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> Vampyr Telam Ludus
Michael
post Sep 18 2009, 01:54 AM
Post #61


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Also, could you fix the party option. There isn't any option to add a person in the party. Also, how do you get the chatbox to open?
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Gamerbird
post Sep 18 2009, 02:08 AM
Post #62


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Press F5 Michael.

Yeah the party option would be good, so you could send messeges to your party to help you through a cave or such.

Also some options would be good as well.
Change character, log out and such.


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deffenex
post Sep 18 2009, 07:55 AM
Post #63


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Could one person just make a long in depth post on how to set it up please.
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commandokev
post Sep 18 2009, 09:37 AM
Post #64


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Awsome!
Just wondering if anyone has a server up and running that anyone can join?


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Kwan
post Sep 18 2009, 11:13 AM
Post #65


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QUOTE (deffenex @ Sep 18 2009, 11:55 AM) *
Could one person just make a long in depth post on how to set it up please.

Check out Vlads blog.
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Khev
post Sep 18 2009, 12:02 PM
Post #66


I'm sorry.. What?
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QUOTE (dandanthedan @ Sep 18 2009, 05:43 AM) *
In the options window, could you at least add this:

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CODE
#==============================================================================
# Window Options
#==============================================================================
class Window_Options < Window_Base
  
  def initialize
    super((Graphics.width-144)/2, (Graphics.height-122)/2, 144, 120)
    @title.draw_text(@title.rect, "Options", 1)
    $windows << self
    Button.new(self, 46, 22, "Return") { on_close }
    Button.new(self, 10, 55, "Change Character") { changechar }
    Button.new(self, 52, 88, "Quit") { command_shutdown }
    refresh
  end
  
  def changechar
    $scene = Scene_Chars.new
    Graphics.transition(60)
  end
  
  def on_close
    super
    refresh
  end
  
  def command_shutdown
    #Sound.play_decision
    RPG::BGM.fade(800)
    RPG::BGS.fade(800)
    RPG::ME.fade(800)
    $scene = nil
  end

  def refresh
    self.contents.clear
  end
  
end


See if it fits your needs smile.gif

EDIT: Just tested it, and it doesn't update the char at all. So this would be just a base for another script.. I'll work on it later, maybe. :*


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Michael
post Sep 18 2009, 02:37 PM
Post #67


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Also, could you put like GM and Admin Commands. For example, make a script that If your a GM and you type in the chatbox @ban -Playername- it bans the players. I've also made a GM Hall for GM's to get items for events. I've made an item which teleports you there but I'd rather have it as when you put in a command such as @tele -GM Hall- it teleports you there. Its just a freakin awesome idea that I came up with and remembered off other games.
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deffenex
post Sep 18 2009, 03:45 PM
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this may be a stupid question but what and or where is BloodyDB?
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Xzygon
post Sep 18 2009, 03:48 PM
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In version 1.0.3, it should be in the Server.zip file. It's named Database.sdf and not BloodyDB

Edit--

Found a glitch. When you try to leave the guild, the box showing confirmation shows up. The "yes" is where i assume its supposed to be, but the "no" is about 2-3 inches to the right of the box, and when you click yes, you don't leave the guild.

This post has been edited by Xzygon: Sep 18 2009, 03:51 PM


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vladislaus
post Sep 18 2009, 05:39 PM
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update!


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Khev
post Sep 18 2009, 05:45 PM
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I'm sorry.. What?
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Downloading 1.0.4

Great work so far, vlad smile.gif


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Kwan
post Sep 18 2009, 06:05 PM
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Nevermind. I see the problem. I dont usually check databases for these types of things lol.

This post has been edited by Kwan: Sep 18 2009, 06:19 PM
Attached File(s)
Attached File  problem.jpg ( 17.22K ) Number of downloads: 24
 
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Khev
post Sep 18 2009, 06:15 PM
Post #73


I'm sorry.. What?
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Did you run with the new 1.0.4 server?


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Kwan
post Sep 18 2009, 06:20 PM
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QUOTE (Khev @ Sep 18 2009, 10:15 PM) *
Did you run with the new 1.0.4 server?

I didnt know i had to copy the actors in the new one to mine.
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Khev
post Sep 18 2009, 06:27 PM
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I'm sorry.. What?
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@Kwan: Err, the problem might be you're running the new client with the old server...

@vladislaus: I know this might sound difficult, but is there anyway to make the ABS mouse-based? Like you double-click on a monster and you start attacking it automatically whenever within range and can follow it until told otherwise... (It does remember some really popular RPGs like Ragnarok, Tibia, etc.)



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Kwan
post Sep 18 2009, 06:28 PM
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EDIT: Actually on both versions whenever i create a new character their names are blue. Then i double click them and an error pops up saying:
Script 'Window Char Info' line 37: NoMethodError occurred. Undefined method 'name' for nil:NilClass

This also is happening to me on vlads demo.

This post has been edited by Kwan: Sep 18 2009, 06:35 PM
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wyvern_rider
post Sep 18 2009, 06:56 PM
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Hi to all.
Ok I am the one who sure you wanted to cry with the coments of the BLOG. LOL.
Well ok I will stop with the presentation(but call me Ramiro please hehe).

Ok I said than I wanted to help and here it´s my proof...
I made a better character maker,

Sure you will remember the Ragnarok Online game because this system works similar. But for it I had to make a Bit of changes.
First:
Now Have to make 16 classes insthead of 8, because this system changes gives (cuantity of classes) / 2 + selected class if the character is female.(For character making propuses)
You can´t puts new graphics(by module) and all the clases has the same graphics.(Remeber, RO character creation)
This systems works fine and it was tested by me and a friend.

Here there are some screens:
[Show/Hide] Screenshots





And of course here it´s the demo.
Client_changed_.rar - 2.44MB

I want to help vlad hehe, I hope it´s usefull for someone at least...

Well tanks for reading this message and sorry for my bad english(I'm a spanish man)
See ya all!
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Michael
post Sep 18 2009, 09:38 PM
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QUOTE (Kwan @ Sep 19 2009, 12:28 PM) *
EDIT: Actually on both versions whenever i create a new character their names are blue. Then i double click them and an error pops up saying:
Script 'Window Char Info' line 37: NoMethodError occurred. Undefined method 'name' for nil:NilClass

This also is happening to me on vlads demo.


If the character names are blue, that means there Administrators. You've must of accidently made the account to admin. Also that might be because you either deleted or moved the class in the database.

@deffenex: Its called the Database and I think it configures the whole system. Also its located in your Server folder.

@Xzygon: That problem is fixed in version 1.0.4.

@commandokev: That wouldn't be happening for a while now, this system just came a few days ago.
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Xzygon
post Sep 18 2009, 10:25 PM
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Ooh, yeah saw that update in v.1.0.4 biggrin.gif

And Yeah, I agree with you Michael, it would take awhile for people to get an up-and-running, considering if they started with the current latest server, they have to get rid of the bugs themselves quickly, make their own party system right now if they need to, they would probably want to make their own commands, and all the rest of the stuff that they would want to add.

I myself am only working on creating maps, monsters, items at the moment.


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Blah
A saying that I DID NOT STEAL FROM KUNG FU PANDA!
Today is a Gift.
That's why they call it the Present.
You never know what's inside,
Because the Present is always changing.
~Made it up with my cuz 7 Years Ago, without the help of anybody else~


Don't read!
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dandanthedan
post Sep 19 2009, 01:26 AM
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Death Striker
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thank you sooo much for the update!!

can anyone help me make this waypoint script compatible with this one:

Waypoints VX

i am pretty sure this would be very helpful!

and is there going to be a pvp system soon?
or a minimap system?

EDIT: skills that inflicts states doesnt work...they just miss everytime..happy.gif

EDIT again: can you make the gear a visual equipment too? so we can equip googles or sunglasses or masks and everyone can see it..happy.gif


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