This is the tag i use for gun weapons.
I simply modified the bow weapon tag that was in a demo
Tag in weapon:
create icon: user, weapon
icon: user, weapon, gun
pose: user, 1h swing reverse
icon: user, weapon, recoil
attack animation: wait
attack effect: whole
move target: backward, wait
delete icon: user, weapon
Hope that helps.
QUOTE (mgg_frc12 @ Jul 31 2011, 06:49 PM)
This post has been edited by MadCatKyo: Aug 31 2011, 07:50 PM
Well in the yanfly melody script that i have for my game whenever I put the gun animation in the notebox he does the same stuff like runs
up to the enemy and uses his gun.