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> + [ Lock Screen ] +, * Lock/Unlock screen from scroll with switch~
woratana
post Jun 1 2008, 07:28 PM
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Lock Screen
Version 1.0
by Woratana
Release Date: 02/06/2008


Introduction
Someone may know that my laptop AC adapter just broke, and it ran out of battery.
So I can't really do the big script or continue my Foxsuke project.
(I've backup the project, but it's not newest one)

However, I'm using other's laptop and installed RMVX. tongue.gif
That's why I have new script even though I can't use my laptop >_>.

This script will lock the screen from scroll when the switch that you choose turn ON.
I think this should be good for cut scene or something like that. smile.gif

Enjoy~ laugh.gif


Screenshots
No need...


Script
Place it above main
Attached File  VX_Lockscreen10.txt ( 1.7K ) Number of downloads: 230




Instruction
Just set the switch ID for lock screen in SETUP part in the script.

And in game, turn that switch ON when you want to lock screen. biggrin.gif


Author's Notes
Free for use in your work if credit is included.


Bug Report?
Please give me these informations:
QUOTE
- What is it says in error window?
- When is it get error? (Right after run game, when you choose something, etc.)
- Do you have any other scripts running in your game that may crash with this script?


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Haku
post Aug 18 2008, 10:28 AM
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If I create a big map(example:20x20),the personage moves alone in the map in 17x13...and if in the more large created map, the personage goes down, the map remains firm and the personage disappears...
How I resolve?
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DeathEatsCurry
post Aug 18 2008, 11:52 AM
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Love the script woratana, this is going to be useful. Any way to detect if the player is out of the screen though?


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VerifyedRasta
post Aug 18 2008, 12:31 PM
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QUOTE (DeathEatsCurry @ Aug 18 2008, 12:14 PM) *
Love the script woratana, this is going to be useful. Any way to detect if the player is out of the screen though?


Thats the point right?
Locking the screen for cutscenes ... so the screen will not pollow the player?


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wrong
post Sep 13 2008, 04:52 PM
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Wortana, can you also use the same function and make one that won't scroll your "background"?
If you actually can do it, it will be "heaven" for alot VX user.

Imagine you can just draw the background without using any tiles and simply set "events" to block your character from moving in the directions .
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BigEd781
post Sep 13 2008, 04:56 PM
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No method: 'stupid_title' found for `nil:NilClass'
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What do you mean? You don't want your panorama to scroll? It doesn't scroll by default, so I don't get it. That mapping style is called panoramic mapping and is being used by some.

http://www.rmxp.org/forums/index.php?topic=42711.0


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