Has anyone used this frequently in their games?
I've been looking for some map generators (mainly because I'm lazy) and came across this (fairly old script) but it does its job.
It generates the map when you call it, taking in a set of parameters, a set of tiles and events, and puts something together.
It then saves the map in your data folder so you can take it and copy it over to an existing map to use it.
As I don't really like how it takes some time (4-5 seconds) to load the map, I just use it to generate the map and then move it into my game.
But you can use it to create dungeons that are completely unique every time you go into it.
So for example I would draw two maps (start, and finish), but then let the generator handle everything in between so I can lengthen the dungeon without putting much effort into it.
I found it on another forum, don't know if it's already been posted here (though I guess it would, since it seems like a popular thing to have)
http://save-point.org/showthread.php?tid=1641
This post has been edited by Tsukihime: Sep 14 2011, 10:26 AM