Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Multiple Races and Languages?
The Angel of Dea...
post Dec 20 2010, 12:16 PM
Post #1


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




So... In Demon Dawn: The Last Demon, if you have played it, you will realize that there is more than one Language, The Main Character speaks English, but there are others who speak Japanese, Elven, and a language for a race made specifically for the game, Azteian, the game comes with translators for Elven and Azteian, and only one person speaks japanese, and his Spells and Weapons are Japanese as well, so I wondered, Should I take out the Multiple Languages?


__________________________

Go to the top of the page
 
+Quote Post
   
Guinevere
post Dec 20 2010, 12:46 PM
Post #2


Triumphant!
Group Icon

Group: Revolutionary
Posts: 149
Type: Artist
RM Skill: Beginner




Can your audience read other languages?


__________________________
Look, this is a totally awesome project by Dragoncookie that you should totally visit ROFL
Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 01:05 PM
Post #3


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




With the Translators provided yes.


__________________________

Go to the top of the page
 
+Quote Post
   
Rob_Riv
post Dec 20 2010, 01:46 PM
Post #4


Alignment: Neutral Good
Group Icon

Group: Revolutionary
Posts: 2,460
Type: Developer
RM Skill: Skilled




QUOTE (The Angel of Death @ Dec 20 2010, 08:16 PM) *
The Main Character speaks English, but there are others who speak Japanese, Elven, and a language for a race made specifically for the game, Azteian

So was the language Elven made specifically for this game?

Are Elven and Azteian fully developed languages?


__________________________

“Countless stories could be told of the kings, knights and adventurers of the world of LURRA, stories of HOPE, of HONOUR, and of VALIANCE."

---------------------------------------------- Unknown, The History of Lurra, Prologue
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Dec 20 2010, 01:58 PM
Post #5


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




Coming from somebody who's trying to learn (and kinda fails because Cuneiform writing is headache) the old Akkadian language for his game needs, don't thread this path if you are not prepared to spend a huge amount of time developing it. Creating a brand-new language is difficult and can divert your efforts from more important parts of your game. At the very least you could try to implement a alphabet-shifting system (think the Al-Behd language in FFX) but creating several languages like this is a bit risky.

If your mind is set, and if you need help to create a language, you can take Esperanto as a model for the process (if I recall, Rob_Riv speaks Esperanto, so maybe he could enlighten you further). Also, you should probably read this: http://en.wikipedia.org/wiki/Constructed_language.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 02:13 PM
Post #6


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




Okay, But yes, both languages were constructed for the game, by using basic sounds.


__________________________

Go to the top of the page
 
+Quote Post
   
Rob_Riv
post Dec 20 2010, 03:47 PM
Post #7


Alignment: Neutral Good
Group Icon

Group: Revolutionary
Posts: 2,460
Type: Developer
RM Skill: Skilled




QUOTE (The Angel of Death @ Dec 20 2010, 10:13 PM) *
Okay, But yes, both languages were constructed for the game, by using basic sounds.

Interesting. Could you translate the follow phrases into both languages?

"Hello, my name is Ralph."

"How are you?"

"Let's kill the monster so that we can claim the reward money."


__________________________

“Countless stories could be told of the kings, knights and adventurers of the world of LURRA, stories of HOPE, of HONOUR, and of VALIANCE."

---------------------------------------------- Unknown, The History of Lurra, Prologue
Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 04:14 PM
Post #8


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




K.
Phrase 1, Azteian: Hioeczcpa, arye otaiaroe Iipai Oraaiczushi.
Phrase 1, Elven: Haerlalaoni, beryer nalazberer iinsea Renazlaporaha.
Phrase 2, Azteian: Hipame aioraoe yepai?
Phrase 2, Elven: Haoniwen azrener yeroniuua?
Phrase 3, Azteian: Czoetu'pai jaiiczc tuhioe arpaotpaituoeora paipa tuhiaitu meoe eiaiot eiczaiiiar tuoraoe oraoemeaioraox arpaoeye.
Phrase 3, Elven: Laertal'sea keriinlala talazer Beroninalseatalerren seaoni wener coaznal colaaziinber talhaer Renerwenazrenda beronieryer.
Edit:
Did I mention its Optional too translate all the words?


__________________________

Go to the top of the page
 
+Quote Post
   
Rob_Riv
post Dec 20 2010, 04:34 PM
Post #9


Alignment: Neutral Good
Group Icon

Group: Revolutionary
Posts: 2,460
Type: Developer
RM Skill: Skilled




How come the words are so long when compared to English? Also, have you got a pronunciation chart of the alphabets, as some of the words seem hard to pronounce?


__________________________

“Countless stories could be told of the kings, knights and adventurers of the world of LURRA, stories of HOPE, of HONOUR, and of VALIANCE."

---------------------------------------------- Unknown, The History of Lurra, Prologue
Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 04:38 PM
Post #10


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




Because it uses Sounds, not letters.
The Translator comes with the Game download.


__________________________

Go to the top of the page
 
+Quote Post
   
Rob_Riv
post Dec 20 2010, 04:49 PM
Post #11


Alignment: Neutral Good
Group Icon

Group: Revolutionary
Posts: 2,460
Type: Developer
RM Skill: Skilled




QUOTE (The Angel of Death @ Dec 21 2010, 12:38 AM) *
Because it uses Sounds, not letters.
The Translator comes with the Game download.

Okay, but how are those sounds pronounced?

jaiiczc meoe eiaiot eiczaiiiar - All of those words seem very difficult to pronounce.


__________________________

“Countless stories could be told of the kings, knights and adventurers of the world of LURRA, stories of HOPE, of HONOUR, and of VALIANCE."

---------------------------------------------- Unknown, The History of Lurra, Prologue
Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 04:52 PM
Post #12


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




OH!
Jah-ee-czk me-oh I-ae-oat Eck-zai-iar
That would be how, it depends on what sound, or letter is being said in the word.


__________________________

Go to the top of the page
 
+Quote Post
   
Shocky
post Dec 20 2010, 07:23 PM
Post #13


Level 3
Group Icon

Group: Member
Posts: 31
Type: Writer
RM Skill: Skilled




Just by looking at your translations, it seems like you've just translated the words from one language to another. But other languages would probably have different syntax and grammar as well (genders, plurals, conjugations, etc.), so you would have to spend a lot of time developing the rules of the language as well as just the words.

As for my general opinion on multiple languages: I don't mind them as long as they aren't there simply for the sake of having another language. For a language to work, it needs to be consistent. The sounds and spellings should be stylistically similar.
Go to the top of the page
 
+Quote Post
   
dashanova
post Dec 20 2010, 07:24 PM
Post #14


Level 4
Group Icon

Group: Banned
Posts: 50
Type: Event Designer
RM Skill: Masterful




Everyone understands the universal language of love.


__________________________
The answers are within not without.
Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 07:37 PM
Post #15


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




Ignoring Dash...
@Sparky, Their there to present challenge, the Main Character, Zack, must learn these languages too help him in his quest.


__________________________

Go to the top of the page
 
+Quote Post
   
heisenman
post Dec 20 2010, 07:41 PM
Post #16


Level 13
Group Icon

Group: Revolutionary
Posts: 237
Type: None
RM Skill: Undisclosed




I think creating a whole new syntax would be too time consuming if you want it to be good, using an already existing one and modifing it would be more feasible.


__________________________
Complainers gonna complain
Go to the top of the page
 
+Quote Post
   
The Angel of Dea...
post Dec 20 2010, 07:49 PM
Post #17


Level Lost Count at 9999999999999999999999
Group Icon

Group: Revolutionary
Posts: 348
Type: Developer
RM Skill: Advanced




But it already works!


__________________________

Go to the top of the page
 
+Quote Post
   
Shocky
post Dec 20 2010, 08:56 PM
Post #18


Level 3
Group Icon

Group: Member
Posts: 31
Type: Writer
RM Skill: Skilled




...Sparky? Like, did you legit just...? -.-

Okay, Angel of Dope - my point was that your language is very similiar to English in terms of its syntax, which just doesn't seem very realistic. A language isn't just words - it's a way of speaking. You shouldn't take the easy route just because it works. Heisenmann's suggestion seems the best - take the structure of a language like German or Latin and use that in combination with your new words.
Go to the top of the page
 
+Quote Post
   
Guinevere
post Dec 20 2010, 09:16 PM
Post #19


Triumphant!
Group Icon

Group: Revolutionary
Posts: 149
Type: Artist
RM Skill: Beginner




Maybe you could base your's on latin?
Many of the actual languages are based on latin, and are therefore very similar.


__________________________
Look, this is a totally awesome project by Dragoncookie that you should totally visit ROFL
Go to the top of the page
 
+Quote Post
   
heisenman
post Dec 20 2010, 09:26 PM
Post #20


Level 13
Group Icon

Group: Revolutionary
Posts: 237
Type: None
RM Skill: Undisclosed




QUOTE (The Angel of Death @ Dec 21 2010, 04:49 AM) *
But it already works!

You already have the syntax? Then all it's left are the words.
The hard job is done tongue.gif


Side note: latin suck, don't be fooled by cool catchphrase like cogito ergo sum, veni vidi vici etc.


__________________________
Complainers gonna complain
Go to the top of the page
 
+Quote Post
   

2 Pages V   1 2 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 22nd May 2013 - 02:18 AM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker