QUOTE (Twillightblade @ Feb 16 2011, 06:47 PM)

Ah yes, thanks for that

I finaly know how to make the whole thing work. So thanks guys for helping me make my game a bit better with some extra/special effects in it

Ok man I wish I had gotten here sooner .But there is one more way for anyone else wanting to do this.
You make a event put it on parallel process in the event command you put in a conditional branch
1.put in a small script (by clicking on the 4th tab and clicking script)
2.Put in
$game_map.events[5].x == $game_map.events[7].x
Instead of 5 and 7 put in whatever the event number is for your box and the event number for your floor switch
3.Now put in whatever you want to happen when the box is over the switch
and that's all to it.This method does really save on the amount of variables you use up.Anyway good luck on any future projects.