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> Trouble in Delgaia, My game gets a rip-apart by you guys.
Rast
post May 18 2006, 06:05 PM
Post #21


Level 71
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Posts: 3,273
Type: Musician
RM Skill: Advanced
Rev Points: 10




Rast
Race: Elf
Gender: Male
Class:Swordsman
BIO: A warrior who roams the world, seekign revenge. Not much is known about him.

WEAPON*: Excalibur: +70 power, +30 speed, +50 spirit
Ragnarok: +30 power, +70 speed, +50 spirit

ARMOR: Shadow Mesh:+30 defense,wind & lightning resistant

HELM: Musashi Headband: +10 spirit,+10 def, +10 speed,+10 power

ACCESSORY 1: Inventor's Kit: A kit that includes all of the neccesary tools to create and transmute Items.

ACCESSORY 2: Bag: A bag containing various things such as rope and other helpfull things

ACCESSORY 3: Master's Handbook: A book describing the art of swordplay, stealth, alchemy, and rudimentry magic. Given to Rast by his former master. Increases all stats by 10.

*I have two swords, but I can only use one at a time.
STATS
POWER:55
SPEED:99
DEFENSE:50
SPIRIT:70
SPELL CASTING:13
CHARM:14


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hallsofvallhalla
post May 18 2006, 11:47 PM
Post #22


Level 7
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Group: Member
Posts: 94
Type: Developer
RM Skill: Advanced




Name: MordenHammer
Race: Minatour
Class: Paladin Slayer
Hieght - 10' 3"
Wieght - 320 lbs

POWER:9
SPEED:5
DEFENSE:8
SPIRIT:1
SPELLCASTING:0
CHARM:1 But can intimidate!


Weapon: Holocaust - A +3/+3 2 handed sword with intellegence. It was built specially by a Dark Lord 100s of years ago. It is a Paladin slaying sword. It gets +3 to attack and +3 to damage and vs. Paladins or any members of a Church (good or evil) it gets +6/+6 instead. It can detect Paladins 60ft radius, can cast darkness 30ft radius 3 times per day(holder of sword is immune) and can only be wielded by evil alignments.

Armor - Half plate of Mortal Choas, This plate mail when touched can send a person into absolute fear.

Equip - 50ft silk rope, graphel, 1 weeks rations, wineskin, ect...

Bio - MordenHammer was once a Paladin for a church many years ago. The church's high Arch bishop fell ill and passed away. His brother Caius, who was next in line for the title was suspected of posioning him, a secret society of church members chose their best paladin, MordenHammer, to investigate Caius secretly. Caius took over and by devious plans and spells he gained more followers for the church. But these were ordinary followers, they were evil vile members of society. The Members that hired Mord came forward to caius and protested... they were found the next day all brutally murdered. Mord was horrified, he sought revenge. When he ran into the church to seek out Caius, they were waiting for him. He fought and killed many of Caius's followers but in the end they captured him.
Caius had him hung up in the dungeon. His old friends, the paladins he rode with when the church was good, all tortured him. Caius held a ritual over the beaten, maimed body of mord, all the while the paladins held him down. At the end of the ritual mord had been transformed to a Minotaur. Apart of the ritual was a spell that would turn Mord evil and under the command of Caius, but he failed. Mord was evil, but much good still remained in him, and now he had the strength of 10 men. With a last attempt at freedom mord rose and attacked the paladins. Taking one of the paladins swords he slaughtered every last person in the church including Caius.
Now 5 years later Mord still roams the world, his heart has grown cold but some good still remains. He is often found adventuring with all sorts of people, just trying to make a living and to make sure no religion ever oppresses anyone.



A halfling is not a Half-elf, its a small person like a Hobbit. Rast I think the stats are between 1-9.

This post has been edited by hallsofvallhalla: May 18 2006, 11:52 PM
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Deathwing Phoeni...
post May 19 2006, 04:20 AM
Post #23


Level 25
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Group: Member
Posts: 558
Type: None
RM Skill: Undisclosed




(Not too late to join is it?)


Name: Ebri

Race: Human

Gender: Male

Class: Drunkard (Drunken Master/Fire User)

Main Weapon: Alcohol Gourd, and Fire (Power +10 -> +250)

Secondary Weapon: Jitte (Power +20)

Teriary Weapon: Hands (Power +15)

Armour: Fire Steel Plate (Defence +20 & Fire Protection)

Accessory #1: Ring of Speed (Speed +15)

Accessory #2: Ring of Magic (Spirit and Spellcasting +13)

Accessory #3: Amulet of Non-drunkeness (Charm +6)

Extra: different types of Alcohol (% wise).

Bio: A loner by nature, Ebri wanders the world. He is in the tavern as he is an alcoholic, he is just there for a drink. He is skilled with using alcohol fires he makes by using the alcohol in his gourd. Is skilled at the Drunken Master style of fighting, and is even deadlier when he uses his Jitte.

STATS:

Initial Power 4, usually 19, can get as high as 250.
Speed: 7 +15
Defence 6 + 20
Spirit: 4 +13
Spellcasting: 6 + 13
Charm: 3 +6

This post has been edited by Deathwing Phoenix: May 19 2006, 04:52 PM
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123q
post May 19 2006, 02:02 PM
Post #24


Level 8
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Posts: 115
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RM Skill: Beginner




hallsofvallhalla, they were originally from 1-9, but I was the first one to add more points to the stat level with upgraded weapons. Oh, by the way, you'd better try competing with Alexander's elementallist's sword (which is supposed to do 27 damage but with the gauntlets on him I deal out 108 damage instead [IF I hit anyway]). Oh, on the topic of Halflings, let igo231 have HIS definition on that term!!

Deathwing Pheonix, I just need to wait for one more person, and then we start the game at the tavern across the street from Sagiri's house (BEFORE it blows up).

Does that sound okay?


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hallsofvallhalla
post May 19 2006, 03:04 PM
Post #25


Level 7
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Posts: 94
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RM Skill: Advanced




k well the point system doesnt make sense to me So i am gonna pull out of this game...

Thax guys have fun.
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Rast
post May 19 2006, 03:11 PM
Post #26


Level 71
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Posts: 3,273
Type: Musician
RM Skill: Advanced
Rev Points: 10




Its simple, really. Just make up weapons, armor, accesorys and other stuff for your cahracter that increase the stats by amounts of your choice. First, you choose basic stats that are between 1 and 9, 9 being the best. These are like a measure of your character's abilities.


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hallsofvallhalla
post May 19 2006, 08:39 PM
Post #27


Level 7
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Posts: 94
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RM Skill: Advanced




i understand that but lets be logical. If 9 is the highest then lets say that gives the character the power to lift 300lbs and the ability to do 30 points of damage. These guys with 99 power would be able to lift 5,000 pounds and do 500 points of damage! Whats the point of adventuring? If the speed of 9 can make you run 20 mph then the speed of 90 can make you run 200mph! There has got to be a limit. I will play but my stats stay. If I get into a situation where I am not tough enough I will role play out of it. Thats the fun of it.
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Rast
post May 19 2006, 09:35 PM
Post #28


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I myself am not sure how he's measuring stats, but I'm pretty sure he doesn't have it set up so that you can lift 5000 Lbs, or run 200MPH.


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123q
post May 20 2006, 07:43 AM
Post #29


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That's exactly my point!! Rast understood that part well!

With characters that have super-high speed, that means that they have the right to go first in battle, and they can evade better with high speed!

Power does determine attack, true, but you should REALLY see what my elementalist's sword can do with help from the gauntlet!! It can do an amount of 108 damage!! I did put down 9 for my power level though (which originally made it from 15 to 27. Can you guess what 108 divided by 27 is?).

Honestly, though, you have got to impove your stats if you wish to survive (Power, Defense, and Speed somehow add up to health. My guy has 165 health points due to my high stats.)!! Do you understand now? You really need to understand hallsofvallhalla!


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hallsofvallhalla
post May 20 2006, 09:08 AM
Post #30


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Posts: 94
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its not about understanding, its about a rule changed that I guess I missed. I guess your basing this off a system more like rpg xp and not a Pen and Paper rpg. You guys go ahead and play without me, I'll jump in the next one.
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123q
post May 22 2006, 01:55 PM
Post #31


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Alright with me, I guess, except that I need two more people now that halls is gone.

Anyone wish to join?


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igo231
post May 22 2006, 03:40 PM
Post #32


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Try asking linkman.


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123q
post May 24 2006, 02:10 PM
Post #33


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I didn't get a reply yet, igo, but I did ask him some time ago.

WHAT'S TAKING HIM SO LONG TO REPLY?!?!


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igo231
post May 25 2006, 04:12 AM
Post #34


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He's not here.......He hasn't been, I'll call him and check it out.


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123q
post May 26 2006, 01:45 PM
Post #35


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Well, I got his response, but I need him to come over here PRONTO!!


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