Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

4 Pages V  < 1 2 3 4 >  
Closed TopicStart new topic
> XAS Action Battle System
Exiled One
post Jun 9 2009, 04:43 PM
Post #41


Eminem - Rapper of the Month
Group Icon

Group: Revolutionary
Posts: 779
Type: Developer
RM Skill: Masterful




Oh, my bad. biggrin.gif

I must've overlooked that.

*changes credits


__________________________
Everyday since the earthquake, people in Haiti are dying from a lack of food and water. Show that you care. Donate to the cause.
http://www.redcross.org/

If you are one of the very few teenagers that know what real rap is and don't blindly listen to the hate statements (rap is crap), then put this in your sig. I say this in the name of Common, Mos Def, Lupe Fiasco, 2Pac, Nas, Talib Kweli, Eminem, and many others. -Exiled One

My contribution to RRR: 13 original songs free for all to use. http://www.rpgrevolution.com/forums/index....mp;#entry382058

[Show/Hide] Sig Stuff
<-------Thanks to Sicon!

Luster: The Ordnance of Algus. My project. I think it may actually be pretty good for my first attempt at a project.


Protogaming: A fast-growing game-development site friendly to all! Join now!


[Show/Hide] Supported Projects
EvenAngels works alone on this promising game.


McTricky's game, coming with voice acting and his amazing music!


Best Zelda fangame in a while!


Team Eternal Blood's upcoming masterpiece!


Despite's advanced RM skills shine brightly in this coming game!


[Show/Hide] My Member Card by Holder


Go to the top of the page
 
+Quote Post
   
Blizzard
post Jun 10 2009, 11:00 AM
Post #42


Where am I?
Group Icon

Group: Revolutionary
Posts: 613
Type: Scripter
RM Skill: Masterful




Sorry about that. I was a bit off that day. You're right, this isn't a thread about which ABS is the best. I was just trying to give constructive criticism (as in simplifying the way enemies are added on a map) but somehow I went off defend my point with valid argument which you can't call brainwashing as brainwashing is not defending a point. In any case, I overdid it and I'm sorry.

As for the "get a life" thing, I think it's actually quite offensive and that it really wasn't necessary. Just because I did something wrong (that long post) doesn't give you the right to judge me as you don't know me. How do you know that I don't have a life? Do you know me in real life? Did you do research on me? Did you even ask anybody what I do for living? No.

Now back on topic.

This is in any case a good system, I've just been told a lot that it's kinda hard to use for beginners and non-scripters. Maybe it would be a good idea to include the standard tutorials and a few extra ones from other authors in the release?


__________________________


Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
Go to the top of the page
 
+Quote Post
   
Exiled One
post Jun 10 2009, 11:52 AM
Post #43


Eminem - Rapper of the Month
Group Icon

Group: Revolutionary
Posts: 779
Type: Developer
RM Skill: Masterful




QUOTE
As for the "get a life" thing, I think it's actually quite offensive and that it really wasn't necessary. Just because I did something wrong (that long post) doesn't give you the right to judge me as you don't know me. How do you know that I don't have a life? Do you know me in real life? Did you do research on me? Did you even ask anybody what I do for living? No.


My bad man. I gotta admit, I was off that day too. I guess coming in from no where and telling you to get a life was too much on my part and I should've handled myself in a more mature way. Really, I'm super sorry.


__________________________
Everyday since the earthquake, people in Haiti are dying from a lack of food and water. Show that you care. Donate to the cause.
http://www.redcross.org/

If you are one of the very few teenagers that know what real rap is and don't blindly listen to the hate statements (rap is crap), then put this in your sig. I say this in the name of Common, Mos Def, Lupe Fiasco, 2Pac, Nas, Talib Kweli, Eminem, and many others. -Exiled One

My contribution to RRR: 13 original songs free for all to use. http://www.rpgrevolution.com/forums/index....mp;#entry382058

[Show/Hide] Sig Stuff
<-------Thanks to Sicon!

Luster: The Ordnance of Algus. My project. I think it may actually be pretty good for my first attempt at a project.


Protogaming: A fast-growing game-development site friendly to all! Join now!


[Show/Hide] Supported Projects
EvenAngels works alone on this promising game.


McTricky's game, coming with voice acting and his amazing music!


Best Zelda fangame in a while!


Team Eternal Blood's upcoming masterpiece!


Despite's advanced RM skills shine brightly in this coming game!


[Show/Hide] My Member Card by Holder


Go to the top of the page
 
+Quote Post
   
Blizzard
post Jun 10 2009, 12:17 PM
Post #44


Where am I?
Group Icon

Group: Revolutionary
Posts: 613
Type: Scripter
RM Skill: Masterful




I guess it's alright. I did a mistake myself after all. It would be unfair not to forgive you. xD So let's forget about it. It was XAS (and some guy ranting about Blizz-ABS) after all that inspired me to improve Blizz-ABS further than version 1.99 already. xD

Some simple things in XAS seem to be kinda hard to set up. Is there a way to provide some sort of generic setup? IDK, maybe something that would make it easier to create an enemy or a timed trap or something like that. I'm not very familiar with the system, but there sure has to be some way to make things simplier and provide a better configuration interface for users.


__________________________


Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
Go to the top of the page
 
+Quote Post
   
gameface101
post Jun 11 2009, 10:01 PM
Post #45


Level 3
Group Icon

Group: Member
Posts: 35
Type: Artist
RM Skill: Advanced




@ Exiled One = you have a very solid point, this thread IS for XAS-ABS
any support, tips, tricks, and advice in using XAS 3.4 would be greatly appreciated.

I understand Blizzards responses towards some of the posts, people are asking of something
that he has already scripted in his work, how else would a savvy scripter reply...

@ Blizzard = maybe if you made a really cool script to compliment XAS 3.4 ABS (jump, fly, hover, glide, vehicle, for example)
those who choose to use XAS would consider trying your other scripts and glady place your name in the credits of course.

my gut feeling is that Xiderowg (I mean Moghunter) is busy working on 3.5 or later and is just too busy to offer forum support. (in engilsh)

I look forward to a new tutorial on Calvin's site, one for making more weapons with combos...
and more ally scripts to choose from. anything else found unique to this system would be nice to share here...

This post has been edited by gameface101: Jul 24 2009, 07:28 PM


__________________________
Go to the top of the page
 
+Quote Post
   
Blizzard
post Jun 12 2009, 02:30 AM
Post #46


Where am I?
Group Icon

Group: Revolutionary
Posts: 613
Type: Scripter
RM Skill: Masterful




Xiderowg isn't working on XAS since version 1.0. That was said a few times here already. Also, most of those systems (hover, glide, etc), can be made so easily with events that I don't see a point adding it in a script. I added jumping, running and sneaking in Blizz-ABS to prevent incompatibility and since those are used very often. Flying and stuff like that appear in one out of 20 games maybe, if even that much. IMO a good system is not one that supports absolutely everything that one needs and doesn't need. A good system is one that supports what people need and use. Most of the features in Blizz-ABS were requested. I don't know about XAS and requested features.


__________________________


Please keep in mind that I have retired from RMXP and that I am not active here anymore! If you can't get any support for my scripts here, try at Chaos Project.
Go to the top of the page
 
+Quote Post
   
calvin624
post Jun 23 2009, 12:22 AM
Post #47


XAS Tutorials
Group Icon

Group: Revolutionary
Posts: 136
Type: Writer
RM Skill: Intermediate




Well one of the requested features for XAS was a hookshot and I'm happy to say its a good way near completion biggrin.gif


__________________________
Go to the top of the page
 
+Quote Post
   
Xach-Crisis
post Jun 23 2009, 12:25 AM
Post #48


"In a world called Tenebrae..."
Group Icon

Group: Revolutionary
Posts: 566
Type: Developer
RM Skill: Skilled




Yes ive seen the hookshot ability and i am sure going to use it in my game

By the way Calvin do you by any chance have tutorials on how to Script a Weapon in XAS or Script an Skill cause i havent got the basic plot yet on how to do that, cause when i use XAS i feel like i know most of the things, but what i really need is the ability to add new weapons and such, also how do i like make an Item/Accesory


__________________________
Title: Final Fantasy V.2 Ascension Engine: RPG Maker XP Original Story and Concept by Xach-Crisis


"Graphical Beast Xach-Crisis working on Gai's Hunter with Vision Studios, check it out!"
Go to the top of the page
 
+Quote Post
   
calvin624
post Jun 28 2009, 06:07 AM
Post #49


XAS Tutorials
Group Icon

Group: Revolutionary
Posts: 136
Type: Writer
RM Skill: Intermediate




Edit: Fenwick has finished putting the finishing touches to the hookshot. A download is available at the site (http://www.myspace.com/xastutorials).

@Sicon - I'm currently working on a "how to make a new item" tutorial, I just need to add some screenshots and the final few steps. Check the site in a few days and it should be up.

In regards to the weapon tutorial, I think Fenwick is going to write a tutorial about how to install his hookshot - this will include all aspects of how to add a weapon.

NB: The New HUD has been updated if anyone is interested - along with the site itself.


__________________________
Go to the top of the page
 
+Quote Post
   
apixx
post Jul 4 2009, 09:29 AM
Post #50



Group Icon

Group: Member
Posts: 3
Type: None
RM Skill: Undisclosed




Hmm I can't seem to add an enemy. I am building forward on the hero 3.4 demo. I imported some maps, cutscenes and mobs. So far all good.
You start with like 30 enemies. If I just copy an enemy from the demo to a new map I imported and just want to change the graphic and the stats of that enemy I get issues.

What I did.


Add enemy to database to give it an enemy ID. Changed some stats dex , str, etc..
Copy enemy from hero map to my own map.
Change the graphic of the enemy, HIT and ACT also.
At tab two I changed the enemy id variable to the one corresponding with the database.

Result.

Enemy moves but doenst attack. Enemy sensor is on 4 and ON.

I am flabbergasted I just copied a working enemy but only changed the ID and graphic :S. Help? biggrin.gif If you want demo tell me I will make one.
Go to the top of the page
 
+Quote Post
   
calvin624
post Jul 5 2009, 02:18 PM
Post #51


XAS Tutorials
Group Icon

Group: Revolutionary
Posts: 136
Type: Writer
RM Skill: Intermediate




I take it you're the same apixx from rmxp.org - we'll just clear this up so anyone reading knows what to do.

Sounds silly but you have to add a graphic to the battler tab when making a new enemy.

Although XAS doesn't actually utilize it RPG Maker XP expects it to be there - tongue.gif


__________________________
Go to the top of the page
 
+Quote Post
   
apixx
post Jul 6 2009, 02:03 PM
Post #52



Group Icon

Group: Member
Posts: 3
Type: None
RM Skill: Undisclosed




QUOTE (calvin624 @ Jul 5 2009, 02:18 PM) *
I take it you're the same apixx from rmxp.org - we'll just clear this up so anyone reading knows what to do.

Sounds silly but you have to add a graphic to the battler tab when making a new enemy.

Although XAS doesn't actually utilize it RPG Maker XP expects it to be there - tongue.gif


Yeah I am tongue.gif. Yep that solved the problem guys. Oh and make sure you don't have troops in your map properties xD.else weird errors.
Go to the top of the page
 
+Quote Post
   
apixx
post Jul 12 2009, 03:47 PM
Post #53



Group Icon

Group: Member
Posts: 3
Type: None
RM Skill: Undisclosed




XAS 3.5 is out!!!
Go to the top of the page
 
+Quote Post
   
gameface101
post Jul 12 2009, 06:51 PM
Post #54


Level 3
Group Icon

Group: Member
Posts: 35
Type: Artist
RM Skill: Advanced




QUOTE (apixx @ Jul 12 2009, 04:47 PM) *
XAS 3.5 is out!!!


http://www.atelier-rgss.com/RGSS/Demos/XAS_Hero_3_5.zip

there's some cool new features!
new items:
hook shot = (fenwick's is still more polished)
hammer, stars, etc..

new spells =
tri-fire, missle, etc...

new zoom animation for enemies! and clever mini-boss to boss concepts!

WHAT"S WITH THE TURTLE SIGN AND THE WHITE DRAGON SIGNS? I smell a swim feature and a vehicle script coming... excited!
I'm so glad moghunter stood true to XAS! once you get familiar with the event making style, you really don't need an english version.

g @ /\/\ | = | F /A\ C | =

This post has been edited by gameface101: Jul 15 2009, 11:22 PM


__________________________
Go to the top of the page
 
+Quote Post
   
Adriantepes
post Jul 22 2009, 12:44 PM
Post #55


Aspiring Ninja/ Guitarist Combination
Group Icon

Group: Revolutionary
Posts: 666
Type: Musician
RM Skill: Advanced




I have a question. with ABS's, could you do like they did in tantenkai and make weapons appear when using them without having a sprite for The weapon attached to the character, but the weapon sprite alone?


__________________________
"99% of men wish they could become needshelp. Put this in your sig if you admit you're one of the 99%"

Also;
My Music.
Go to the top of the page
 
+Quote Post
   
gameface101
post Jul 24 2009, 07:42 PM
Post #56


Level 3
Group Icon

Group: Member
Posts: 35
Type: Artist
RM Skill: Advanced




QUOTE (Adriantepes313 @ Jul 22 2009, 01:44 PM) *
I have a question. with ABS's, could you do like they did in tantenkai and make weapons appear when using them without having a sprite for The weapon attached to the character, but the weapon sprite alone?


@Adriantepes313 - totally possible, for instance if you were to replace the sword slash animation with an image of your weapon...
familiarize yourself with the animations tab in the database.

currently I've been kicking around how to have the face graphic change with every action... anyone out there can tell me how?

if I figure it out ~ definitely will share ~g/A\/\/\|=|F/A\C|=


__________________________
Go to the top of the page
 
+Quote Post
   
Adriantepes
post Jul 24 2009, 09:08 PM
Post #57


Aspiring Ninja/ Guitarist Combination
Group Icon

Group: Revolutionary
Posts: 666
Type: Musician
RM Skill: Advanced




QUOTE (gameface101 @ Jul 24 2009, 11:42 PM) *
QUOTE (Adriantepes313 @ Jul 22 2009, 01:44 PM) *
I have a question. with ABS's, could you do like they did in tantenkai and make weapons appear when using them without having a sprite for The weapon attached to the character, but the weapon sprite alone?


@Adriantepes313 - totally possible, for instance if you were to replace the sword slash animation with an image of your weapon...
familiarize yourself with the animations tab in the database.

currently I've been kicking around how to have the face graphic change with every action... anyone out there can tell me how?

if I figure it out ~ definitely will share ~g/A\/\/\|=|F/A\C|=

I have tried this, and it works for the most part. except for the fact that when I'm facing to the right, when I swing, It acts like I am swinging up.


__________________________
"99% of men wish they could become needshelp. Put this in your sig if you admit you're one of the 99%"

Also;
My Music.
Go to the top of the page
 
+Quote Post
   
gameface101
post Jul 25 2009, 05:03 PM
Post #58


Level 3
Group Icon

Group: Member
Posts: 35
Type: Artist
RM Skill: Advanced




QUOTE (Adriantepes313 @ Jul 24 2009, 10:08 PM) *
QUOTE (gameface101 @ Jul 24 2009, 11:42 PM) *
QUOTE (Adriantepes313 @ Jul 22 2009, 01:44 PM) *
I have a question. with ABS's, could you do like they did in tantenkai and make weapons appear when using them without having a sprite for The weapon attached to the character, but the weapon sprite alone?


@Adriantepes313 -

I have tried this, and it works for the most part. except for the fact that when I'm facing to the right, when I swing, It acts like I am swinging up.


then I would recommend a more easier way by editing the character sprites.

go to (graphics/characters) and use paint to edit.

i.e. = for the swords... you can edit " S_Swd01.png" , "S_Swd01a.png" , "S_Swd02.png" to your liking

~g/A\/\/\|=|F/A\C|=



__________________________
Go to the top of the page
 
+Quote Post
   
falcao
post Jul 28 2009, 05:48 AM
Post #59


Level 1
Group Icon

Group: Member
Posts: 5
Type: None
RM Skill: Undisclosed




QUOTE (Blizzard @ Jun 12 2009, 03:30 AM) *
Xiderowg isn't working on XAS since version 1.0. That was said a few times here already. Also, most of those systems (hover, glide, etc), can be made so easily with events that I don't see a point adding it in a script. I added jumping, running and sneaking in Blizz-ABS to prevent incompatibility and since those are used very often. Flying and stuff like that appear in one out of 20 games maybe, if even that much. IMO a good system is not one that supports absolutely everything that one needs and doesn't need. A good system is one that supports what people need and use. Most of the features in Blizz-ABS were requested. I don't know about XAS and requested features.



Xiderowg has been working on xas, just take a look in the XRXS - Damage Pop script, that script wasn't in the 1.0 or 2.0

I'm expert in xas hero sistem, so i know everithing about xas if you undertand it you can create everithing in xas like weapons items etc.
Go to the top of the page
 
+Quote Post
   
Xach-Crisis
post Aug 2 2009, 04:00 AM
Post #60


"In a world called Tenebrae..."
Group Icon

Group: Revolutionary
Posts: 566
Type: Developer
RM Skill: Skilled




XAS 3.5 Is rather awesome actually, but do anyone know how i do get that Limit break thing to show up cause ive been trying to understand how to do that and i cant seem to get it at all, as i see XAS 3.5 has alot of new features for us to enjoy since i am using XAS 3.5 in my game ive gotten to understand almost everything, but i am still missing knowledge it takes time to get familar with it


__________________________
Title: Final Fantasy V.2 Ascension Engine: RPG Maker XP Original Story and Concept by Xach-Crisis


"Graphical Beast Xach-Crisis working on Gai's Hunter with Vision Studios, check it out!"
Go to the top of the page
 
+Quote Post
   

4 Pages V  < 1 2 3 4 >
Closed TopicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 25th May 2013 - 06:36 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker