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> Super Mario RPG: The Seven Sages, Full Game Version 1.6.1 (Star Rank Get!)
C-Division
post Jun 18 2011, 08:02 PM
Post #41


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Thanks a lot. I'm glad you enjoyed it and noticed the work we put into the dialogue and mario feel.
I assume you haven't beaten the pit of 100 trials yet. The boss there has been said to be harder than the
Dark Star. And you get Dark Bowser from that.

You seem to already know about Culex and he's harder than the Dark Star as well. Lastly, in Mushroom Kingdom
the Hero's Room is open so you can do the Boss Rush mode and fight a secret boss.

The frog suit is in the 5th Area of Deep Sea Trenches. You have to go down a yellow geyser.

Btw, what was your favorite quote or scene or attack in the game?
Lastly, have you played the demo of our new Mario game, "Starlite Worlds"?
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OranGemeo
post Jun 18 2011, 09:30 PM
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QUOTE (C-Division @ Jun 19 2011, 12:02 AM) *
Btw, what was your favorite quote or scene or attack in the game?
Lastly, have you played the demo of our new Mario game, "Starlite Worlds"?


Well, there would be a lot of them I really enjoyed for sure smile.gif I loved the desert region, like when Mario got all fat after drinking the water, that made me lol. The black chests were always funny, too. (Not sure what Mario game the chest was actually from, but I loved how it was implemented.) And the train ride was great too, with him being accused of stealing. I loved the sound effects a lot too, especially Mario falling asleep, or saying "hello." I also forgot to mention, I thought your music was spot on, too.
-> As far as favorite attack, I'm kinda not sure on that one. Although I didn't use it but in the Haunted Mansion, I liked the Poltergiest 3000 suit attacks. My favorite suits were the Tanuki and Cape suits (Cape especially saved me on some bosses!). Had Hammer Suit had any kind of buffs, I would have used it, too.

I started trying the Starlite Worlds demo today. For some reason it isn't hooking me like this one did from the start. It seems less light-hearted, maybe? But I'm still definatley gonna play through it. I'm not digging the controls as much since I have to use the mouse and my gamepad isn't as helpful because the "A, S, Z, X, C" keys needed to be used. I always like playing on gamepads, better. Although I'm probably about to put Joy2Key to work, or atleast try to see if it will work, so I can play it with one. The game seems like it doesn't have the World Map, either. (Which, I don't know why, I just love having it. Would be neat, if maybe you didn't want to use the SM3 world map like style again, to go for Yoshi's Island style map biggrin.gif)
The characters also don't feel as big, some of them almost too small, but I'm not sure exactly how to describe what I'm trying to say there tongue.gif But still, great work on this one too! I have no doubt it will be great, too

This post has been edited by OranGemeo: Jun 18 2011, 09:35 PM


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udivision
post Nov 27 2012, 01:37 PM
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Video (Preview): http://www.youtube.com/watch?v=QoUDTrbxMO0

I'm mulling over an idea to (finally) create an ICU Gigasoft play through of our games. However, it'll have a twist. On the left side of the video will be footage of me (or cdivision) playing through one of our games. On the right, however, commentary from us will pop up from time to time. They will be about what's happening in the game, how we made stuff, why we did what we did, or other fun facts about the games development.

The first game on the list will be "Seven Sages," although I'm open to doing others (including unfinished projects) during the run through.

Here's a preview of how it will look. Comments, feedback, and questions would be nice before I decide to continue or not.


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amerk
post Nov 27 2012, 02:40 PM
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QUOTE (udivision @ Nov 27 2012, 03:37 PM) *


Video (Preview): http://www.youtube.com/watch?v=QoUDTrbxMO0

I'm mulling over an idea to (finally) create an ICU Gigasoft play through of our games. However, it'll have a twist. On the left side of the video will be footage of me (or cdivision) playing through one of our games. On the right, however, commentary from us will pop up from time to time. They will be about what's happening in the game, how we made stuff, why we did what we did, or other fun facts about the games development.

The first game on the list will be "Seven Sages," although I'm open to doing others (including unfinished projects) during the run through.

Here's a preview of how it will look. Comments, feedback, and questions would be nice before I decide to continue or not.



This really should be a separate topic, since this thread is for feedback on the game itself. Discussions and postings of "Let's Play" are located here:

http://www.rpgrevolution.com/forums/index.php?showforum=79


Outstanding game, though, from what I've played through so far (8 chapters worth). Probably one of the best designed fan games I've seen that really caters to the spirit of the original. A bit heavy on the level-grinding, but a very minor complaint in an otherwise outstanding project.


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udivision
post Nov 27 2012, 03:12 PM
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Alright thanks! Glad you've enjoyed what you played.

Guess I should've just asked first, sorry.


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zacheatscrackers
post Dec 7 2012, 12:44 PM
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I love me some Mario RPGs, so I'll definitely give this a try at some point, broski. Looks great from what I've seen, too.


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