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> Elevtion passability
tofuman
post Jul 1 2009, 04:44 AM
Post #21


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geez... I also thought that was the problem... (Actually it's Korean version though...)

Well... there were no scripts that cause an error because of the language-version..

That's really weired....

Anyway.. thanks for looking at it...

I guess I gotta find another way... sad.gif

This post has been edited by tofuman: Jul 1 2009, 04:45 AM
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breadlord
post Jul 1 2009, 04:47 AM
Post #22


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Well I'm not deffinete about it, but I don't really know were the error is coming from..


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Twilight
post Jul 2 2009, 08:38 PM
Post #23


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QUOTE (breadlord @ Jul 1 2009, 08:38 AM) *
I'm sorry to say this but the only reason I can think of that this doen't work is that you have a japanes version and I think thats causing the problem. sleep.gif


The japanese version has the exact same scripts as the american version. The only differences is the language the editor/comments in the script files are in.
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breadlord
post Jul 2 2009, 11:35 PM
Post #24


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Then I have absoulotely no idea what is causing the problem. Because I've done exactly what he has done and it worked. sad.gif


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* Use logical, objective thinking to find original solutions to problems
* Think of themselves as bright, logical and individualistic
* May be impractical, forgetting practical issues, such as paying bills or doing the shopping

More about Strategists

Strategists are quiet people who like to get to the heart of tough problems on their own and come up with innovative solutions. They analyse situations with a sceptical eye and develop ways of measuring everything, including themselves.

Strategists are the group most likely to say they are unhappy in their job, according to a UK survey.

Strategists are generally easy-going. They are intellectually curious and enjoy abstract ideas. Sometimes they like thinking of a solution to a problem more than taking practical steps to solve it.

In situations where they can't use their talents, are unappreciated, or not taken seriously, Strategists may become negatively critical or sarcastic. Under extreme stress, Strategists could be prone to inappropriate, tearful or angry outbursts.

Strategists may be insensitive to the emotional needs of others or how their behaviour impacts the people around them.


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332211
post Jul 4 2009, 06:52 AM
Post #25


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I have a suggestion. Instead of events, if areas were allowed to have two levels (as 3 & 4) or in beween like 3.5, and could be accessed by both 3 and 4 areas, there would be no need to create events to change the player height/level.
Ex
level 1 --- (stairs: level 1&2) --- level 2

Also, there is a 'bug' with the regular events (for event/player touch triggers) as they won't update while you're standing on them. Which makes it impossible to go up and then go immediately down.

Great script, btw. Keep up the good work!


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breadlord
post Jul 4 2009, 10:09 AM
Post #26


What did you expect...
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Thanks, and I'll try to do the .5 thing, though I'm not sure if I will be able to, as for the player touch events, thats a problem allready in vx, so I'm not sure how to fix that.


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[Show/Hide] What things am I, CLICK!!!

I taste a bit like Almonds.


Mmm, the taste of almonds - anathema to many with nut allergies, and a bad sign for many more, as my taste is not unlike that of cyanide. Am I good or am I poison? A risky thing to guess about. What Flavour Are You?



What Mystical creature are you?
Pegasus



You are a shy, night time person and you are very gentle and soft hearted. You are like the opposite from your cousin the unicorn.


Which Final Fantasy Character Are You?
Final Fantasy 7


[Show/Hide] Can you read this?
Cna yuo raed tihs? Olny 55% of plepoe can.
I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.


[Show/Hide] Personality things




Your answers suggest you are a Strategist

The four aspects that make up this personality type are:



Summary of Strategists

* Quiet, easy-going and intellectually curious
* Use logical, objective thinking to find original solutions to problems
* Think of themselves as bright, logical and individualistic
* May be impractical, forgetting practical issues, such as paying bills or doing the shopping

More about Strategists

Strategists are quiet people who like to get to the heart of tough problems on their own and come up with innovative solutions. They analyse situations with a sceptical eye and develop ways of measuring everything, including themselves.

Strategists are the group most likely to say they are unhappy in their job, according to a UK survey.

Strategists are generally easy-going. They are intellectually curious and enjoy abstract ideas. Sometimes they like thinking of a solution to a problem more than taking practical steps to solve it.

In situations where they can't use their talents, are unappreciated, or not taken seriously, Strategists may become negatively critical or sarcastic. Under extreme stress, Strategists could be prone to inappropriate, tearful or angry outbursts.

Strategists may be insensitive to the emotional needs of others or how their behaviour impacts the people around them.


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FireRMVX
post Jul 7 2009, 06:43 PM
Post #27


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hey can some1 help me. somethin in wrong with rmvx! like i cant save it when i try to exit. like i will try to playtest it and it will say : will you like to save changes to Wavelike Flames?" and i will press yes and it will just do nothing! HELP ME ermm.gif sad.gif


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breadlord
post Jul 8 2009, 08:03 AM
Post #28


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Ok,wrong place, and it sounds like your just gonna have to use close it down with task manager and not save it.



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[Show/Hide] What things am I, CLICK!!!

I taste a bit like Almonds.


Mmm, the taste of almonds - anathema to many with nut allergies, and a bad sign for many more, as my taste is not unlike that of cyanide. Am I good or am I poison? A risky thing to guess about. What Flavour Are You?



What Mystical creature are you?
Pegasus



You are a shy, night time person and you are very gentle and soft hearted. You are like the opposite from your cousin the unicorn.


Which Final Fantasy Character Are You?
Final Fantasy 7


[Show/Hide] Can you read this?
Cna yuo raed tihs? Olny 55% of plepoe can.
I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.


[Show/Hide] Personality things




Your answers suggest you are a Strategist

The four aspects that make up this personality type are:



Summary of Strategists

* Quiet, easy-going and intellectually curious
* Use logical, objective thinking to find original solutions to problems
* Think of themselves as bright, logical and individualistic
* May be impractical, forgetting practical issues, such as paying bills or doing the shopping

More about Strategists

Strategists are quiet people who like to get to the heart of tough problems on their own and come up with innovative solutions. They analyse situations with a sceptical eye and develop ways of measuring everything, including themselves.

Strategists are the group most likely to say they are unhappy in their job, according to a UK survey.

Strategists are generally easy-going. They are intellectually curious and enjoy abstract ideas. Sometimes they like thinking of a solution to a problem more than taking practical steps to solve it.

In situations where they can't use their talents, are unappreciated, or not taken seriously, Strategists may become negatively critical or sarcastic. Under extreme stress, Strategists could be prone to inappropriate, tearful or angry outbursts.

Strategists may be insensitive to the emotional needs of others or how their behaviour impacts the people around them.


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Khev
post Jul 9 2009, 05:18 PM
Post #29


I'm sorry.. What?
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Wow, that worked perfectly fine for me!

There still is that little bug that when you go from, let's say, level 2 to stairs (to level 1) and then try going back up you can't. And then you have to go down to level 1 and then up the stairs to level 2.

I don't really mind it, cause it only takes like half a second, but if you're a perfectionist it's always good to mention.

Great work there, much apreciated!


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DestinMancer
post Jul 17 2009, 11:56 AM
Post #30


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For some reason, I copied the two events leading from the base level to the second level, but can't get up the ladder except with the control key. I have no first level, only the base and second level.


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SikAnTwisted
post Jul 26 2009, 08:40 AM
Post #31


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Hell yeah!
Awesome script... Thanks a ton:D


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Automaton
post Jul 31 2009, 08:46 AM
Post #32


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i just used alot of eventing to do this, but this is much better smile.gif


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Dyanova
post Jan 2 2012, 09:36 PM
Post #33



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Hello. I'm not sure if anyone ever uses this thread anymore, but in any case, I'm a newbie at RPGVX, and since RPG VX does not have the directional passage settings like in RPG 2003, I am currently using Breadlord's Elevation Script.

As for the player's passage, it works mostly fine (except one small problem), but my major concern now is regarding the elevation settings for events (eg. NPCs, monsters, etc.). May I request for more detailed instructions on how to set elevation settings for Events? I know that this is touched on in the instructions that came with the script (ie. game_map.events[id].level = whatever), however it is not mentioned where I should use this script. So far I've tried putting it in the "monster" event itself, which obviously doesn't work, so I put it in a Parallel Process event in the same map, which now works.

HERE IS THE PROBLEM: my monster events (those with their elevation levels set to level 1) can now traverse across level 1 elevation smoothly, BUT they can also cross from level 1 to level 0 elevation areas even on areas WITHOUT the "stair events" that the player would normally use. I'm not sure if the script is made such that once event elevation levels are set, they are allowed to traverse to any area with that elevation level AND below (ie. my spider set with elevation level of 1 can traverse on areas level 1 and areas level 0), OR if this is a problem due to me not using the script correctly.

As for monster events without any elevation level settings (ie. they use the default of elevation level 0), these monsters are unable to traverse to level 1 areas (so these are working fine).

Can someone please provide me some help on this? Thanks very much.

Since I'm posting here anyway, I'll just describe the other small problem with the "stairs event" that I mentioned above. When a player walks up a stairs to the point where he touches the event that changes the elevation level, and he stops there and faces the right or left, then tries to walk up again, he is unable to. Of course, he can turn back and walk down one step, then walk up directly again, so this is NOT a game-breaking bug. It's just a little flaw, so I was wondering if Breadlord could refine the script to get around it.

Finally, I would like to thank Breadlord for this amazing script, which I must say, albeit it is more troublesome to use (having to create so many elevation areas, and having the risk of missing out some areas), it is definitely more powerful that what RPG 2003 could do with its directional pass system (well, that is, if the bug above about the monster events can be fixed).
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Fonstw
post Jan 6 2012, 01:44 AM
Post #34


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How did you make the line between the different platforms?
When i do the same, they are attached to each other...

This post has been edited by Fonstw: Jan 6 2012, 01:44 AM


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Dyanova
post Jan 7 2012, 11:17 PM
Post #35



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QUOTE (Fonstw @ Jan 6 2012, 05:44 PM) *
How did you make the line between the different platforms?
When i do the same, they are attached to each other...


Yea good point. I get the same issue too.
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Shaddow
post Jan 7 2012, 11:51 PM
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to separate them, you need to keep an open space between the two 'higher' platforms, keep it grass or such, then when you go to build the 'lower' platform hold the shift key down while drawing it. That should give you the look of separation that is shown in that screen shot.


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Fonstw
post Jan 9 2012, 10:28 AM
Post #37


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QUOTE (Dyanova @ Jan 8 2012, 01:17 AM) *
QUOTE (Fonstw @ Jan 6 2012, 05:44 PM) *
How did you make the line between the different platforms?
When i do the same, they are attached to each other...


Yea good point. I get the same issue too.


Apperantly when you hold Shift while copying a tile(right click) and keep holding the shift while placing it also gets the line!

QUOTE (shaddowval @ Jan 8 2012, 01:51 AM) *
to separate them, you need to keep an open space between the two 'higher' platforms, keep it grass or such, then when you go to build the 'lower' platform hold the shift key down while drawing it. That should give you the look of separation that is shown in that screen shot.

Oops, found that out myself, but thnks ^^


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