YoYo Games have had a very busy 2010 and it’s taken us a year to update Game Maker 8, but we can now give you good news! Game Maker 8.1 is now almost ready, and coming real soon! It will feature the new update mechanism that has proven to be so popular with Game Maker for Mac, and this will allow us to deliver more updates, quicker in the future.
Many of you will be aware that we’ve grown the YoYo games team significantly in the last 12 months. To help pay for this we have decided to increase the cost of Game Maker, but we believe that current and future updates will continue to represent real value for money, and will continue to allow you to make great games, with a constantly evolving and improving product. So, for a limited time; until June 1st 2011, you will still be able to get Game Maker Standard, 8.1 for just $25 !
Game Maker Standard, 8.1 replaces Game Maker Pro, 8.0 and will be required as THE version for the Game Store publishing (which we are working on the opening very soon), and so we recommend everyone upgrades as soon as possible.
Game Maker Standard 8.1
Cost: $39.99
Current Features:
No more Softwrap!Changed room editor RIGHT mouse click priorities. Menu for normal, CTRL+RMB for deleteYou can now RIGHT CLICK an object and EDIT it from within the Room EditorYou can now use the mouse wheel to ZOOM in/out in the Room editor.Middle mouse button PANS around the roomA customisable background grid has been applied to the room editor.The Image Editor has been updated to use the mouse wheel and middle button for better zooming and panning.You can now PAN around inside the PATH editor using the middle mouse button.You can now change the default background colour for rooms (when no ROOM background has been set)You can now disable background room filling, so you can see the background GRID when no ROOM colour has been setA new and improved NEWs system, bringing together news and tech tips from across the community.New, more secure .EXE encryption.New GML commands such as draw_self() and d3d_light_define_ambient.Some custom YoYo extensions brought into the fold, such as os_type and os_device to aid multiplatform coding.Better 2D and 3D support with a 24bit ZBuffer and faster rendering.Improved code editor features include; Faster rendering Block TAB’ingBetter accented character supportEasier to use Code Completion supportCustomisable background colours. On top of these great new features, we have also been busy fixing some of your most annoying bugs, and as always there will be a free, Lite version of Game Maker 8.1 for those of you beginning your game development careers, and who want to test the waters with this fabulous product before taking the plunge!
What does this mean for current Game Maker users?
Those of you who have already purchased Game Maker 8, you will be able to upgrade for FREE! If you are a new customer or currently using Game Maker Lite, you will be able to upgrade to the new Game Maker Standard 8.1 through our store. This will stay at the low price of $25 until the 1st June 2011. After this time, Game Maker Standard 8.1 will cost $39.99.
Current users of Game Maker 7 will still be able to continue using their product, but will have to pay to upgrade to Game Maker 8.1.
We appreciate your support and feedback and our aim for the rest of 2011 is to maintain and improve Game Maker and service, so a big thank you from us to you, from all of us here at YoYo!
Best regards, The YoYo Team
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Xeilsoft - Follow your dreams to the very end..
Kits that I'm working on. [Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
Main PC Core i7 3820 overclocked @ 4.8GHZ Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB Asrock X79 Extreme9 w' creative sound 64GB corsair platinum @ 1600MHZ Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD. Rosewill Lightning 1000W PSU OS: Funtoo Linux, Windows 8 (Virtual Machine)
iMac (March 2013) 3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz 16GB 1600MHz DDR3 SDRAM - 2X8GB 1TB Serial ATA Drive @ 7200 rpm NVIDIA GeForce GTX 680MX 2GB GDDR5
Kits that I'm working on. [Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
Main PC Core i7 3820 overclocked @ 4.8GHZ Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB Asrock X79 Extreme9 w' creative sound 64GB corsair platinum @ 1600MHZ Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD. Rosewill Lightning 1000W PSU OS: Funtoo Linux, Windows 8 (Virtual Machine)
iMac (March 2013) 3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz 16GB 1600MHz DDR3 SDRAM - 2X8GB 1TB Serial ATA Drive @ 7200 rpm NVIDIA GeForce GTX 680MX 2GB GDDR5
I might have, but I've been gone for 2 weeks, just got back home yesterday. XD
I'm definitely happy to see the update is coming soon. The two things I like are the map zoom and faster rendering at runtime. Now if we can just get a marquee tool for the maps, we'll be set.
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Click to go to the Distorted Travesty thread.
Other Stuff
Voted "Best New Member of 2007"
Funny things people say
Pandemikk: "Please don't let your your homosexuality give you biased judgments on a person's artwork." -Source Phantsmal: "In those times, China and Japan where very much alike. i'd say china because that's where most people knew martial arts,But i dunno." -Source
I personally am liking the HTML features, since I learned HTML this year.
EDIT: I swore I saw it somewhere....>:\ Mainly being able to put stuff on the web without download. Unless you can do that already, and I never knew about it. 0.0
This post has been edited by Zinx_therpgmaker: Apr 7 2011, 11:58 PM
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My Games
Phelxyre: Time Unbound (Current Project)
Game Thread A game where you start in the future, but you go to the past, to make things right, hopefully.
The Hidden World
Game Thread An Arcade-style game where you must go through various puzzles to see if you go home.
Here are all the things I Support (They Include Links!)
I swore I saw it somewhere....>:\ Mainly being able to put stuff on the web without download. Unless you can do that already, and I never knew about it. 0.0
yoyogames has the instant play feature on their site, but I'm thinking what they mean is you can get your game playable on your own site (or any site) much easier. They're trying to get GM available on more platforms since that seems to be the big thing. I'm not against it or anything, but I've always seen it as a tool to make games for PC. There's plenty of other tools out there for mobile game development.
__________________________
Click to go to the Distorted Travesty thread.
Other Stuff
Voted "Best New Member of 2007"
Funny things people say
Pandemikk: "Please don't let your your homosexuality give you biased judgments on a person's artwork." -Source Phantsmal: "In those times, China and Japan where very much alike. i'd say china because that's where most people knew martial arts,But i dunno." -Source
It's not out yet. When yoyogames has it ready, they'll post on how to update. I'll try to remember to keep watch for it and announce it in this thread. Rukiri is on top of it a lot too it seems, he may beat me to it. XD
__________________________
Click to go to the Distorted Travesty thread.
Other Stuff
Voted "Best New Member of 2007"
Funny things people say
Pandemikk: "Please don't let your your homosexuality give you biased judgments on a person's artwork." -Source Phantsmal: "In those times, China and Japan where very much alike. i'd say china because that's where most people knew martial arts,But i dunno." -Source
I dunno, I've been following garage games more as I was looking for an upgrade towards game maker. Of course then I found out the version I purchased last year isn't eligable for the source code I went "Friiiiich!!" Well $99 for an awesome 2D engine isn't that bad.
I really hope one day Game Maker will adopt a real programming language maybe something like delphi or even ruby or python.
__________________________
Xeilsoft - Follow your dreams to the very end..
Kits that I'm working on. [Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
Main PC Core i7 3820 overclocked @ 4.8GHZ Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB Asrock X79 Extreme9 w' creative sound 64GB corsair platinum @ 1600MHZ Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD. Rosewill Lightning 1000W PSU OS: Funtoo Linux, Windows 8 (Virtual Machine)
iMac (March 2013) 3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz 16GB 1600MHz DDR3 SDRAM - 2X8GB 1TB Serial ATA Drive @ 7200 rpm NVIDIA GeForce GTX 680MX 2GB GDDR5
I don't have an issue with Game Maker having its own language. Torque is a great tool and it uses its own proprietary language as does Flash.
__________________________
Click to go to the Distorted Travesty thread.
Other Stuff
Voted "Best New Member of 2007"
Funny things people say
Pandemikk: "Please don't let your your homosexuality give you biased judgments on a person's artwork." -Source Phantsmal: "In those times, China and Japan where very much alike. i'd say china because that's where most people knew martial arts,But i dunno." -Source
Pandemikk: "Please don't let your your homosexuality give you biased judgments on a person's artwork." -Source Phantsmal: "In those times, China and Japan where very much alike. i'd say china because that's where most people knew martial arts,But i dunno." -Source
Slight shame about the price but they could easily up that to the $60 that RPG Maker sells at and still be completely worth it.
Game Maker competes with Torque, go talk with the communit most if not all will say bad things about the RM engine being noobish. Also a lot of GM users are Torque 2D users as well.
This post has been edited by Rukiri: Apr 23 2011, 10:41 PM
__________________________
Xeilsoft - Follow your dreams to the very end..
Kits that I'm working on. [Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
Main PC Core i7 3820 overclocked @ 4.8GHZ Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB Asrock X79 Extreme9 w' creative sound 64GB corsair platinum @ 1600MHZ Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD. Rosewill Lightning 1000W PSU OS: Funtoo Linux, Windows 8 (Virtual Machine)
iMac (March 2013) 3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz 16GB 1600MHz DDR3 SDRAM - 2X8GB 1TB Serial ATA Drive @ 7200 rpm NVIDIA GeForce GTX 680MX 2GB GDDR5
I dunno, I've been following garage games more as I was looking for an upgrade towards game maker. Of course then I found out the version I purchased last year isn't eligable for the source code I went "Friiiiich!!" Well $99 for an awesome 2D engine isn't that bad.
I really hope one day Game Maker will adopt a real programming language maybe something like delphi or even ruby or python.
I much rather prefer GML, it's really easy to learn, and I find python is difficult to remember, coz I read over 100 page tutorial on it a little over a year ago and I couldn't remember enough of it to know where to start coding with it I still keep it installed since I like doing little things like sword = "A rusty old sword" for example.
This post has been edited by Shadyone: Apr 24 2011, 04:20 AM