QUOTE (skitzen @ Nov 22 2012, 04:08 AM)

I have a lot of face set pictures for my game, I know how to use the script and such. I was just wondering, how if possible I could change the destination folder for where the script looks, Like a new folder "Face sets"? That way my "pictures" folder isn't clogged up with face sets.
Thanks all! :3
There are actually two ways to do that:
1. Just replace this line
CODE
RPG::Cache.picture([picture name])
with this:
CODE
RPG::Cache.picture("Face Sets/" + [picture name])
where [picture name] must be replaced by the picture name.
Remember you should create that new folder just inside the Pictures folder.
This is the most straightforward way.
2. There's another way to do it, however.
You should add this in a blank above main:
CODE
module RPG::Cache
def self.face(filename)
self.load_bitmap("Graphics/Face Sets/", filename)
end
end
and call
CODE
RPG::Cache.face( [picture name])
when you need to use a face file. This way, you will be able to put your Face Sets folder just in the Graphics folder and you won't be obliged to put it into the Pictures folder.
I hope this can help, ask for further explainations anytime

Jens