If history has taught us anything, it's that I'm a terrible scripter, and if sanity has taught me
anything, it's that I'm going to need your help to remedy my shortcoming. Now, I've been writing a script for RPGVX that randomizes various things such as Cursor SE, Battle BGM, etc. and I've figured out something very odd: the snippet
#Play one of a random array of SE files
sound = sounds_list[rand(sounds_list.size)]
Audio.se_play("Audio/SE/"+sound, sound, sound)
#sound = filename
#sound = volume
#sound = pitch
Doesn't work for me, even though it's practically copied and pasted from the help manual itself. When I try to play, for example, "Confirm.ogg", I'm told that the game's "Unable to find Audio/SE/Confirm.ogg". I'm pretty much at a loss here - I've also tried making the SE files in the module and then using the play() method in-game, which actually makes more sense, now that I think about it, but I've gotten the same error.
Thanks in advance for the
help and criticism, which is always welcome... at least on a good day, but give it to me anyway.