Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

3 Pages V   1 2 3 >  
Reply to this topicStart new topic
> +Player Plus+, Draws a picture that follows the player
SojaBird
post Nov 3 2008, 03:49 AM
Post #1


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Player Plus

Version v1.0.3
Author SojaBird
Release Date
v1.0.2 > 03-11-08
v1.0.3 > 05-11-08


Introduction
Just something I had on my shelf. Started it as try for playershadow.


Features
v1.0.2 (release)
- A lot of options.
v1.0.3 (bug fixes)
- Fixed a bug with custom Y.

To come features
- Only on request.


Script
Attached File  Player_Plus.txt ( 5.09K ) Number of downloads: 1655



<div style="margin:20px; margin-top:5px"><div style="margin-bottom:2px">[Show/Hide] Screenshots</div><div style="margin: 0px; padding: 6px; border: 1px inset;"><div style="display: none;">

</div></div></div>


Compatibility
VX only.


Installation
Put the script above main.
Make the picture you want to show as the players extra.
Tweek the options to your needs.


Terms and Conditions
Credit me pls.
The script is free for use in NONCOMERCIAL projects.
For use in comercial project, contact me first.
If anyone want some changes, please pm me or post it here, I'll track the topic.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
JoRu
post Nov 3 2008, 08:07 AM
Post #2


The 15-year old Swedish Meatball
Group Icon

Group: Revolutionary
Posts: 280
Type: Developer
RM Skill: Advanced




Oh, this is really nice! I tried using this script to make a light-effect following the player (meant to be a lantern) and it worked perfectly. Good job!


__________________________


Stay tuned for more information about Fairytale. To stay updated on all my project videos, visit my YouTube page!

QUOTE (JoRu)
Life is a game!
Go to the top of the page
 
+Quote Post
   
toboisgreat
post Nov 3 2008, 10:55 AM
Post #3


Level 13
Group Icon

Group: Revolutionary
Posts: 242
Type: Artist
RM Skill: Skilled




Could we have some screenies of what things can be done with this script please smile.gif



__________________________

Fly on the wings of a new dawn..

Demo out now!.



Trails of Icarus. A new era of racing games.
Go to the top of the page
 
+Quote Post
   
VerifyedRasta
post Nov 3 2008, 04:32 PM
Post #4


Level 20
Group Icon

Group: Revolutionary
Posts: 407
Type: Musician
RM Skill: Advanced




Yea I'd like some screens


__________________________
Go to the top of the page
 
+Quote Post
   
SojaBird
post Nov 5 2008, 02:03 AM
Post #5


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Version 1.0.3
Custom Y bug fixes

As well some screenies.
The screenies show some new features that can be included if somebody wants (2 pictures, 1 light map and 1 normal one). Also a 4-directional feature could be done...
Anyway, just make all the things ya want. Like an arc for an angle or a nifty belt, an evil spell or a raincloud above a hero's head, a hole under the feet of the actor or just a simple shadow...

FG,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
Jonny
post Nov 6 2008, 09:11 AM
Post #6


Level 6
Group Icon

Group: Member
Posts: 87
Type: None
RM Skill: Skilled




Could you make a demo, id like to see it in action.
if its a pain, dont bother
Go to the top of the page
 
+Quote Post
   
Ken Shiro X
post Nov 6 2008, 09:17 AM
Post #7


Level 3
Group Icon

Group: Member
Posts: 36
Type: None
RM Skill: Skilled




can make a demo please? wink.gif
Go to the top of the page
 
+Quote Post
   
SojaBird
post Nov 7 2008, 03:08 AM
Post #8


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




I'll soon be making a demo or vid wink.gif


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
Mickadell
post Jan 17 2009, 04:07 PM
Post #9


Level 5
Group Icon

Group: Member
Posts: 71
Type: Event Designer
RM Skill: Masterful




Comment
Rate: Ok

I don't understand how to use it please post a demo or someone help me.
Attached File(s)
Attached File  Management.gif ( 3.26K ) Number of downloads: 15
 
Go to the top of the page
 
+Quote Post
   
Mr. Bubble
post Jan 17 2009, 04:40 PM
Post #10


If I see one more Face Maker avatar...
Group Icon

Group: Revolutionary
Posts: 599
Type: Developer
RM Skill: Intermediate




QUOTE (Mickadell @ Jan 17 2009, 04:07 PM) *
Comment
Rate: Ok

I don't understand how to use it please post a demo or someone help me.

*facepalm*

How can you rate it if you didn't even know how to use it?

I don't think anyone will care about your script ratings anyway. People will choose scripts for themselves based on their personal needs. If you don't like a script, you should give suggestions on how to improve it. You've been putting up a lot of spam otherwise.
Go to the top of the page
 
+Quote Post
   
SojaBird
post Jan 18 2009, 05:23 AM
Post #11


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Hey all,

I've been working on the podcast lately so I didn't had much time to do a demo or something.
Though since this one is pretty fage, I'll try to do one soon.

Though the podcast still has my priority.


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
rendy1287
post Jan 18 2009, 05:54 AM
Post #12



Group Icon

Group: Member
Posts: 3
Type: Event Designer
RM Skill: Beginner




hey pim321,

i'm very really interested, and i had already looking for the script like this...

i has already tried your script but i was confused huh.gif how to do this like in your screenshots??

please make a demo, pal...

[sorry for my english biggrin.gif ]
Go to the top of the page
 
+Quote Post
   
omegazion
post Jan 18 2009, 06:05 AM
Post #13


Level 1 / 0
Group Icon

Group: Revolutionary
Posts: 198
Type: Scripter
RM Skill: Masterful




Dude. I think it would be good to Alias methods in your scripts instead of redefining them. It's compatability with other scripts will increase tenfold that way. Although I haven't really tested it, I doubt this script is even compatible with your own (MapRadar).


__________________________

Those who live by the sword, Die by the gun.
Go to the top of the page
 
+Quote Post
   
SojaBird
post Jan 18 2009, 06:32 AM
Post #14


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Mmm not sure...what I've actualy made biggrin.gif I think I did aliased the functions...else it's indead very stupid.

Anyway, I'll update some stuff soon wink.gif


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
jens009
post Jan 18 2009, 09:35 AM
Post #15


L Did you know? Death gods... only eat apples
Group Icon

Group: +Gold Member
Posts: 2,976
Type: Scripter
RM Skill: Skilled




QUOTE (Mickadell @ Jan 17 2009, 04:07 PM) *
Comment
Rate: Ok
I don't understand how to use it please post a demo or someone help me.

How can you rate it and not have a clue how to use it? Are you really spamming Pim's topics?
This is the second time you've done this.
http://www.rpgrevolution.com/forums/index....mp;#entry263779

Since this is your second offense in spamming, you'll be receiving a 3-day posting restriction.


__________________________

My RMXP Project:


Farewell RRR. =]
Go to the top of the page
 
+Quote Post
   
omegazion
post Jan 18 2009, 08:55 PM
Post #16


Level 1 / 0
Group Icon

Group: Revolutionary
Posts: 198
Type: Scripter
RM Skill: Masterful




QUOTE (pim321 @ Jan 18 2009, 06:32 AM) *
Mmm not sure...what I've actualy made biggrin.gif I think I did aliased the functions...else it's indead very stupid.


You didn't:
CODE
  def start
    super
    $game_map.refresh
    @spriteset = Spriteset_Map.new
    @message_window = Window_Message.new
    $PlayerPlus = PlayerPlus.new
  end


It's your choice though, But i really want to promote aliasing and many others also want too. since it increases compatability. (I want this even to be discussed in your podcast)
Take that example above, you may actually do:
CODE
  alias some_example_alias_start start
  def start
    some_example_alias_start
    $PlayerPlus = PlayerPlus.new
  end
end

It's difference is that, even though above this script someone made a crazy override of Scene_Map's start function, It doesn't matter and it won't be affected, since all you want to do is to initialize the player plus.
That's only a suggestion though, I hope you don't take it the wrong way.


__________________________

Those who live by the sword, Die by the gun.
Go to the top of the page
 
+Quote Post
   
SojaBird
post Jan 19 2009, 12:54 AM
Post #17


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




O well that is stupid indead...that actualy something I alway's do.
Indead Aliasing is the nr one solution for all compatability isues.

Thanks for letting me know.


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
Fr33
post Jan 24 2009, 08:28 AM
Post #18



Group Icon

Group: Member
Posts: 4
Type: Artist
RM Skill: Beginner




Umm...when is that demo coming out? xD

It's a cool little glow effect but I'm a total newbie so I need something already setup so I can understand it >.<

Or...could you at least tell us what the "change the picture" thing means? Is this like a mask over the game screen (like masking in Photoshop)? Is so...what piece of code do we change / where do we put the image? (also...can you post the 2 masks that you used?)

Hope it's not too much to ask for sad.gif

Thank you smile.gif


__________________________
Current Project: Freon
Status: 0.01%
Team: me :D (ya, ya..."he'll never make it")
Theme + Features: Medievalish; skills: fishing, mining, woodcutting, etc; multiplayerish -feel- (got exited, didn't you? :P); in-game video tutorials / unlockables [possibly have some sort of folder locking to prevent the average user from getting in]; umm...more when I think of them xD
Working On: Collecting scripts (send any good ones that you know of, please)
Go to the top of the page
 
+Quote Post
   
kaleygatore
post Jan 24 2009, 12:57 PM
Post #19


Level 1
Group Icon

Group: Member
Posts: 9
Type: Artist
RM Skill: Undisclosed




very impresive blink.gif
i like it....a lot blink.gif blink.gif :bllink:
i'll try to put it on my game


__________________________
(sorry for my bad english)
Go to the top of the page
 
+Quote Post
   
SojaBird
post Jan 25 2009, 02:27 AM
Post #20


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Hey all,

Sorry for the misses of the demo...though I'm not realy sure what to do with the script jet.
It doesn't support 4-dir yet, though I ought to try it.
Also the demo will be released in some time, though I don't realy know when, sorry for that.
I'll try to make demo's very soon (comming up week (1week of from school)).


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   

3 Pages V   1 2 3 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 19th June 2013 - 01:20 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker