Is there a little scriplet someone could make that checks which direction the current event is facing? So that I can use it in a Conditional Branch?
I'm trying to make a "stealth kill" system (along with the Stealth/Detection Script) that makes it so that if you sneak up from behind someone you can use your equipped weapon to kill them sneakily. Problem is, there's only a "Player is facing" condition in Conditional Branch.
So what I'm asking for is, a script call that would determine which way the current event is facing (up, down, left, or right) so that you could assassinate them.
Credits will be given