Group: Member
Posts: 35
Type: Event Designer
RM Skill: Skilled
Hello. Zeker here, wondering if anyone knew of a script that makes the battle system like the one in Labyrinth of Touhou. I'm currently working on a big project, and felt this would be a wonderful thing to add to it. If anyone has a script like this, or knows where one is but its on another site, please link me to the site. Greatly appreciated, ~Zekermei.
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"THE SUN LAYS MY PATH TO GLORY, GET OUT OF MY WAY" ~ Zekermei
Group: Member
Posts: 35
Type: Event Designer
RM Skill: Skilled
Some battles (such as the final boss in the video) are too difficult too handle with just 4 peeps, so you need more. Also, i'm talking about the whole character image, menu style, etc.
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"THE SUN LAYS MY PATH TO GLORY, GET OUT OF MY WAY" ~ Zekermei
I'd have to agree with Tsukihime with that. What you are asking for is a decent amount of work. And work that isn't necessarily all that easy. I hate to recommend this but scripters may be more interested if you were offering some kind of compensation for making this.
There is, Yanfly scripts that will allow you to change players in battle and allow you to have an infinite number of party members. Currently, Yanfly doesn't have an atb system in place but you can always find one somewhere else. Yanfly's site: yanflychannel.wordpress.com
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QUOTE (Pharonix)
so what's going on in this thread?
QUOTE (kayden997)
Redd's back and the first thing he does is...
QUOTE (Pharonix)
pick my mom up in 15 ...*sigh*
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You know it's legit!
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Group: Member
Posts: 35
Type: Event Designer
RM Skill: Skilled
The Yanfly scripts, while not EXACTLY what i wanted, did cover some of the features I wanted in my game, so thanks ^ - ^ But for the massive project that i'm working on (Which includes anime cutscenes, custom tile sets, japanese version), a custom battle system like this is sort of needed.
EDIT: Actually, how do I get the battle system like that to where it displays faces instead of names and such? EDIT 2: Found out how to get the battle system like that (YanPac's script.), but how do I get it to display TP? TP will be kind of important in my game.
This post has been edited by Zekermei: May 3 2012, 06:42 PM
__________________________
"THE SUN LAYS MY PATH TO GLORY, GET OUT OF MY WAY" ~ Zekermei
There should be an option to show TP. If not...well, then it's an incomplete system since Ace supports it by default lol
You'll have to draw the TP yourself then. It's one of the methods in Window_BattleStatus
In yanfly's battle engine and core engine If the player doesn't have any skill that use TP, it will NOT show TP, There is no option to change this, that I know of.
__________________________
CURRENT WORKS DEMON BLADE - RPGVXA SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress. --------------------------------- OTHER WORKS INCANTA-corrupted. INCANTA REDUX - RPGVX - On Hold --------------------------------- LITERARY WORKS
Longer Works ANGEL OF DEATH - Short Story ~ 4 Pages. SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress. DEMON BLADE - Book/Novel?- 34 pages - On Hold. FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place DARKSPAWN - Book - 3 Pages On Hold RELGEA CHRONICLE - Book - 118 pages DRAKENGHOUL - book - 36 handwritten pages
Poems I KNOW - Poem - 30 Lines
Song Lyrics End of Days - Song- 44 Lines Kids Killing Kids - Song - 94 Lines
-If you want this sig in another language, move to a country that speaks it.-
-Lv 13 Thread Killer
My R3 Writing Corner
My Wordpress
Relgea Chronicle
X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM)
QUOTE (Pharonix)
so what's going on in this thread?
QUOTE (kayden997)
Redd's back and the first thing he does is...
QUOTE (Pharonix)
pick my mom up in 15 ...*sigh*
QUOTE (kayden997)
You know it's legit!
QUOTE (Pharonix)
Then again, I wrecked the last one...........
QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut
Group: Member
Posts: 35
Type: Event Designer
RM Skill: Skilled
QUOTE (Pharonix @ May 4 2012, 12:04 PM)
QUOTE (Tsukihime @ May 3 2012, 08:01 PM)
There should be an option to show TP. If not...well, then it's an incomplete system since Ace supports it by default lol
You'll have to draw the TP yourself then. It's one of the methods in Window_BattleStatus
In yanfly's battle engine and core engine If the player doesn't have any skill that use TP, it will NOT show TP, There is no option to change this, that I know of.
Ah, didnt know that, thanks XD
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"THE SUN LAYS MY PATH TO GLORY, GET OUT OF MY WAY" ~ Zekermei