar for it? so to people who want to know doesnt need to read all those number.
def, int , spr looks tidy , the chaoin on top looks fine too, a bit difference in distance to make it readable is nice idea.
def = defend physical
spr = defend magic
int = magic atk
btw where is str?(melee atk) and dex?(ranged atk)
belly,stamina,swim looks kindda out of order too
It's a fantasy RPG (former MMO) starring Chao as the primary sentient species.
Again, it's a mockup. The real version will be perfectly aligned.
I've talked to about five people and the special light blue text is fine. It's probably your eyes or screen.
I was thinking of a bar, probably. Or just putting just exp so the player could click on it and show how much til next level.
Power= STR
Fly will probably double as DEX.