Group: +Gold Member
Posts: 3,433
Type: Artist
RM Skill: Beginner
Thank you so much! : D!!!! I luv making tutorials, spreading easy tips brings me great joy XD
I HAS MOAR ART. Okay, the first two are comics I did while completely stoned LOL which explains their lack of making any sense whatsoever. And the last ones are me redrawing my Haven characters. I wanted to finetune them XD
Let's start with the comics that totally make complete sense. I have more, but I need to find them first lol.
And
AND HAVEEENNNNN <3<3<3
The only one that's really changed is Haven. He was a prettyboy character, and it pissed me off when I was looking at a picture of him today LOL I was like WTF. This character is a homeless jaded sponge that exists for the purpose of absorbing human sin :\ he should NOT be a prettyboy LOL I need to reflect his hobo-ness and misery (Despite being apathetic toward it for the mostpart. No one likes an emo.)
Haleth hardly changed. Only change was that I made his hair shorter and flung it over his shoulder LOL. He's still a prettyboy cause he needs to be. It's important.
ANGELO <3 he's a sweetheart. he hasn't changed much either. He's still Haven's blind priest with chubby cheeks and a warm and caring smile.
MOAR HAVEN. Based off a short story I wrote when Haven is witnessing Angelo's decay. After Haven killed him. Oh my. CLOSE UP OF THAT GORGEOUS MUG.
THOSE ARE ALL DELICIOUS I WOULD LIKE TO CHEW THEM UP AND SWALLOW THEM WHERE THEY WILL BE DIGESTED AND MORPHED INTO A GIGANTIC PILE OF FECES THAT I WILL DEFECATE INTO A PORCELAIN BOWL AND THEN FLUSH IT DOWN THE SEWER WHERE IT WILL MISCALCULATE ITS DIRECTION AND BE DUMPED INTO THE GULF OF MEXICO, WHERE PEOPLE WILL THINK THAT IT IS RESIDUE FROM THE OIL SPILL AND PICK IT UP WITH A NET AND THEN BE LIKE, "OMG WTF EW DAT IS GROSS" AND THEN I WILL LOL.
Leongon is disturbed again. You have a neat style.
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
I actually got the heebie-jeebies when looking at some of these artsies, but in a good way. And I burst out laughing when I read Teh Parakeet's capitalized reply. Very unique work. Instantly recognizable, but that's what every artist wants to do. Hopefully, I'll be able to break away from anime/manga one of these days.
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Current project: Please support. =)
Projects I support: In no particular order.
Supported games
Oh yeah, can't forget good 'ol ADT ( A Dust Tale ). ( The image is too big... -_- )
LOL well I'm not sure if that's a good or a bad thing so I'll just say THANK YOU just in case XD
yw
QUOTE (lyla2284 @ Jan 21 2011, 03:33 AM)
I actually got the heebie-jeebies when looking at some of these artsies, but in a good way. And I burst out laughing when I read Teh Parakeet's capitalized reply. Very unique work. Instantly recognizable, but that's what every artist wants to do. Hopefully, I'll be able to break away from anime/manga one of these days.
ty
i am liking these drawings a lawt keep up teh gud werk
Group: +Gold Member
Posts: 3,433
Type: Artist
RM Skill: Beginner
Thank you so much guys! Aw! I really really appreciate your kind words It makes me so happy when I can creep someone out with my art, makes me feel accomplished hahaha. I'm trying to develop with that too, so your input and opinions are VERY important and critical to my mission; I used to think that to make my pictures creepy I had to include a bunch of blood and gore and graphic stuff that make people squeamish. But I realized that I want to develop that much deeper, and not make people squeamish, but uncomfortable. I want my art to make someone feel unsettled and uncomfortable but unable to pinpoint exactly why.
Annnddd I has another one XD Call it -10
Aw crap, I forgot I found a few more LAWL
a sketch, an inside joke, and some incomplete projects
Group: Director
Posts: 6,347
Type: None
RM Skill: Undisclosed
I like the way you put so much detail into the facial (especially lips/mouth) features of each of your characters; it's really good. =]
Also, the last picture (incomplete project) is simply amazing! The head, having its parts made up of faces with the prominent features of the respective parts of the face that they are representing, is really awesome. Some of the faces remind me of the demon orbs you collect in Devil May Cry 4.
Group: +Gold Member
Posts: 3,433
Type: Artist
RM Skill: Beginner
Aw, thank you so much!!! :.D I really appreciate that!!! Lips are my absolute favorite part of the face to draw hahahaha, I'm very particular about them. I can't wait to finish that last one too, it's going to be a while hahaha. I get so impatient and all of his hair are going to be sexy legs LOL after I finish one I get all "Meh, I gotta work on something else" hahaha.
NEW PICSHUR. This is my first picture I did via CG while stoned, so it's like an accomplishment for me LOL
you have a very, very nice style going on with your characters. They are absolutely adorable
One thing I noticed though is that some of your fem characters have really masculine faces. I would definitely try to round those chins and heads out a little more.
You should try painting some stuff. Your style combined with some amazing painting pretty good.
Is really disturbing to see something not disturbing coming from you :S!!
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.