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> Project of the Month, May 2k11
Harryb412
post Apr 30 2011, 11:59 PM
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\\\Project of the Month///
\\\May///


||| CLOSED |||


\\\Rules:
- Games from Long Demos and Complete Games can be nominated only.
- The full project title with a link to the original project thread is required to nominate.
- You cannot nominate your own project.
- You can nominate a project from Long Demos and a project from Complete Games, but only one from each.
- The maximum amount of nominees is 10, 5 from Long Demos and 5 from Complete Games.
- Previous winners can not be nominated.

\\\Schedule:
- From the 1st to the 10th of the month nominations will be taken in, if all slots are filled voting begins.
- From the 11th to the 24th of the month the votes will be taken in. [done via two seperate polls, one for Long Demos and one for Complete Games, allowing users one vote for each category]
- 25th to the 28th the winner from Long Demos will go against the winner from Complete Games.
- 29th to the end of the month, the winner is announced.

\\\Nominees:
\\Long Demos:
- Twilight Dance - Tsutanai
- Reincarnations - Krosk
- Beneath - St3rnb0rn

\\Complete Games:
- Spellbinder -OriginalWij

\\\Previous Winners:
-Twice Upon a Hero
-Vacant Sky
-Leo & Leah
-The World Is Made Of Paper

\\\Prizes:
- Userbars for runners up and nominees.
- Userbars for winners, along with an automatic entry to Project of the Year.
- A forumwide announcement for the winner.


This post has been edited by Harryb412: May 15 2011, 08:57 AM


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Arbor
post May 1 2011, 09:43 AM
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Long Demos: Reincarnations (I <3 this game)
Full: Spellbinder


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Shadyone
post May 1 2011, 10:45 PM
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Long Demos: Twilight Dance by Tsutanai

Complete Games:


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Harryb412
post May 5 2011, 07:57 AM
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Updating the nominations, keep them coming!


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Zortik
post May 7 2011, 03:38 PM
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Long Demos:
After playing about a dozen so far, I can confidently nominate St3rnb0rn and team's title Beneath.
http://www.rpgrevolution.com/forums/index....showtopic=28995

Full Games:
I have not played any yet. sad.gif

This post has been edited by Zortik: May 7 2011, 03:48 PM


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Harryb412
post May 11 2011, 09:17 AM
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Keeping nominations open until we have enough to start voting. :/


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Brent Murray
post May 12 2011, 11:18 PM
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Geez...haven't been playing as many games this month because I've been really busy.

Good luck to the nominees.
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Harryb412
post May 13 2011, 09:45 AM
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Perhaps lack of projects people think are worthy of nomination is the issue?
Should I stop doing PotM and maybe work on something that takes a longer time?


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Zortik
post May 13 2011, 12:02 PM
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QUOTE (Harryb412 @ May 13 2011, 12:45 PM) *
Perhaps lack of projects people think are worthy of nomination is the issue?
Should I stop doing PotM and maybe work on something that takes a longer time?


I don't know if it is a lack of quality, or just that right now is a busy time for the general age group that make games. I could understand the lacking of completed games being nominated (So very few ever get finished) however, if people aren't taking the time to even play demo's... I'm not sure if a contest featuring more in depth work would work or not.

Maybe we should prod some of the regular IRC people into trying out a game while they complain how bored they are. ^^

Or, you could allow for 2 nominations in the demo category per person. But only 1 for completed games.

I hope that the PotM continues on, I consider it a goal to try and make my demo reach a point of quality so that it too could be nominated.


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Brent Murray
post May 13 2011, 01:56 PM
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You could always do something like RMRK does with 'Seasonal' POTM. This way, by the time that a few months go by, there should be a ton of projects to choose from or nominate. biggrin.gif

I also like the 2 nominations for demo and 1 for full version game. Maybe we could bring back repeat winners to see if they could still hold up many months later? Either way, keep it up with this format for now.
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Ashalinia
post May 13 2011, 05:09 PM
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QUOTE (Brent Murray @ May 13 2011, 04:56 PM) *
You could always do something like RMRK does with 'Seasonal' POTM. This way, by the time that a few months go by, there should be a ton of projects to choose from or nominate. biggrin.gif

I also like the 2 nominations for demo and 1 for full version game. Maybe we could bring back repeat winners to see if they could still hold up many months later? Either way, keep it up with this format for now.


Perhaps seasonal may be too large of a time window though, if I had played more completed games or long demos I may nominate, but I got too used to commenting on games under construction.

Yeah, I suggest that the length of nominations be extended while I try out some games. biggrin.gif


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Rob_Riv
post May 13 2011, 05:35 PM
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I don't think seasonal would be too long at all. There really aren't that many great projects with gameplay.


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Brent Murray
post May 15 2011, 12:46 AM
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QUOTE (Rob_Riv @ May 13 2011, 06:35 PM) *
There really aren't that many great projects with gameplay.


Burn.

Lol, I guess we should all get our asses in gear if we want this thing to stick around, huh?
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Harryb412
post May 15 2011, 01:40 AM
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I guess, I think I might settle for a bigger competition, but just make it Project of the Year or something. I dunno, PotM really isn't working out.


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KD648
post May 15 2011, 08:22 AM
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Well, I for one would really hate to see PoTM disappear because it's really the only thing that keeps me playing other people's games. I think one of the problems with the competition right now is that no one on this site (myself included, don't get me wrong) plays anyone else's games because we're all so busy developing our own. That said, I've downloaded all the previous winners because I knew that they had a special quality that I could examine.

I don't know if this would work because I don't know the inner workings of RRR, but could it just be a staff pick? Each month, the staff picks a single demo or completed game and makes the announcement and userbar? I feel like most of the people involved in the process right now are staff anyway. As a developer, I think some of us, including myself, feel awkward because we all want our own projects to win. It might be better to leave it out of our hands.

I don't know how much work that would be for you guys though, so maybe it's an unrealistic suggestion. I'd just hate to see it disappear because I feel like I'd stop downloading games entirely.


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Harryb412
post May 15 2011, 08:54 AM
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I've had ideas for a different monthly competition, I'm going to close this and discuss the new idea with staff then get back to y'all.

If anybody still has suggestions feel free to PM me.

This post has been edited by Harryb412: May 15 2011, 08:55 AM


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Axerax
post May 26 2011, 04:42 AM
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QUOTE (Harryb412 @ May 13 2011, 11:45 AM) *
Perhaps lack of projects people think are worthy of nomination is the issue?
Should I stop doing PotM and maybe work on something that takes a longer time?


You should keep doing this because you need 12 nominations for a PotY competition. Maybe the staff actually reviewed the projects in development rather than long demos and stuff. Cause I know I've been in the community for a long time and put lots of work into my games with my team, but not once has any of them came up for PotM. Not once.

Maybe if I actually got a nomination for my teams hard work I'd care more, but it's been too many now that i've never seen a single EMD game in production. It's really to the point I just stop looking at nominations to vote because I figure I'm still not there. Even with how much I try to help the community with graphic arts and commissions.

But that's my personal opinion, you can take it or leave it.


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Rob_Riv
post May 26 2011, 05:19 AM
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QUOTE (Axerax @ May 26 2011, 01:42 PM) *
You should keep doing this because you need 12 nominations for a PotY competition. Maybe the staff actually reviewed the projects in development rather than long demos and stuff. Cause I know I've been in the community for a long time and put lots of work into my games with my team, but not once has any of them came up for PotM. Not once.

There aren't enough quality projects to have multiple nominees each month though. I don't think that would change, even if it was opened up to Games Under Construction.

QUOTE (Axerax @ May 26 2011, 01:42 PM) *
You should keep doing this because you need 12 nominations for a PotY competition. Maybe the staff actually reviewed the projects in development rather than long demos and stuff. Cause I know I've been in the community for a long time and put lots of work into my games with my team, but not once has any of them came up for PotM. Not once.

Well, in this case, it would be because you've not got any gameplay.

This post has been edited by Rob_Riv: May 26 2011, 05:21 AM


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Sailerius
post May 26 2011, 01:27 PM
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Lowering the standards for PotM would just dilute the prestige of the award. I strongly disagree with projects under construction being permitted.


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X-M-O
post May 26 2011, 03:16 PM
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QUOTE (Sailerius @ May 26 2011, 04:27 PM) *
Lowering the standards for PotM would just dilute the prestige of the award. I strongly disagree with projects under construction being permitted.


I completely agree with this point.
Aside from the fact that the quality of games, prior to their actual demo release, will almost always be less than that of any demo or completed game; wouldn't even compare in most cases.
(This isn't to discourage those games being created, but rather to help show that they are simply not in a position to be compared to games that have been completed, or at least have a demo.)


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