Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

5 Pages V  < 1 2 3 4 5 >  
Closed TopicStart new topic
> Jens009's Enemy HP Window, Show enemy's HP during battle
Bleud
post Apr 19 2009, 09:47 AM
Post #41


Level 1
Group Icon

Group: Member
Posts: 5
Type: Developer
RM Skill: Intermediate




Howdy! I was wondering if it's possible to make the script compatible with syvkal's ring bars? Like a patch that will make it more plug and play

This post has been edited by Bleud: Apr 19 2009, 09:47 AM
Go to the top of the page
 
+Quote Post
   
Mr. Pyder
post Apr 25 2009, 02:19 PM
Post #42


Level 1
Group Icon

Group: Member
Posts: 13
Type: None
RM Skill: Intermediate




Yo, awesome script! Very useful! happy.gif

Just wondering though, since i'm a noob at scripts, but how can I make it use the slanted bar system made by Kylock? I have it now as well as yours and it just displays the normal bar in battle. I'm sure it's possible, just like with Woratana's Neo Gauge system.

Thanks again for the script. happy.gif
Go to the top of the page
 
+Quote Post
   
hitokiri
post May 5 2009, 06:46 PM
Post #43


Level 1
Group Icon

Group: Member
Posts: 7
Type: None
RM Skill: Beginner




Mind if I use it in a commercial? huh.gif
Go to the top of the page
 
+Quote Post
   
Paper PokéMaste...
post May 10 2009, 01:42 PM
Post #44


Gotta catch 'em all!
Group Icon

Group: Revolutionary
Posts: 633
Type: Event Designer
RM Skill: Skilled




I love this HP Bar script! I'm using it in my game! Thank you for making it.


__________________________
CONGRATULATIONS!
You have been selected out of OVER 9000 for a -FREE- spamwich!!
Just click this link to claim your prize!
Go to the top of the page
 
+Quote Post
   
KentaAmon
post Jun 1 2009, 09:06 PM
Post #45


Level 3
Group Icon

Group: Member
Posts: 33
Type: Developer
RM Skill: Beginner




I realize this threads activity is pretty dead but I finally got ahold of this script and Seeing it I love it but when I try to implement it in my game.. Well..

Thanks for the Script biggrin.gif but theres an issue

I get this error when I try to activate it Via Call script



Anyone know why I get that error sad.gif

I am using Kaduki Tatenkai (SP) script =/

I doubt Ill find any help lol


__________________________
Reaper's Toll
Akashic Torment
Cyclone Blaze
Go to the top of the page
 
+Quote Post
   
ArdRhys
post Jun 2 2009, 02:50 PM
Post #46


Level 10
Group Icon

Group: Revolutionary
Posts: 157
Type: Developer
RM Skill: Intermediate




How exactlly would you do that? I suck at scripting dude.(turn off/on)


__________________________

[Show/Hide] Current Project details
The True Overlord of Europa, PT.1: Ascension to Overlord.
Story: 25%
Mapping: 25%
Eventing: 25%
Graphics: 65%
Scripts: 80%
Database: 95%

[Show/Hide] Spelling Stuff

[Show/Hide] spelling thingy
Cna yuo raed tihs? Olny 55% of plepoe can.
I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.

[Show/Hide] spelly thingy mk. II
Hleeo.Tahnk you for tkanig the tmie to raed tihs.I am bsaing tihs on the frist {oigranl} can you raed tihs?Yaeh olny smoe poelpe can sikm sneentces lkie tehse woituht hvanig to sotp.You rllaey olny hvae to konw the frist and end lttres of the wrod you are tyrnig to raed for yuor mnid to pcik tehm up esaily.Olny 55% of poelpe can raed tihs.I tihnk taht snice you konw waht you are raendig aoubt you can gesus the wrods.If you can raed tihs, palce it in yuor sgitanrue.Dnoe by Senapho.Oops.Sanehpo.

Go to the top of the page
 
+Quote Post
   
GrandMasterTrea
post Jul 1 2009, 06:42 AM
Post #47



Group Icon

Group: Member
Posts: 1
Type: Developer
RM Skill: Beginner




The bar is only shown during a Battletest.
Why is this?
Go to the top of the page
 
+Quote Post
   
oreick2
post Jul 12 2009, 06:31 PM
Post #48


Level 1
Group Icon

Group: Member
Posts: 6
Type: None
RM Skill: Undisclosed




Alright, so do you just paste this script in "Materials"? If so, absolutly nothing is showing up -_-

This post has been edited by oreick2: Jul 14 2009, 12:12 PM
Go to the top of the page
 
+Quote Post
   
Xeyla
post Jul 13 2009, 01:59 AM
Post #49


Keeper of the RMVX FAQ
Group Icon

Group: Revolutionary
Posts: 706
Type: Mapper
RM Skill: Intermediate




PLEASE use a spoiler tag for scripts. Its very annoying to scroll down a full page of a script to get to the next post.


__________________________


QUOTE (Albino Parakeet @ Apr 1 2011, 05:46 PM) *
i need to know exactly how to put a penis inside someone's butt.
do you have the technical knowledge to tell me how?
QUOTE (Albino Parakeet @ Apr 2 2011, 01:20 PM) *
QUOTE (Shadyone @ Apr 2 2011, 06:29 AM) *
I see the keet likes anal.

im trying to get into it but people aren't answering my question
Go to the top of the page
 
+Quote Post
   
oreick2
post Jul 13 2009, 03:06 PM
Post #50


Level 1
Group Icon

Group: Member
Posts: 6
Type: None
RM Skill: Undisclosed




How do i use a spoiler scrpit? =( i trid to find it and i was like wow, thats gotta be reallllly annoying to whoever comes down this page. Sorry about that.
Go to the top of the page
 
+Quote Post
   
Xeyla
post Jul 15 2009, 02:18 AM
Post #51


Keeper of the RMVX FAQ
Group Icon

Group: Revolutionary
Posts: 706
Type: Mapper
RM Skill: Intermediate




How to use a spoiler: You can use either circled action to insert a spoiler tag. Click on the BB Code Help box for more info.



__________________________


QUOTE (Albino Parakeet @ Apr 1 2011, 05:46 PM) *
i need to know exactly how to put a penis inside someone's butt.
do you have the technical knowledge to tell me how?
QUOTE (Albino Parakeet @ Apr 2 2011, 01:20 PM) *
QUOTE (Shadyone @ Apr 2 2011, 06:29 AM) *
I see the keet likes anal.

im trying to get into it but people aren't answering my question
Go to the top of the page
 
+Quote Post
   
oreick2
post Jul 17 2009, 07:46 AM
Post #52


Level 1
Group Icon

Group: Member
Posts: 6
Type: None
RM Skill: Undisclosed




Thanks Xeyla, sorry about that massive script i put before xD Do you know anything about putting the enemy health bar window script in? I was trying to mess around but i couldn't seem to get it. Do i just plug the script into my "materials" in RPG maker VX?
Go to the top of the page
 
+Quote Post
   
DLuna3
post Jul 23 2009, 08:35 AM
Post #53


Level 3
Group Icon

Group: Member
Posts: 38
Type: Developer
RM Skill: Beginner




Okay, I had this script for a long time. Athough once I downloaded Tankentai, for some reason, the enemy data only shown up when I'm highlighting an enemy (The health/states were shown in the upper enemy window next to the name), that was fantastic!. But then a while ago, I got rid of this script (Because I thought It was giving me an error, but it wasn't really) now I've got it back again. How do I set it so the health/states are only shown in the upper enemy target window like before?

Edit: Nevermind, I think it's to do with special compatibility with another script. At least that's what I can remember now...

This post has been edited by DLuna3: Jul 23 2009, 09:14 AM
Go to the top of the page
 
+Quote Post
   
oreick2
post Jul 23 2009, 08:35 AM
Post #54


Level 1
Group Icon

Group: Member
Posts: 6
Type: None
RM Skill: Undisclosed




QUOTE (GrandMasterTrea @ Jul 1 2009, 06:42 AM) *
The bar is only shown during a Battletest.
Why is this?


I got the exact same problem. If you still come to this forum please tell me if you have fixed it or know anything about this.
Go to the top of the page
 
+Quote Post
   
cyrtii
post Aug 19 2009, 08:50 AM
Post #55


Level 1
Group Icon

Group: Member
Posts: 10
Type: Artist
RM Skill: Advanced




Is it possible to make the bar appear under the monster, and without the digits. So you don't know how much HP the monster has, but you can see how much damage you did compared to the maxHP.

So no numbers, only the bar. And that under the monster.
It would be great if you could make this.

Thanks in advance,
Cyrtii


__________________________
Go to the top of the page
 
+Quote Post
   
jens009
post Aug 19 2009, 09:13 PM
Post #56


L Did you know? Death gods... only eat apples
Group Icon

Group: +Gold Member
Posts: 2,976
Type: Scripter
RM Skill: Skilled




QUOTE (cyrtii @ Aug 19 2009, 09:50 AM) *
Is it possible to make the bar appear under the monster, and without the digits. So you don't know how much HP the monster has, but you can see how much damage you did compared to the maxHP.

So no numbers, only the bar. And that under the monster.
It would be great if you could make this.

Thanks in advance,
Cyrtii

Yes very possible.
First you have to delete this line of code to get rid of all the writing... :
CODE
    self.contents.font.color = system_color
    self.contents.draw_text(x, y, 30, WLH, Vocab::hp_a)
    last_font_size = self.contents.font.size
    xr = x + width
    if width < 120
      self.contents.draw_text(xr - 44, y, 44, WLH, enemy.hp, 2)
    else
      self.contents.draw_text(xr - 99, y, 44, WLH, enemy.hp, 2)
      self.contents.font.color = normal_color
      self.contents.draw_text(xr - 55, y, 11, WLH, "/", 2)
      self.contents.draw_text(xr - 44, y, 44, WLH, enemy.maxhp, 2)
    end


next you have to edit
CODE
draw_enemy_hp(enemy, x, y+20, 90)


to

CODE
draw_enemy_hp(enemy, enemy.x + 0, enemy.y + 0, 90)


Use the constant 0 to play around with the numbers.


Also:
QUOTE
The bar is only shown during a Battletest.
Why is this?

I got the exact same problem. If you still come to this forum please tell me if you have fixed it or know anything about this.

I'm not too sure that happened to me before, but follow this instructions just in case.
CODE
#  If you want to use a game switch
#     -Set USE_GSWITCH to true
#     -Decide what Game Switch ID you want to use
#         in ENEMY_WINDOW_SWITCH
#     -Use that game switch to check for showing the Enemy Hp Window
#        True = Window Shows up, False = No enemy window.


You have to set the game switch to true and use a game switch to turn it on.

... More questions unanswered:
QUOTE
Howdy! I was wondering if it's possible to make the script compatible with syvkal's ring bars? Like a patch that will make it more plug and play

It's possible but the orientation and position would be drastically changed.


__________________________

My RMXP Project:


Farewell RRR. =]
Go to the top of the page
 
+Quote Post
   
cyrtii
post Aug 20 2009, 09:53 AM
Post #57


Level 1
Group Icon

Group: Member
Posts: 10
Type: Artist
RM Skill: Advanced




@jens009
it gives an error: "undifined method 'x' for #Game_Enemy<blablabla>"


__________________________
Go to the top of the page
 
+Quote Post
   
platipus
post Aug 20 2009, 10:14 AM
Post #58


Level 11
Group Icon

Group: Revolutionary
Posts: 191
Type: Event Designer
RM Skill: Skilled




can you make one only for boss hp? x]


__________________________
using xp now and will continue to until a better rpg maker
Go to the top of the page
 
+Quote Post
   
cyrtii
post Aug 20 2009, 10:24 AM
Post #59


Level 1
Group Icon

Group: Member
Posts: 10
Type: Artist
RM Skill: Advanced




You can do that by using the Switch option, it only shows the hp bar when the switch is on.


__________________________
Go to the top of the page
 
+Quote Post
   
platipus
post Aug 20 2009, 11:01 AM
Post #60


Level 11
Group Icon

Group: Revolutionary
Posts: 191
Type: Event Designer
RM Skill: Skilled




@cyrtii
ok kool, i'll try that :]


__________________________
using xp now and will continue to until a better rpg maker
Go to the top of the page
 
+Quote Post
   

5 Pages V  < 1 2 3 4 5 >
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 22nd May 2013 - 03:40 AM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker