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> The Two Moons, New Joke RPG 1-2 Hours Long
LostSamurai
post Mar 20 2010, 11:42 AM
Post #1


Atrius
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Posts: 144
Type: Musician
RM Skill: Advanced






Introduction:
"When the two moons crash into the tower, the great evil will be born. What would it be like for those who are involved? Let's find out."

Storyline:
There's Two Moons. And they're gonna crash into the tower. And if that happens, it will be bad. You control a group of 16 year olds who have powers that they don't understand why they have. They need to go collect the legendary five pieces of equipment scattered through the inexplicably small world in order to stop the moons.

Concept:
The Two Moons is a remake of an RPG I made 8 years ago, using RPG Maker 2000, when I was 13. It was the first complete game I ever made, and boy, was it bad. This game is a remake of that game using RPG Maker XP. The same storyline applies, but there's a twist: The characters all know that they're part of a game, and they know the game they're part of sucks. The storyline revolves around this fact, and is meant entirely as a bad joke. The point of the game is that it's so bad, it's not even funny. But it's so not funny, that it is funny. It should be an entertaining playthrough, especially if you play through the RM2K version first, since the characters constantly bash the original version.

Characters:
Benjamin: Age 16: The Main character. He's pretty unhappy about being the main character of the game, and doesn't really want to save the world.
Anthony: Age 16: The Main character's friend. He wants to save the world because it should be fun and he forces Benjamin into doing it.
Carol: Age 16: Some girl who joins your party.
Ryoku: Age ??: An undead skeleton. He wants to become a shadow warrior, but he doesn't know how.

Features:
Gameplay style is Traditional RPG, except you start ridiculously underpowered and end ridiculously over-powered. The game is unfairly difficult in the beginning with no warning. Every plot-hole and error in the game is intended as it pays homage to the original game.

Credits:
Scripting by Blizzard and Sandgolem
World Map tileset by Inquisitor

Difficulty: Hard
Game Length: 1-2 Hours

Screenshots:





Download Game:
The Two Moons (updated link)
The Zip File includes the original masterpiece which inspired this game. The original game is for RPG Maker 2000 and requires the RPG Maker 2000 RTP to play. It is not necessary to play the original version to enjoy this game.

Website:
Ikode RPGs


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Oh dear... it seems I may have one more project left in me before I retire... more info soon.

My Website

Ikode: The World of Infinity
Ikode 2: The Supreme Dragon
Ikode 3: Broken Mirror

The Two Moons (Joke RPG)
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stripe103
post Mar 20 2010, 12:43 PM
Post #2


PHP ERROR: Couldn't get value from UInteger. Value too large
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RM Skill: Intermediate




The download don't work... confused.gif


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LostSamurai
post Mar 20 2010, 02:07 PM
Post #3


Atrius
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Group: Revolutionary
Posts: 144
Type: Musician
RM Skill: Advanced




Hmm... That's strange, I had no problems with it. What happens when you try to download it?


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Oh dear... it seems I may have one more project left in me before I retire... more info soon.

My Website

Ikode: The World of Infinity
Ikode 2: The Supreme Dragon
Ikode 3: Broken Mirror

The Two Moons (Joke RPG)
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Knot
post Mar 20 2010, 07:53 PM
Post #4


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RM Skill: Skilled




That was awsome lol, the dialogue was hilarious. A few spelling mistakes here and there but it was cool how the characters kept on pointing out the flaws in the plot. The last boss scene was so cool, you really like turning people into angels don't you? =P

But yeh, highly addictive and considering how short it was I think the difficulty was perfect. The puzzle was also probably one of the best I've seen in any rpg (although I did like that clock one in Icewind dale...*cough*). It was one of those puzzels that you wrack your brain on but when you solve it all the pieces kind of come together and you get that "of course" moment. You also get that "I'm so smart" feeling for solving it too which is cool xD.

There was also a surprising ammount of variety in the world for a fetch quest, I liked how it wasn't simply a hunt for the objects but some of them had a story behind them and weren't just "kill this boss to get the prize", and even those that were used dialogue to make them interesting.

Oh, and just to throw this out there, that music in Anthony's house is kinda creepy, I was expecting to get beaten over the head with a clock at any moment O.o.

So yeh, really well done for a quick little game xD.


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stripe103
post Mar 21 2010, 02:02 AM
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PHP ERROR: Couldn't get value from UInteger. Value too large
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QUOTE (LostSamurai @ Mar 20 2010, 11:07 PM) *
Hmm... That's strange, I had no problems with it. What happens when you try to download it?

Never mind, it works now.
Let's see how good this is... teehee.gif


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LostSamurai
post Mar 21 2010, 01:12 PM
Post #6


Atrius
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Posts: 144
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RM Skill: Advanced




Yes. I have a couple of things which are in every one of my RPGs. They include an angel, a lake shrine (with the alundra music), and an old man named Matthias smile.gif

I'm glad you like the puzzle. The puzzle in the original was really dumb so I decided to remake it.

Thank you for another good review. I'm glad you've enjoyed my games biggrin.gif


__________________________
Oh dear... it seems I may have one more project left in me before I retire... more info soon.

My Website

Ikode: The World of Infinity
Ikode 2: The Supreme Dragon
Ikode 3: Broken Mirror

The Two Moons (Joke RPG)
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Robz
post Apr 8 2010, 04:08 PM
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Hilarious stuff XD
I love your mapping style, so simple yet unique


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X-M-O
post Oct 2 2012, 05:31 PM
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Reopened topic as requested; link has been updated. =]


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