This was the hardest one. At first glance it may look good, but if you look closely there are a lot of mistakes. Even Ponyta's flames were easier to do...
~RionZT
This post has been edited by RionZT: Oct 2 2012, 11:10 PM
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Mail-order pony? XD
I love the pokemon! Excellent work with them. ^^ The Ponyta is my favourite, of course. (But that's because I love horses, and it was the first horse pokemon I encountered.)
Well everyone, I'm back with some moar artsy art stuffs. I'm not sure how many of you are familiar with BYOND, but a friend of mine and a couple of his friends are working on an original role-playing BYOND game. I offered to create the title screen and forum logos/banners. This a prototype of the title screen. It's not finalized, as I'm not sure what they'll want the final design to look like. I'll also be a moderator on the forum and be an editor/author for the game's lore/story.
Anyways, moving on...I have user logos (mostly with my username on it but...yeah ;c)with characters from the MMO "Elsword".
Rena
Made this one for my friend.
Aisha
Chung
Elsword
Raven
And that's all for now. Till next time, ~RionZT
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I have a friend that plays Elsword, so I recognise those characters - very nice work on them.
I also think your logo looks great! I would recommend making the text more readable by putting a 1-pixel black border around the text (or something that will accomplish the same thing) in order to get it to be a little more separate from the background eagle thing. =]
Yeah, I tried to make the text more readable by adding a darker drop shadow...I usually don't like applying strokes to fonts depending on the project, but...It's obviously going to need it unless there's a color scheme change. The owner told me there was going to be red, the gold was my idea.
You do? Well tell your friend he should look for someone named Aramarfi on Channel 1 when they play. I can't play Elsword anymore for some reason after reinstalling it because MY friend bugged me to get it again and play. I had a lot of trouble with it, so I'm just going to stick with La Tale.
But yeah, thanks...I decided I'd keep all of the characters with the same kind of design so it was like a theme. They turned out pretty well in my opinion.
~RionZT
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Hey guys, back again already with an Unlimited Realm art update. Showed this to the owner, this will likely be the final one unless a new one is requested. Unfortunately work on the game itself isn't going to start until their icon artist gets a new mouse. So about all I can do for now until things get rolling is make potential title screens and forum banners.
Oh well, though. When the coding starts and the lore needs written, I'll have more work to do, lol.
~RionZT
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Heya, back again with another image. This time it's a mugshot-type thing of my character, Alastor Yaotzin. This was drawn entirely in Paint Tool SAI, saved as a .tga, and then exported as a .png from GIMP 2.
I'm aware there's mistakes in this as I'm not really good at this style of art. (Still can't draw eyes for the life of me.) Your thoughts on this? I'd also appreciate any helpful/constructive criticism so I can improve and share more art like this in the future, and possibly extend past the neck. (Everything below the neck is my arch rival. D: )
~RionZT
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That's what I would tell my old boyfriend: "everything below the neck is off-limits".
The new Unlimited Realm logo looks really good. ^^
And I know what you mean with drawing eyes, but the best way I learned to do it is to copy the eye so that it is symmetrical and then edit the eye so that the ball of the eye is looking in the right direction when compared to the opposite eye. (So it doesn't look cross-eyed.) =] Everything below the neckline is a matter of anatomy and practice - lots of practice. XD
Thanks. Yeah, symmetry with the eyes is difficult, especially when SAI tells me the selected stroke does not exist. But that's what I do normally, lol. (copy/paste and edit, that is.)
I also just finished this. The neck is always giving me problems it seems. (Recently, anyway.) Same character as above.
~RionZT
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After forever and I day, I return with more artsy stuff.
Two title screens this time.
Essentially, they're the same, but...I dunno, I think it kind of fits since it's in the same universe and both have a recurring concept within their storyline.
I'm open to thoughts/suggestions/critique/etc.
~RionZT
This post has been edited by RionZT: Nov 29 2012, 02:33 PM
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I live once more after...A significant amount of time.
An update to the previous "Annals of Elendor" logo, though this one is more of a forum banner than an actual logo. Just winging it with the effects ended up making it like this, and I feel like it actually worked out perfectly.
-RionZT
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Just going to keep up with the updates, more or less.
Today I have another hand-drawn character.
A chibi. Yay!
This character's name is Eris. (As you may have noticed from the character's name being right there in the picture.)
Same character...but 'digitally enhanced'. If you can't tell, the design on her shirt is the Golden Apple of Discord. It's meant as a play on the fact she is named after the Goddess of Strife and Discord.
~RionZT
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Hello Rion, I was wondering if you could create two logo a gaming company/facebook page. The first logo is the company and the second is for the game series.
Name: Warriors Series Subtitle: Regnum Novus Crystallus Title text Colors: Black, Gold, Red, and Blue Background: one image Transparent, another image that corresponds with description below. Image: 3 different swords (choose from the image below), 1 or more crystals; subtitle above the title; anything else from the descriptions below that you feel like throwing in there.
image
Description: Regnum Novus Crystallus: Warriors Series is the collective name of a series of games created by me (Anthony "Bigace360" Clark). Regnum Novus Crystallus (which means "A New Realm of Crystals" in Latin) are based on one world, but many continents and different characters, but each game will be "ultimately based on and expand upon a common mythos." By saying that, they all take place in the same universe, but are not directly related to each other. Plot and Setting: The compilation appears to revolve around "crystals that lead the world towards the future." Appearing as normal objects, the Crystals are an integral part of each world as represented in the games, although they will not be the central focus; instead, they will provide a background to other, more specific plots.
Each game will not only be featuring different stories, but different mythologies:[/size][/size]
Episode I: [Japanese mythology]
Episode II: [Greek mythology]
Episode III: [Christianity mythology]
And stories that are bound by a common mythology [of the crystal]. By gaining inspiration from the mythology, these independent Warriorz Series evolve uniquely. The Crystallus Warriorz project is not a collection of sequels or ports but several original titles that exist alongside each other.[/size]Thank you for you time, if you need a better description feel free to ask.
This post has been edited by Bigace: Apr 2 2013, 03:48 AM
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