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> [Eventing]RPG Maker XP 2 Player (Essentially), I discovered a way to allow a 2nd person to control a NPC with events.
Xyore
post Dec 28 2010, 01:30 AM
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The game you're talking about happens to be Cast Aside. The way I'm making it is completely multiplayer, however. As in, making an extra actor that can alter gameplay.

This post has been edited by Xyore: Dec 28 2010, 01:34 AM


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Naridar
post Feb 7 2011, 11:29 AM
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It could've also been FireBoy and WaterGirl from miniclip.com. I'm planning on creating a similar game for RMXP, so this system will be VERY useful. Thank you very much!


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arnquist
post Jan 22 2012, 12:09 PM
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I found something similar to this (or maybe the same thing) on youtube channel 'foodjerk' and I've been tweaking it.

If you add 'wait for move's completion' to the beginning of the event it will behave more normally and not move extra spaces.

I added more conditional branches to allow 8 directional movement.
I added more conditional branches to prevent player 2 from moving off screen.
I added more conditional branches to make her cast magic (I'm using the XAS battle engine.)

I've gotten to a point where the event has so many conditional branches that it causes player 1 to lag. The typical way of reducing lag (adding wait 1 frame) is no good because it makes player 2's movement jerky.

So I guess it's time to learn scripting...?

I noticed in Wortana's 2 player engine there is credit to Original XP Version by Hima. Does anyone know where I can find that script?
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