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> Vacant Sky Complete Edition: Act I+ Released!
Sailerius
post May 3 2008, 09:49 AM
Post #41


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As you probably noticed, the new demo's not out yet. Atop some offline issues, there were some pretty nasty bugs that are still getting fixed. I'm hoping for a release of sometime this week. In the meantime, show your support by Digging Contention's official site:
http://digg.com/pc_games/EPIC_Contention_Official_Site


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Sailerius
post May 20 2008, 05:37 PM
Post #42


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The new demo has been released!

Additionally, as you've doubtlessly noticed, I've officially changed the title from EPIC: Contention to Vacant Sky Vol. I: Contention. I've updated the main post to reflect the new title, some new images, as well as the new download link. smile.gif


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Sailerius
post May 23 2008, 09:44 PM
Post #43


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Added an alternate download link in case you don't like Megaupload:
http://www.mediafire.com/?hkqtzcudtxg


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Ankh
post May 29 2008, 10:55 PM
Post #44


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Dude, holy freak'n moly. That demo was well worth the wait. And I only just finished the prolog part. I was debating whether I should try importing the old save file, but I'm glad I didn't, cause then I would've missed the updated level. The voice acting was removed, but that was never really important to my gaming experience anyway. What I really liked was the new spell animations. Where did you get them? They looked fantastic.
One thing I did notice though was the dead bodies. Are you going to change the sprites into ones fitting the general sort of spriting theme for the game? Or at least for that level? Because right now they look kind of out of place. Well, except for the copious amounts of blood (Oh those wacky Virad. What will they do next?).

Anyways, I've got to get some sleep now. I promised myself I'd go to sleep about... 12 minutes ago. But I can't wait to play the rest of the demo. Great job.

EDIT: Oh, one more thing. I think the mediafire download is broken. When I tried to download it from there, the file wasn't working properly. Not sure if it's just me or not, but I thought I'd let you know.


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oblivionator
post May 30 2008, 10:45 AM
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I haven't tried the demo but I have to say it looks very promising. Looking forward to the final release!


Just 1 thing about the 4th party member, his face is quite old for a 16 year old. Just my opinion though.


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DerKomet
post May 30 2008, 11:23 AM
Post #46


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I played this game before, and I think it was pretty decent. One thing I really liked was the fact that you use voices in some of the dialogues. A turn down was when I got into the town with the girl... everything was unavailable pretty much. Character artwork and presentation of the topic is well done. props for that. There was a bug in the battle that made it crash most of the time, so I had to select the commands really fast in order to avoid this... aside from that the game was fun.

I haven't downloaded this new demo, but I'll try to give it a try and see how things are being developed so far...


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Sailerius
post May 30 2008, 12:57 PM
Post #47


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QUOTE
Dude, holy freak'n moly. That demo was well worth the wait. And I only just finished the prolog part. I was debating whether I should try importing the old save file, but I'm glad I didn't, cause then I would've missed the updated level. The voice acting was removed, but that was never really important to my gaming experience anyway. What I really liked was the new spell animations. Where did you get them? They looked fantastic.
One thing I did notice though was the dead bodies. Are you going to change the sprites into ones fitting the general sort of spriting theme for the game? Or at least for that level? Because right now they look kind of out of place. Well, except for the copious amounts of blood (Oh those wacky Virad. What will they do next?).

Anyways, I've got to get some sleep now. I promised myself I'd go to sleep about... 12 minutes ago. But I can't wait to play the rest of the demo. Great job.

EDIT: Oh, one more thing. I think the mediafire download is broken. When I tried to download it from there, the file wasn't working properly. Not sure if it's just me or not, but I thought I'd let you know.

Thanks so much. XD The animations are actually custom; they aren't ripped or found online. I'll let the artist know you liked them. Yeah, in the final version, the bodies will be more custom-ized instead of stock. And if you're just done with the prologue, then you've still got quite a ways to go. XD I hope you enjoy. Also, thanks for the heads up about Mediafire, I'll look into reuploading.

QUOTE
I haven't tried the demo but I have to say it looks very promising. Looking forward to the final release!


Just 1 thing about the 4th party member, his face is quite old for a 16 year old. Just my opinion though.

Thank you. smile.gif You should check out the demo and let me know what you think! And as for Rayonne, that's just sort of the artist's style. A lot of anime/manga styles usually portray people as younger than they really are, whereas our artist's style is a bit more realistic.

QUOTE
I played this game before, and I think it was pretty decent. One thing I really liked was the fact that you use voices in some of the dialogues. A turn down was when I got into the town with the girl... everything was unavailable pretty much. Character artwork and presentation of the topic is well done. props for that. There was a bug in the battle that made it crash most of the time, so I had to select the commands really fast in order to avoid this... aside from that the game was fun.

I haven't downloaded this new demo, but I'll try to give it a try and see how things are being developed so far...

Well, I'm happy to say you'll find two of your complaints have been resolved in the new demo. For one, all the places that said "NOT IN DEMO" are now available for exploration. Furthermore, the battle system has been completely redone and is now a lot more forgiving, as well as not crashing anymore. I hope you choose to check out the new demo. smile.gif


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oblivionator
post May 31 2008, 02:06 AM
Post #48


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I've tried out the new demo and I am liking it a lot! happy.gif

Great job with the pacing of the game. The story builds up as the players play on. I love the battle system, you've got an awesome scripter there. Everything in the game is very polished, even though it's just a demo and I like that. One thing though, when you reach the village near the end of the demo, there is actually a bug.

When Auria wakes up, there's a scene with Zaqris and when that ended, she decides to explore the village. But before the scene in the cave with Serijala, I re-entered the hut and the same scene with Zaqris happened again. Perhaps you forgot to turn off that Autorun event. Anyway hope that helped! wink.gif


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DerKomet
post May 31 2008, 02:26 AM
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QUOTE (Sailerius @ May 30 2008, 01:11 PM) *
QUOTE
Dude, holy freak'n moly. That demo was well worth the wait. And I only just finished the prolog part. I was debating whether I should try importing the old save file, but I'm glad I didn't, cause then I would've missed the updated level. The voice acting was removed, but that was never really important to my gaming experience anyway. What I really liked was the new spell animations. Where did you get them? They looked fantastic.
One thing I did notice though was the dead bodies. Are you going to change the sprites into ones fitting the general sort of spriting theme for the game? Or at least for that level? Because right now they look kind of out of place. Well, except for the copious amounts of blood (Oh those wacky Virad. What will they do next?).

Anyways, I've got to get some sleep now. I promised myself I'd go to sleep about... 12 minutes ago. But I can't wait to play the rest of the demo. Great job.

EDIT: Oh, one more thing. I think the mediafire download is broken. When I tried to download it from there, the file wasn't working properly. Not sure if it's just me or not, but I thought I'd let you know.

Thanks so much. XD The animations are actually custom; they aren't ripped or found online. I'll let the artist know you liked them. Yeah, in the final version, the bodies will be more custom-ized instead of stock. And if you're just done with the prologue, then you've still got quite a ways to go. XD I hope you enjoy. Also, thanks for the heads up about Mediafire, I'll look into reuploading.

QUOTE
I haven't tried the demo but I have to say it looks very promising. Looking forward to the final release!


Just 1 thing about the 4th party member, his face is quite old for a 16 year old. Just my opinion though.

Thank you. smile.gif You should check out the demo and let me know what you think! And as for Rayonne, that's just sort of the artist's style. A lot of anime/manga styles usually portray people as younger than they really are, whereas our artist's style is a bit more realistic.

QUOTE
I played this game before, and I think it was pretty decent. One thing I really liked was the fact that you use voices in some of the dialogues. A turn down was when I got into the town with the girl... everything was unavailable pretty much. Character artwork and presentation of the topic is well done. props for that. There was a bug in the battle that made it crash most of the time, so I had to select the commands really fast in order to avoid this... aside from that the game was fun.

I haven't downloaded this new demo, but I'll try to give it a try and see how things are being developed so far...

Well, I'm happy to say you'll find two of your complaints have been resolved in the new demo. For one, all the places that said "NOT IN DEMO" are now available for exploration. Furthermore, the battle system has been completely redone and is now a lot more forgiving, as well as not crashing anymore. I hope you choose to check out the new demo. smile.gif


Hey it's great to know you fixed those technical issues. I will deffinitely be downloading the new demo, and by the way, good thing that you are hosting it on mediafire, cause rapidshare annoys me with the cat things which not all the time works in my browser lol. Well like I said, one of the things that most caught my attention was the voice acting, I had this idea and always wondered how much fun it will be to work with a team for voice acting. I'll give you feedback later on as I progress with the game.


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Sailerius
post May 31 2008, 08:51 AM
Post #50


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QUOTE
I've tried out the new demo and I am liking it a lot! happy.gif

Great job with the pacing of the game. The story builds up as the players play on. I love the battle system, you've got an awesome scripter there. Everything in the game is very polished, even though it's just a demo and I like that. One thing though, when you reach the village near the end of the demo, there is actually a bug.

When Auria wakes up, there's a scene with Zaqris and when that ended, she decides to explore the village. But before the scene in the cave with Serijala, I re-entered the hut and the same scene with Zaqris happened again. Perhaps you forgot to turn off that Autorun event. Anyway hope that helped! wink.gif

Aw, crap! I thought I fixed that. Thanks for the report. >_<


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Sailerius
post Jun 12 2008, 10:37 AM
Post #51


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Just like to give you guys a heads up. Act I is in production and is slated for a July 1 release. smile.gif


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Sailerius
post Jun 25 2008, 01:19 PM
Post #52


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A couple new tracks from the original soundtrack:

http://www.mediafire.com/?mpjmk0e0mia
Act I Overture - "To Banivia"

http://www.mediafire.com/?mdtx39dzkty
Theme of Meraiden - "Into Memory"


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Sailerius
post Jun 30 2008, 02:11 PM
Post #53


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An absolutely beautiful new piece of fanart:



Also, Act I is progressing wonderfully and should be ready in a few weeks.

This post has been edited by Sailerius: Jun 30 2008, 02:11 PM


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Ankh
post Jul 19 2008, 05:33 PM
Post #54


Wait. What?
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It's been awhile. I've been busy, but I have finished the demo.
It was pretty good. I'm, of course, more confused than ever about what's going on, but that's to be expected.
As always, the game looks beautiful and the effects are awesome. However, I did notice two things.
In the town you start off in, the house with three doors on it in the area where you live, the spaces in the fences
aren't wide enough to allow you to go through. You probably don't need anything there, but I thought I'd
mention it.
The other is a bigger error. In, er..., that town you wake up in Alibaas (I'm not good with names), if you go back into
the house you woke up in before you go meet Seri, the scene that played when you woke up and Zaqris introduced himself
replays, and then you get sent back outside, except now you're invisible. Everything else still works normally, you're just
invisible.


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Sailerius
post Dec 4 2008, 01:41 PM
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Just letting you all know that this project hasn't been trashed. We're working hard to have a January release. Since most of what's left to be done is art-related, there hasn't been much to show off at this point. So this isn't just an empty post, I'll include a treat.

Here's the first released track from the Vacant Sky soundtrack. This song plays at the new evening segment of East Naven.
http://www.youtube.com/watch?v=7wRyz8FsGC8

This post has been edited by Sailerius: Dec 4 2008, 01:42 PM


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Sailerius
post Mar 16 2009, 10:13 PM
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After being in production for two years, it's finally here!!

http://www.megaupload.com/?d=BYMILSM7
http://rapidshare.com/files/210166152/Vaca..._Contention.zip

I hope you all enjoy! My spring break was spent almost sleeplessly working out all the many, many bugs in the game before it could finally be released. I look forward to hearing your feedback.


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Sailerius
post Mar 18 2009, 11:24 AM
Post #57


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If you're having a runtime error 58 when sound effects play, then download this .dll and replace it with the one in the game: http://www.dll-files-download.com/F/2008-01-13/5810.html


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HeroOfHyla
post Mar 18 2009, 01:13 PM
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Moving!


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demonlord5000
post Mar 18 2009, 11:56 PM
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Heh, looking good. I havn't played much of it yet, due to some computer issues, but with my testing skills I did stumble upon a small mapping bug. Inside the cell phone shop in the first town, there is a wall that you can walk upon. Don't worry though, it's rather small, and anyone could miss it. From what I have seen so far, the mapping is good, and the battle system is nice. I should have my computer issues resolved soon, and then I can give your game a more...thorough playthrough. One thing you will notice when I comment more, is that I explore...alot. Oh yea, and during the first part, I loved how weapon screwed over that guard, made for a good laugh.


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Translucense
post Mar 19 2009, 08:01 AM
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Looks great! Downloading now! biggrin.gif Btw, how long is it?
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