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> Making a MArio/WArio themed tileset
heartlessmushroo...
post Dec 14 2012, 01:30 PM
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For my current project I'd like to make the tilesets for The Mushroom Kingdsom and Diamnond City in the style of the MArio and Luigi games. I've tried to rip from Ithe sprites of Bowser's Inside story but they are incredibly hard to rip and in the end they didnt look as good as I hoped when used in the XP engine.
. Could you guys give me any advice or help on how to make them or at least rip them properly please?
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Resource Dragon
post Dec 14 2012, 01:44 PM
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Dragon has RAWR. So... RAWR.
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I would tell you about places that supply these kinds of things, but I cannot.
I would also tell you about a place with "spriters" and "resource" in the name, and to google it, but I just can't.
I also can't tell you that they have bowser's inside story sprites, along with the rest of the mario games.

I would tell you what you want to know, but there just isn't anything I can do.

*wink wink* *hint hint* *nudge nudge*

Mr. Incredible FTW.


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heartlessmushroo...
post Dec 14 2012, 02:31 PM
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Posts: 58
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RM Skill: Intermediate




Yeah, that's the first site I actually chekc out but my problem is making an XP tilest using those, I already tried using a spite rip of Toadtown and I realy didnt like the result of it . (specially the water, since in the rips that im using it isnt shown with the famrs used to animate it)
My mian issue here are the Autotiles, thhose are the ones who tend to look awkwards, got any tips for auto tiles?
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