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> [RMVX-RGSS2] Scripts Making Charsets/Events Disappear, Some scripts are making my events stop working and other things
kitty2021
post May 30 2011, 10:51 PM
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Hi guys, sorry, I usually don't like to post and ask for this, but...

I've ran into a problem with several things; I installed the KGC Large Party script, because I need to allow anywhere from 5-6 people to fight and at least 5-7 people to be in the party at one time. After installing this, all of my events that involved adding/changing party members end up not showing up in the game, however, they appear just fine in the maker itself. I have removed the script and found that this problem no longer happens; does anyone have any idea as of to why this would cause this?

Another problem I am having, and I have no clue as of to which script could possibly cause this, my faceset images have gone transparent for some reason. And they seem to get more and more transparent the more people I talk to; its just... Weird. I have removed almost every single script that was custom, except for those that I had previously had before this problem started, and it is still there. Does anyone know what could cause this as well?

I have posted all of my scripts I am currently using/testing:

KGC MiniMap
modern_algebra's Quest Journal
modern_algebra Paragraph Formatter
modern_algebra Advanced Text System
modern_algebra ATS Patch
modern_algebra Kill Autoshadows
modern_algebra Encounter Levels Script
YEM Main Menu Melody
YEM Item Overhaul
migets Game Interpreter
QJ Bitmap Addons
Shanghai Location Name
Leongon ItemQuality Colors


If I have forgotten anything, please let me know and I will try to correct my mistake. Thank you in advance for anyone that can help! ^.^

This post has been edited by kitty2021: May 31 2011, 09:25 PM


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Kread-EX
post May 31 2011, 02:11 AM
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Moving to Script Support.

I'm not sure to understand what is the problem with the Large Party script. Can you be more specific? As for your other problem, can you remove all the Advanced Text System related scripts and tell me if the problem persists?


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kitty2021
post May 31 2011, 05:10 AM
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QUOTE (Kread-EX @ May 31 2011, 03:11 AM) *
Moving to Script Support.

>.< Sorry about that...
QUOTE (Kread-EX @ May 31 2011, 03:11 AM) *
I'm not sure to understand what is the problem with the Large Party script. Can you be more specific?

Well, I create an event (NPC character) in the engine, I have a whole conversation set up - with no script commands used in the event - and in the end have that character set up to join my party by using the Event Commands option "Change Party Member". The event works great until I add in the Change Party Member command to add that character to my party; once I add that, in the game itself the event literally disappears.

But if you notice in the picture, the little blue flame in the middle of the screen still shows up; that event has no "Change Part Member" command within it. This effects any and all events I put this "Change Party Member" command into, not just this event, btw.
QUOTE (Kread-EX @ May 31 2011, 03:11 AM) *
As for your other problem, can you remove all the Advanced Text System related scripts and tell me if the problem persists?

It still continued to make them transparent, still not sure why though... :/

Thank you, Kread-Ex, for taking the time to look at this, by the way. smile.gif
(And anyone else that does, too, of course!)


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Kread-EX
post May 31 2011, 06:32 AM
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I can't seem to be able to replicate the problem. But the KGC Large Party script alone doesn't cause it in my test project. At this point, the easiest way is to upload a demo where all the problems appear. Because there must be two script that conflict, somewhere.


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kitty2021
post May 31 2011, 09:16 AM
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QUOTE (Kread-EX @ May 31 2011, 07:32 AM) *
I can't seem to be able to replicate the problem. But the KGC Large Party script alone doesn't cause it in my test project. At this point, the easiest way is to upload a demo where all the problems appear. Because there must be two script that conflict, somewhere.

I'll do this the instant I get home from work; I can just simply upload the file from another site and link to it from here, right?


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Kread-EX
post May 31 2011, 11:19 AM
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Yes, of course.


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kitty2021
post May 31 2011, 07:53 PM
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OK, sorry this took so long; I had to get it set up to be able to give out to people...

PLEASE ignore everything in this game except for the scripting stuff and the glitches mentioned here in the game, this is by FAR no show of the game.

Eriscadia Debug Demo

EDIT:
BTW, you know the game is working correctly when the event titled "Ken-Cho" auto-starts; if it does not auto-start, then the event is still not working and something in scripting is still messing it up. Hope that helps! wink.gif

This post has been edited by kitty2021: May 31 2011, 09:23 PM


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Kread-EX
post Jun 1 2011, 02:04 AM
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Found both problems.

First, the disappearing event. Actually, you are using the switch number 3 to dispose of the event and this switch is also used by KGC Large Party script.

Switches used by script should never be used in the events (unless specifically told so) because they can be turned on and off by the scripts they belong to. Change the switch ID used for Large Party or use another switch to terminate your event and it will work.

Secondly, the weird transparent faces. This is caused by the Bitmap Add-ons script. It provides a default opacity of 100 (instead of 255) for all bitmaps in your current setup, so fix the issue by setting @ma_default_opacity (in the initialize method of the Bitmap class) to 255.


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My blog.

Click here for my e-peen


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kitty2021
post Jun 1 2011, 08:12 AM
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I've replaced the switches to 5 and 6 now and it is working perfectly again (feel ridiculous that I couldn't figure that out my self... Sorry.) >.<
As for the face thing, that's working great too; I appreciate your help on all of this Kread, thank you very much for taking your time out to fix all of this for me. ^.^


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